/*
* Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz>
*
* This source file is part of GIMPACT Library.
*
* For the latest info, see http://gimpact.sourceforge.net/
*
* Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
* email: projectileman@yahoo.com
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
package com.bulletphysics.extras.gimpact;
import com.bulletphysics.BulletGlobals;
import com.bulletphysics.util.ArrayPool;
import com.bulletphysics.util.ObjectArrayList;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
/**
*
* @author jezek2
*/
public class TriangleContact {
private final ArrayPool<int[]> intArrays = ArrayPool.get(int.class);
public static final int MAX_TRI_CLIPPING = 16;
public float penetration_depth;
public int point_count;
public final Vector4f separating_normal = new Vector4f();
public Vector3f[] points = new Vector3f[MAX_TRI_CLIPPING];
public TriangleContact() {
for (int i=0; i<points.length; i++) {
points[i] = new Vector3f();
}
}
public TriangleContact(TriangleContact other) {
copy_from(other);
}
public void set(TriangleContact other) {
copy_from(other);
}
public void copy_from(TriangleContact other) {
penetration_depth = other.penetration_depth;
separating_normal.set(other.separating_normal);
point_count = other.point_count;
int i = point_count;
while ((i--) != 0) {
points[i].set(other.points[i]);
}
}
/**
* Classify points that are closer.
*/
public void merge_points(Vector4f plane, float margin, ObjectArrayList<Vector3f> points, int point_count) {
this.point_count = 0;
penetration_depth = -1000.0f;
int[] point_indices = intArrays.getFixed(MAX_TRI_CLIPPING);
for (int _k = 0; _k < point_count; _k++) {
float _dist = -ClipPolygon.distance_point_plane(plane, points.getQuick(_k)) + margin;
if (_dist >= 0.0f) {
if (_dist > penetration_depth) {
penetration_depth = _dist;
point_indices[0] = _k;
this.point_count = 1;
}
else if ((_dist + BulletGlobals.SIMD_EPSILON) >= penetration_depth) {
point_indices[this.point_count] = _k;
this.point_count++;
}
}
}
for (int _k = 0; _k < this.point_count; _k++) {
this.points[_k].set(points.getQuick(point_indices[_k]));
}
intArrays.release(point_indices);
}
}