/* * Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz> * * Bullet Continuous Collision Detection and Physics Library * Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/ * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.bulletphysics.collision.narrowphase; import com.bulletphysics.collision.shapes.ConvexShape; import com.bulletphysics.linearmath.IDebugDraw; import com.bulletphysics.linearmath.Transform; import javax.vecmath.Vector3f; /** * GjkEpaPenetrationDepthSolver uses the Expanding Polytope Algorithm to calculate * the penetration depth between two convex shapes. * * @author jezek2 */ public class GjkEpaPenetrationDepthSolver extends ConvexPenetrationDepthSolver { private GjkEpaSolver gjkEpaSolver = new GjkEpaSolver(); public boolean calcPenDepth(SimplexSolverInterface simplexSolver, ConvexShape pConvexA, ConvexShape pConvexB, Transform transformA, Transform transformB, Vector3f v, Vector3f wWitnessOnA, Vector3f wWitnessOnB, IDebugDraw debugDraw/*, btStackAlloc* stackAlloc*/) { float radialmargin = 0f; // JAVA NOTE: 2.70b1: update when GjkEpaSolver2 is ported GjkEpaSolver.Results results = new GjkEpaSolver.Results(); if (gjkEpaSolver.collide(pConvexA, transformA, pConvexB, transformB, radialmargin/*,stackAlloc*/, results)) { //debugDraw->drawLine(results.witnesses[1],results.witnesses[1]+results.normal,btVector3(255,0,0)); //resultOut->addContactPoint(results.normal,results.witnesses[1],-results.depth); wWitnessOnA.set(results.witnesses[0]); wWitnessOnB.set(results.witnesses[1]); return true; } return false; } }