/* * Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz> * * This source file is part of GIMPACT Library. * * For the latest info, see http://gimpact.sourceforge.net/ * * Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. * email: projectileman@yahoo.com * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.bulletphysics.extras.gimpact; import com.bulletphysics.BulletGlobals; import com.bulletphysics.util.ArrayPool; import com.bulletphysics.util.ObjectArrayList; import javax.vecmath.Vector3f; import javax.vecmath.Vector4f; /** * * @author jezek2 */ public class TriangleContact { private final ArrayPool<int[]> intArrays = ArrayPool.get(int.class); public static final int MAX_TRI_CLIPPING = 16; public float penetration_depth; public int point_count; public final Vector4f separating_normal = new Vector4f(); public Vector3f[] points = new Vector3f[MAX_TRI_CLIPPING]; public TriangleContact() { for (int i=0; i<points.length; i++) { points[i] = new Vector3f(); } } public TriangleContact(TriangleContact other) { copy_from(other); } public void set(TriangleContact other) { copy_from(other); } public void copy_from(TriangleContact other) { penetration_depth = other.penetration_depth; separating_normal.set(other.separating_normal); point_count = other.point_count; int i = point_count; while ((i--) != 0) { points[i].set(other.points[i]); } } /** * Classify points that are closer. */ public void merge_points(Vector4f plane, float margin, ObjectArrayList<Vector3f> points, int point_count) { this.point_count = 0; penetration_depth = -1000.0f; int[] point_indices = intArrays.getFixed(MAX_TRI_CLIPPING); for (int _k = 0; _k < point_count; _k++) { float _dist = -ClipPolygon.distance_point_plane(plane, points.getQuick(_k)) + margin; if (_dist >= 0.0f) { if (_dist > penetration_depth) { penetration_depth = _dist; point_indices[0] = _k; this.point_count = 1; } else if ((_dist + BulletGlobals.SIMD_EPSILON) >= penetration_depth) { point_indices[this.point_count] = _k; this.point_count++; } } } for (int _k = 0; _k < this.point_count; _k++) { this.points[_k].set(points.getQuick(point_indices[_k])); } intArrays.release(point_indices); } }