/* * $RCSfile: Point3f.java,v $ * * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * * $Revision: 1.5 $ * $Date: 2008/02/28 20:18:50 $ * $State: Exp $ */ package javax.vecmath; import java.lang.Math; /** * A 3 element point that is represented by single precision floating point * x,y,z coordinates. * */ public class Point3f extends Tuple3f implements java.io.Serializable { // Compatible with 1.1 static final long serialVersionUID = -8689337816398030143L; /** * Constructs and initializes a Point3f from the specified xyz coordinates. * * @param x * the x coordinate * @param y * the y coordinate * @param z * the z coordinate */ public Point3f(float x, float y, float z) { super(x, y, z); } /** * Constructs and initializes a Point3f from the array of length 3. * * @param p * the array of length 3 containing xyz in order */ public Point3f(float[] p) { super(p); } /** * Constructs and initializes a Point3f from the specified Point3f. * * @param p1 * the Point3f containing the initialization x y z data */ public Point3f(Point3f p1) { super(p1); } /** * Constructs and initializes a Point3f from the specified Point3d. * * @param p1 * the Point3d containing the initialization x y z data */ public Point3f(Point3d p1) { super(p1); } /** * Constructs and initializes a Point3f from the specified Tuple3f. * * @param t1 * the Tuple3f containing the initialization x y z data */ public Point3f(Tuple3f t1) { super(t1); } /** * Constructs and initializes a Point3f from the specified Tuple3d. * * @param t1 * the Tuple3d containing the initialization x y z data */ public Point3f(Tuple3d t1) { super(t1); } /** * Constructs and initializes a Point3f to (0,0,0). */ public Point3f() { super(); } /** * Computes the square of the distance between this point and point p1. * * @param p1 * the other point * @return the square of the distance */ public final float distanceSquared(Point3f p1) { float dx, dy, dz; dx = this.x - p1.x; dy = this.y - p1.y; dz = this.z - p1.z; return dx * dx + dy * dy + dz * dz; } /** * Computes the distance between this point and point p1. * * @param p1 * the other point * @return the distance */ public final float distance(Point3f p1) { float dx, dy, dz; dx = this.x - p1.x; dy = this.y - p1.y; dz = this.z - p1.z; return (float) Math.sqrt(dx * dx + dy * dy + dz * dz); } /** * Computes the L-1 (Manhattan) distance between this point and point p1. The * L-1 distance is equal to: abs(x1-x2) + abs(y1-y2) + abs(z1-z2). * * @param p1 * the other point * @return the L-1 distance */ public final float distanceL1(Point3f p1) { return (Math.abs(this.x - p1.x) + Math.abs(this.y - p1.y) + Math.abs(this.z - p1.z)); } /** * Computes the L-infinite distance between this point and point p1. The * L-infinite distance is equal to MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2)]. * * @param p1 * the other point * @return the L-infinite distance */ public final float distanceLinf(Point3f p1) { float tmp; tmp = Math.max(Math.abs(this.x - p1.x), Math.abs(this.y - p1.y)); return (Math.max(tmp, Math.abs(this.z - p1.z))); } /** * Multiplies each of the x,y,z components of the Point4f parameter by 1/w and * places the projected values into this point. * * @param p1 * the source Point4f, which is not modified */ public final void project(Point4f p1) { float oneOw; oneOw = 1 / p1.w; x = p1.x * oneOw; y = p1.y * oneOw; z = p1.z * oneOw; } }