/*
* Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz>
*
* Bullet Continuous Collision Detection and Physics Library
* Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
package com.bulletphysics.dynamics.constraintsolver;
import com.bulletphysics.dynamics.RigidBody;
import javax.vecmath.Vector3f;
/**
* TypedConstraint is the base class for Bullet constraints and vehicles.
*
* @author jezek2
*/
public abstract class TypedConstraint {
//protected final BulletStack stack = BulletStack.get();
// TODO: stack allocation
private static /*final*/ RigidBody s_fixed;// = new RigidBody(0, null, null);
private static synchronized RigidBody getFixed() {
if (s_fixed == null) {
s_fixed = new RigidBody(0, null, null);
}
return s_fixed;
}
private int userConstraintType = -1;
private int userConstraintId = -1;
private TypedConstraintType constraintType;
protected RigidBody rbA;
protected RigidBody rbB;
protected float appliedImpulse = 0f;
public TypedConstraint(TypedConstraintType type) {
this(type, getFixed(), getFixed());
}
public TypedConstraint(TypedConstraintType type, RigidBody rbA) {
this(type, rbA, getFixed());
}
public TypedConstraint(TypedConstraintType type, RigidBody rbA, RigidBody rbB) {
this.constraintType = type;
this.rbA = rbA;
this.rbB = rbB;
getFixed().setMassProps(0f, new Vector3f(0f, 0f, 0f));
}
public abstract void buildJacobian();
public abstract void solveConstraint(float timeStep);
public RigidBody getRigidBodyA() {
return rbA;
}
public RigidBody getRigidBodyB() {
return rbB;
}
public int getUserConstraintType() {
return userConstraintType;
}
public void setUserConstraintType(int userConstraintType) {
this.userConstraintType = userConstraintType;
}
public int getUserConstraintId() {
return userConstraintId;
}
public int getUid() {
return userConstraintId;
}
public void setUserConstraintId(int userConstraintId) {
this.userConstraintId = userConstraintId;
}
public float getAppliedImpulse() {
return appliedImpulse;
}
public TypedConstraintType getConstraintType() {
return constraintType;
}
}