/* * Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz> * * Bullet Continuous Collision Detection and Physics Library * Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/ * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.bulletphysics.collision.shapes; import com.bulletphysics.BulletGlobals; import com.bulletphysics.collision.broadphase.BroadphaseNativeType; import com.bulletphysics.linearmath.Transform; import com.bulletphysics.linearmath.VectorUtil; import com.bulletphysics.util.Stack; import javax.vecmath.Vector3f; /** * CylinderShape class implements a cylinder shape primitive, centered around * the origin. Its central axis aligned with the Y axis. {@link CylinderShapeX} * is aligned with the X axis and {@link CylinderShapeZ} around the Z axis. * * @author jezek2 */ public class CylinderShape extends BoxShape { protected int upAxis; public CylinderShape(Vector3f halfExtents) { super(halfExtents); upAxis = 1; recalcLocalAabb(); } protected CylinderShape(Vector3f halfExtents, boolean unused) { super(halfExtents); } @Override public void getAabb(Transform t, Vector3f aabbMin, Vector3f aabbMax) { _PolyhedralConvexShape_getAabb(t, aabbMin, aabbMax); } protected Vector3f cylinderLocalSupportX(Vector3f halfExtents, Vector3f v, Vector3f out) { return cylinderLocalSupport(halfExtents, v, 0, 1, 0, 2, out); } protected Vector3f cylinderLocalSupportY(Vector3f halfExtents, Vector3f v, Vector3f out) { return cylinderLocalSupport(halfExtents, v, 1, 0, 1, 2, out); } protected Vector3f cylinderLocalSupportZ(Vector3f halfExtents, Vector3f v, Vector3f out) { return cylinderLocalSupport(halfExtents, v, 2, 0, 2, 1, out); } private Vector3f cylinderLocalSupport(Vector3f halfExtents, Vector3f v, int cylinderUpAxis, int XX, int YY, int ZZ, Vector3f out) { //mapping depends on how cylinder local orientation is // extents of the cylinder is: X,Y is for radius, and Z for height float radius = VectorUtil.getCoord(halfExtents, XX); float halfHeight = VectorUtil.getCoord(halfExtents, cylinderUpAxis); float d; float s = (float) Math.sqrt(VectorUtil.getCoord(v, XX) * VectorUtil.getCoord(v, XX) + VectorUtil.getCoord(v, ZZ) * VectorUtil.getCoord(v, ZZ)); if (s != 0f) { d = radius / s; VectorUtil.setCoord(out, XX, VectorUtil.getCoord(v, XX) * d); VectorUtil.setCoord(out, YY, VectorUtil.getCoord(v, YY) < 0f ? -halfHeight : halfHeight); VectorUtil.setCoord(out, ZZ, VectorUtil.getCoord(v, ZZ) * d); return out; } else { VectorUtil.setCoord(out, XX, radius); VectorUtil.setCoord(out, YY, VectorUtil.getCoord(v, YY) < 0f ? -halfHeight : halfHeight); VectorUtil.setCoord(out, ZZ, 0f); return out; } } @Override public Vector3f localGetSupportingVertexWithoutMargin(Vector3f vec, Vector3f out) { Stack stack = Stack.enter(); Vector3f result = cylinderLocalSupportY(getHalfExtentsWithoutMargin(stack.allocVector3f()), vec, out); stack.leave(); return result; } @Override public void batchedUnitVectorGetSupportingVertexWithoutMargin(Vector3f[] vectors, Vector3f[] supportVerticesOut, int numVectors) { Stack stack = Stack.enter(); for (int i = 0; i < numVectors; i++) { cylinderLocalSupportY(getHalfExtentsWithoutMargin(stack.allocVector3f()), vectors[i], supportVerticesOut[i]); } stack.leave(); } @Override public Vector3f localGetSupportingVertex(Vector3f vec, Vector3f out) { Vector3f supVertex = out; localGetSupportingVertexWithoutMargin(vec, supVertex); if (getMargin() != 0f) { Stack stack = Stack.enter(); Vector3f vecnorm = stack.alloc(vec); if (vecnorm.lengthSquared() < (BulletGlobals.SIMD_EPSILON * BulletGlobals.SIMD_EPSILON)) { vecnorm.set(-1f, -1f, -1f); } vecnorm.normalize(); supVertex.scaleAdd(getMargin(), vecnorm, supVertex); stack.leave(); } return out; } @Override public BroadphaseNativeType getShapeType() { return BroadphaseNativeType.CYLINDER_SHAPE_PROXYTYPE; } public int getUpAxis() { return upAxis; } public float getRadius() { Stack stack = Stack.enter(); float result = getHalfExtentsWithMargin(stack.allocVector3f()).x; stack.leave(); return result; } @Override public String getName() { return "CylinderY"; } }