/* * Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz> * * Bullet Continuous Collision Detection and Physics Library * Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/ * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.bulletphysics; import com.bulletphysics.util.ArrayPool; import com.bulletphysics.util.ObjectPool; import com.bulletphysics.util.Stack; /** * Bullet global settings and constants. * * @author jezek2 */ public class BulletGlobals { public static final boolean DEBUG = false; public static final float CONVEX_DISTANCE_MARGIN = 0.04f; public static final float FLT_EPSILON = 1.19209290e-07f; public static final float SIMD_EPSILON = FLT_EPSILON; public static final float SIMD_2_PI = 6.283185307179586232f; public static final float SIMD_PI = SIMD_2_PI * 0.5f; public static final float SIMD_HALF_PI = SIMD_2_PI * 0.25f; public static final float SIMD_RADS_PER_DEG = SIMD_2_PI / 360f; public static final float SIMD_DEGS_PER_RAD = 360f / SIMD_2_PI; public static final float SIMD_INFINITY = Float.MAX_VALUE; //////////////////////////////////////////////////////////////////////////// private static ThreadLocal<BulletGlobals> threadLocal = new ThreadLocal<BulletGlobals>() { @Override protected BulletGlobals initialValue() { return new BulletGlobals(); } }; private ContactDestroyedCallback gContactDestroyedCallback; private ContactAddedCallback gContactAddedCallback; private ContactProcessedCallback gContactProcessedCallback; private float contactBreakingThreshold = 0.02f; // RigidBody private float deactivationTime = 2f; private boolean disableDeactivation = false; public static ContactAddedCallback getContactAddedCallback() { return threadLocal.get().gContactAddedCallback; } public static void setContactAddedCallback(ContactAddedCallback callback) { threadLocal.get().gContactAddedCallback = callback; } public static ContactDestroyedCallback getContactDestroyedCallback() { return threadLocal.get().gContactDestroyedCallback; } public static void setContactDestroyedCallback(ContactDestroyedCallback callback) { threadLocal.get().gContactDestroyedCallback = callback; } public static ContactProcessedCallback getContactProcessedCallback() { return threadLocal.get().gContactProcessedCallback; } public static void setContactProcessedCallback(ContactProcessedCallback callback) { threadLocal.get().gContactProcessedCallback = callback; } //////////////////////////////////////////////////////////////////////////// public static float getContactBreakingThreshold() { return threadLocal.get().contactBreakingThreshold; } public static void setContactBreakingThreshold(float threshold) { threadLocal.get().contactBreakingThreshold = threshold; } public static float getDeactivationTime() { return threadLocal.get().deactivationTime; } public static void setDeactivationTime(float time) { threadLocal.get().deactivationTime = time; } public static boolean isDeactivationDisabled() { return threadLocal.get().disableDeactivation; } public static void setDeactivationDisabled(boolean disable) { threadLocal.get().disableDeactivation = disable; } //////////////////////////////////////////////////////////////////////////// /** * Cleans all current thread specific settings and caches. */ public static void cleanCurrentThread() { threadLocal.remove(); Stack.libraryCleanCurrentThread(); ObjectPool.cleanCurrentThread(); ArrayPool.cleanCurrentThread(); } }