package com.nilunder.bdx;
import com.badlogic.gdx.utils.JsonValue;
public class Instantiator {
public GameObject newObject(JsonValue gobj){
String type = gobj.get("type").asString();
if (type.equals("CAMERA")){
return new Camera();
}
if (type.equals("FONT")){
return new Text();
}
if (type.equals("LAMP")){
return new Light();
}
return new GameObject();
}
}