/* * Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz> * * Bullet Continuous Collision Detection and Physics Library * Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/ * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.bulletphysics.collision.shapes; import com.bulletphysics.collision.broadphase.BroadphaseNativeType; import com.bulletphysics.linearmath.MatrixUtil; import com.bulletphysics.linearmath.Transform; import com.bulletphysics.util.Stack; import javax.vecmath.Vector3f; /** * MinkowskiSumShape is only for advanced users. This shape represents implicit * based minkowski sum of two convex implicit shapes. * * @author jezek2 */ public class MinkowskiSumShape extends ConvexInternalShape { private final Transform transA = new Transform(); private final Transform transB = new Transform(); private ConvexShape shapeA; private ConvexShape shapeB; public MinkowskiSumShape(ConvexShape shapeA, ConvexShape shapeB) { this.shapeA = shapeA; this.shapeB = shapeB; this.transA.setIdentity(); this.transB.setIdentity(); } @Override public Vector3f localGetSupportingVertexWithoutMargin(Vector3f vec, Vector3f out) { Stack stack = Stack.enter(); Vector3f tmp = stack.allocVector3f(); Vector3f supVertexA = stack.allocVector3f(); Vector3f supVertexB = stack.allocVector3f(); // btVector3 supVertexA = m_transA(m_shapeA->localGetSupportingVertexWithoutMargin(-vec*m_transA.getBasis())); tmp.negate(vec); MatrixUtil.transposeTransform(tmp, tmp, transA.basis); shapeA.localGetSupportingVertexWithoutMargin(tmp, supVertexA); transA.transform(supVertexA); // btVector3 supVertexB = m_transB(m_shapeB->localGetSupportingVertexWithoutMargin(vec*m_transB.getBasis())); MatrixUtil.transposeTransform(tmp, vec, transB.basis); shapeB.localGetSupportingVertexWithoutMargin(tmp, supVertexB); transB.transform(supVertexB); //return supVertexA - supVertexB; out.sub(supVertexA, supVertexB); stack.leave(); return out; } @Override public void batchedUnitVectorGetSupportingVertexWithoutMargin(Vector3f[] vectors, Vector3f[] supportVerticesOut, int numVectors) { //todo: could make recursive use of batching. probably this shape is not used frequently. for (int i = 0; i < numVectors; i++) { localGetSupportingVertexWithoutMargin(vectors[i], supportVerticesOut[i]); } } @Override public void getAabb(Transform t, Vector3f aabbMin, Vector3f aabbMax) { throw new UnsupportedOperationException("Not supported yet."); } @Override public BroadphaseNativeType getShapeType() { return BroadphaseNativeType.MINKOWSKI_SUM_SHAPE_PROXYTYPE; } @Override public void calculateLocalInertia(float mass, Vector3f inertia) { assert (false); inertia.set(0, 0, 0); } @Override public String getName() { return "MinkowskiSum"; } @Override public float getMargin() { return shapeA.getMargin() + shapeB.getMargin(); } public void setTransformA(Transform transA) { this.transA.set(transA); } public void setTransformB(Transform transB) { this.transB.set(transB); } public void getTransformA(Transform dest) { dest.set(transA); } public void getTransformB(Transform dest) { dest.set(transB); } }