/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.newt.parenting; import org.junit.Assert; import org.junit.BeforeClass; import org.junit.Test; import org.junit.FixMethodOrder; import org.junit.runners.MethodSorters; import com.jogamp.opengl.*; import com.jogamp.opengl.util.Animator; import com.jogamp.newt.*; import com.jogamp.newt.opengl.*; import java.io.IOException; import com.jogamp.opengl.test.junit.util.*; import com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2; import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2; @FixMethodOrder(MethodSorters.NAME_ASCENDING) public class TestParenting01NEWT extends UITestCase { static int width, height; static long durationPerTest = 600; static boolean manual = false; static int loopVisibleToggle = 10; static GLCapabilities glCaps; @BeforeClass public static void initClass() { width = 640; height = 480; glCaps = new GLCapabilities(null); } private static void waitForFrames(final String waitFor, final int prefixIdx, final GLWindow glWindow1, final GLWindow glWindow2, final long TO, final boolean doAssert) { final long t0 = System.currentTimeMillis(); int a, b; long t1; do { try { Thread.sleep(16); } catch (final InterruptedException e) { } if( null != glWindow1 ) { a = glWindow1.getTotalFPSFrames(); } else { a = -1; } if( null != glWindow2 ) { b = glWindow2.getTotalFPSFrames(); } else { b = -1; } t1 = System.currentTimeMillis(); } while ( ( 0 == a || 0 == b ) && TO > ( t1 - t0 ) ); System.err.println("Frames for "+waitFor+": A"+prefixIdx+": "+a+", B"+prefixIdx+": "+b); if( doAssert ) { if( null != glWindow1 ) { Assert.assertTrue("No frames."+prefixIdx+" displayed on window1 during "+TO+"ms", 0 < a); } if( null != glWindow2 ) { Assert.assertTrue("No frames."+prefixIdx+" displayed on window2 during "+TO+"ms", 0 < b); } } } @Test public void test01CreateVisibleDestroy() throws InterruptedException { Assert.assertEquals(0,Display.getActiveDisplayNumber()); Display display = null; Screen screen = null; final GLWindow glWindow1 = GLWindow.create(glCaps); Assert.assertNotNull(glWindow1); Assert.assertEquals(false, glWindow1.isVisible()); Assert.assertEquals(false, glWindow1.isNativeValid()); Assert.assertNull(glWindow1.getParent()); screen = glWindow1.getScreen(); display = screen.getDisplay(); Assert.assertEquals(0,display.getReferenceCount()); Assert.assertEquals(false,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(false,display.getEDTUtil().isRunning()); Assert.assertEquals(0,screen.getReferenceCount()); Assert.assertEquals(false,screen.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); glWindow1.setTitle("test01CreateVisibleDestroy"); glWindow1.setSize(640, 480); final GLEventListener demo1 = new RedSquareES2(); setDemoFields(demo1, glWindow1, false); glWindow1.addGLEventListener(demo1); final GLWindow glWindow2 = GLWindow.create(glWindow1, glCaps); Assert.assertNotNull(glWindow2); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(false, glWindow2.isNativeValid()); Assert.assertSame(glWindow1,glWindow2.getParent()); Assert.assertSame(screen,glWindow2.getScreen()); Assert.assertSame(display,glWindow2.getScreen().getDisplay()); glWindow2.setSize(320, 240); final GLEventListener demo2 = new GearsES2(); setDemoFields(demo2, glWindow2, false); glWindow2.addGLEventListener(demo2); Assert.assertEquals(0,display.getReferenceCount()); Assert.assertEquals(false,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(true,display.getEDTUtil().isRunning()); // GLWindow -> invoke .. Assert.assertEquals(0,screen.getReferenceCount()); Assert.assertEquals(false,screen.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); // visible test for(int i=1; i<=loopVisibleToggle; i++) { Assert.assertEquals(0, glWindow1.getTotalFPSFrames()); Assert.assertEquals(0, glWindow2.getTotalFPSFrames()); System.err.println("XXX VISIBLE."+i+" -> TRUE"); glWindow1.setVisible(true); Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(true, glWindow1.isNativeValid()); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow2.isNativeValid()); Assert.assertEquals(1,display.getReferenceCount()); Assert.assertEquals(true,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(true,display.getEDTUtil().isRunning()); Assert.assertEquals(2,screen.getReferenceCount()); Assert.assertEquals(true,screen.isNativeValid()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); waitForFrames("window1.setVisible(true)", 1, glWindow1, glWindow2, 2000, true); System.err.println("XXX VISIBLE."+i+" -> FALSE"); glWindow1.setVisible(false); Assert.assertEquals(false, glWindow1.isVisible()); Assert.assertEquals(true, glWindow1.isNativeValid()); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(true, glWindow2.isNativeValid()); glWindow1.resetFPSCounter(); glWindow2.resetFPSCounter(); } Assert.assertEquals(0, glWindow1.getTotalFPSFrames()); Assert.assertEquals(0, glWindow2.getTotalFPSFrames()); System.err.println("XXX VISIBLE.3 -> TRUE"); glWindow1.setVisible(true); Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(true, glWindow1.isNativeValid()); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow2.isNativeValid()); waitForFrames("window1.setVisible(true)", 2, glWindow1, glWindow2, 2000, true); glWindow1.resetFPSCounter(); glWindow2.resetFPSCounter(); final Animator animator1 = new Animator(glWindow1); animator1.setUpdateFPSFrames(1, null); animator1.start(); Assert.assertEquals(true, animator1.isAnimating()); Assert.assertEquals(false, animator1.isPaused()); Assert.assertNotNull(animator1.getThread()); final Animator animator2 = new Animator(glWindow2); animator2.setUpdateFPSFrames(1, null); animator2.start(); Assert.assertEquals(true, animator2.isAnimating()); Assert.assertEquals(false, animator2.isPaused()); Assert.assertNotNull(animator2.getThread()); while(animator1.isAnimating() && animator1.getTotalFPSDuration()<durationPerTest) { Thread.sleep(100); } waitForFrames("animator.start()", 3, glWindow1, glWindow2, 2000, true); Assert.assertEquals(true, animator1.pause()); Assert.assertEquals(false, animator1.isAnimating()); Assert.assertEquals(true, animator1.isPaused()); Assert.assertNotNull(animator1.getThread()); Assert.assertEquals(true, animator2.pause()); Assert.assertEquals(false, animator2.isAnimating()); Assert.assertEquals(true, animator2.isPaused()); Assert.assertNotNull(animator2.getThread()); glWindow1.resetFPSCounter(); glWindow2.resetFPSCounter(); Assert.assertEquals(true, animator1.resume()); Assert.assertEquals(true, animator1.isAnimating()); Assert.assertEquals(false, animator1.isPaused()); Assert.assertNotNull(animator1.getThread()); Assert.assertEquals(true, animator2.resume()); Assert.assertEquals(true, animator2.isAnimating()); Assert.assertEquals(false, animator2.isPaused()); Assert.assertNotNull(animator2.getThread()); waitForFrames("animator.resume()", 4, glWindow1, glWindow2, 2000, true); animator1.stop(); Assert.assertEquals(false, animator1.isAnimating()); Assert.assertEquals(false, animator1.isPaused()); Assert.assertEquals(null, animator1.getThread()); animator2.stop(); Assert.assertEquals(false, animator2.isAnimating()); Assert.assertEquals(false, animator2.isPaused()); Assert.assertEquals(null, animator2.getThread()); Assert.assertEquals(1,display.getReferenceCount()); Assert.assertEquals(true,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(true,display.getEDTUtil().isRunning()); Assert.assertEquals(2,screen.getReferenceCount()); Assert.assertEquals(true,screen.isNativeValid()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); glWindow2.destroy(); // can be recreated, refs are hold Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(true, glWindow1.isNativeValid()); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(false, glWindow2.isNativeValid()); Assert.assertEquals(1,display.getReferenceCount()); Assert.assertEquals(true,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(true,display.getEDTUtil().isRunning()); Assert.assertEquals(1,screen.getReferenceCount()); Assert.assertEquals(true,screen.isNativeValid()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); glWindow1.destroy(); // can be recreated, refs are hold Assert.assertEquals(false, glWindow1.isVisible()); Assert.assertEquals(false, glWindow1.isNativeValid()); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(false, glWindow2.isNativeValid()); Assert.assertEquals(0,display.getReferenceCount()); Assert.assertEquals(false,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(false,display.getEDTUtil().isRunning()); Assert.assertEquals(0,screen.getReferenceCount()); Assert.assertEquals(false,screen.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); // recreation .. glWindow1.resetFPSCounter(); glWindow2.resetFPSCounter(); Assert.assertEquals(0, glWindow1.getTotalFPSFrames()); Assert.assertEquals(0, glWindow2.getTotalFPSFrames()); System.err.println("XXX VISIBLE.4 -> TRUE"); glWindow1.setVisible(true); Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(true, glWindow1.isNativeValid()); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow2.isNativeValid()); waitForFrames("window1.setVisible(true) recreate", 5, glWindow1, glWindow2, 2000, true); Assert.assertEquals(1,display.getReferenceCount()); Assert.assertEquals(true,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(true,display.getEDTUtil().isRunning()); Assert.assertEquals(2,screen.getReferenceCount()); Assert.assertEquals(true,screen.isNativeValid()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); // chain glwindow1 -> glwindow2 ; can be recreated .. glWindow1.destroy(); Assert.assertEquals(false, glWindow1.isNativeValid()); Assert.assertEquals(false, glWindow2.isNativeValid()); Assert.assertEquals(0,display.getReferenceCount()); Assert.assertEquals(false,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(false,display.getEDTUtil().isRunning()); Assert.assertEquals(0,screen.getReferenceCount()); Assert.assertEquals(false,screen.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); // test double destroy/invalidate .. glWindow2.destroy(); Assert.assertEquals(0,display.getReferenceCount()); Assert.assertEquals(false,display.isNativeValid()); Assert.assertNotNull(display.getEDTUtil()); Assert.assertEquals(false,display.getEDTUtil().isRunning()); Assert.assertEquals(0,screen.getReferenceCount()); Assert.assertEquals(false,screen.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); } @Test public void test02aReparentTop2WinReparentRecreate() throws InterruptedException { if( manual ) { return; } test02ReparentTop2WinImpl(true); } @Test public void test02bReparentTop2WinReparentNative() throws InterruptedException { if( manual ) { return; } test02ReparentTop2WinImpl(false); } /** * @param reparentRecreate true, if the followup reparent should utilize destroy/create, instead of native reparenting */ protected void test02ReparentTop2WinImpl(final boolean reparentRecreate) throws InterruptedException { final int reparentHints = reparentRecreate ? Window.REPARENT_HINT_FORCE_RECREATION : 0; Assert.assertEquals(0,Display.getActiveDisplayNumber()); Display display1 = null; Screen screen1 = null; final GLWindow glWindow1 = GLWindow.create(glCaps); glWindow1.setTitle("test02ReparentTop2Win"); glWindow1.setSize(640, 480); final GLEventListener demo1 = new RedSquareES2(); setDemoFields(demo1, glWindow1, false); glWindow1.addGLEventListener(demo1); screen1 = glWindow1.getScreen(); display1 = screen1.getDisplay(); Assert.assertEquals(0,display1.getReferenceCount()); Assert.assertEquals(false,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(0,screen1.getReferenceCount()); Assert.assertEquals(false,screen1.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); final GLWindow glWindow2 = GLWindow.create(glCaps); glWindow2.setSize(320, 240); final GLEventListener demo2 = new GearsES2(); setDemoFields(demo2, glWindow2, false); glWindow2.addGLEventListener(demo2); Assert.assertSame(screen1, glWindow2.getScreen()); Assert.assertSame(display1, glWindow2.getScreen().getDisplay()); Assert.assertEquals(0,display1.getReferenceCount()); Assert.assertEquals(false,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(0,screen1.getReferenceCount()); Assert.assertEquals(false,screen1.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); Assert.assertEquals(0, glWindow1.getTotalFPSFrames()); glWindow1.setVisible(true); Assert.assertEquals(1,display1.getReferenceCount()); Assert.assertEquals(true,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(1,screen1.getReferenceCount()); Assert.assertEquals(true,screen1.isNativeValid()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); Assert.assertEquals(true, glWindow1.isVisible()); waitForFrames("window1.setVisible(true)", 1, glWindow1, null, 2000, true); Assert.assertEquals(0, glWindow2.getTotalFPSFrames()); glWindow2.setVisible(true); Assert.assertEquals(1,display1.getReferenceCount()); Assert.assertEquals(true,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(2,screen1.getReferenceCount()); Assert.assertEquals(true,screen1.isNativeValid()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); Assert.assertEquals(true, glWindow2.isVisible()); waitForFrames("window2.setVisible(true)", 2, glWindow1, glWindow2, 2000, true); final Animator animator1 = new Animator(glWindow1); animator1.setUpdateFPSFrames(1, null); animator1.start(); final Animator animator2 = new Animator(glWindow2); animator2.setUpdateFPSFrames(1, null); animator2.start(); int state = 0; Window.ReparentOperation reparentAction; while(animator1.isAnimating() && animator1.getTotalFPSDuration()<7*durationPerTest) { Thread.sleep(durationPerTest); switch(state) { case 0: // top-level glWindow2 hide Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(true, glWindow2.isVisible()); glWindow2.setVisible(false); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(true, glWindow1.isVisible()); break; case 1: // top-level glWindow2 show Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(false, glWindow2.isVisible()); glWindow2.setVisible(true); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow1.isVisible()); break; case 2: // glWindow2 -- child --> glWindow1: compatible Assert.assertEquals(true, glWindow2.isVisible()); System.err.println("Frames(1) "+glWindow2.getTotalFPSFrames()); reparentAction = glWindow2.reparentWindow(glWindow1, -1, -1, reparentHints); System.err.println("Frames(2) "+glWindow2.getTotalFPSFrames()); Assert.assertTrue(Window.ReparentOperation.ACTION_INVALID != reparentAction); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow2.isNativeValid()); Assert.assertSame(glWindow1,glWindow2.getParent()); waitForFrames("reparentWindow.child(parent, "+reparentRecreate+"), "+reparentAction, 10, glWindow1, glWindow2, 2000, true); Assert.assertEquals(1,display1.getReferenceCount()); Assert.assertEquals(true,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(true,screen1.isNativeValid()); Assert.assertSame(screen1,glWindow2.getScreen()); Assert.assertSame(display1,glWindow2.getScreen().getDisplay()); Assert.assertEquals(2,screen1.getReferenceCount()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); break; case 3: // child glWindow2 hide Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(true, glWindow2.isVisible()); glWindow2.setVisible(false); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(true, glWindow1.isVisible()); break; case 4: // child glWindow2 show Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(false, glWindow2.isVisible()); glWindow2.setVisible(true); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow1.isVisible()); break; case 5: // glWindow2 --> top Assert.assertEquals(true, glWindow2.isVisible()); reparentAction = glWindow2.reparentWindow(null, -1, -1, reparentHints); Assert.assertTrue(Window.ReparentOperation.ACTION_INVALID != reparentAction); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow2.isNativeValid()); Assert.assertNull(glWindow2.getParent()); waitForFrames("reparentWindow.top(parent, "+reparentRecreate+"), "+reparentAction, 11, glWindow1, glWindow2, 2000, true); Assert.assertEquals(1,display1.getReferenceCount()); Assert.assertEquals(true,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(true,screen1.isNativeValid()); Assert.assertSame(screen1,glWindow2.getScreen()); Assert.assertSame(display1,glWindow2.getScreen().getDisplay()); Assert.assertEquals(2,screen1.getReferenceCount()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); break; } state++; } // // both windows are now top level // animator1.stop(); Assert.assertEquals(false, animator1.isAnimating()); Assert.assertEquals(false, animator1.isPaused()); Assert.assertEquals(null, animator1.getThread()); animator2.stop(); Assert.assertEquals(false, animator2.isAnimating()); Assert.assertEquals(false, animator2.isPaused()); Assert.assertEquals(null, animator2.getThread()); // pre-destroy check (both valid and running) Assert.assertEquals(1,display1.getReferenceCount()); Assert.assertEquals(true,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(2,screen1.getReferenceCount()); Assert.assertEquals(true,screen1.isNativeValid()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); // destroy glWindow2 glWindow2.destroy(); Assert.assertEquals(true, glWindow1.isNativeValid()); Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(false, glWindow2.isNativeValid()); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(1,display1.getReferenceCount()); Assert.assertEquals(true,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(1,screen1.getReferenceCount()); Assert.assertEquals(true,screen1.isNativeValid()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); // destroy glWindow1 glWindow1.destroy(); Assert.assertEquals(false, glWindow1.isNativeValid()); Assert.assertEquals(false, glWindow1.isVisible()); Assert.assertEquals(false, glWindow2.isNativeValid()); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(0,display1.getReferenceCount()); Assert.assertEquals(false,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(false,display1.getEDTUtil().isRunning()); Assert.assertEquals(0,screen1.getReferenceCount()); Assert.assertEquals(false,screen1.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); } @Test public void test03aReparentWin2TopReparentRecreate() throws InterruptedException { if( manual ) { return; } test03ReparentWin2TopImpl(true); } @Test public void test03bReparentWin2TopReparentNative() throws InterruptedException { if( manual ) { return; } test03ReparentWin2TopImpl(false); } protected void test03ReparentWin2TopImpl(final boolean reparentRecreate) throws InterruptedException { final int reparentHints = reparentRecreate ? Window.REPARENT_HINT_FORCE_RECREATION : 0; Assert.assertEquals(0,Display.getActiveDisplayNumber()); Display display1 = null; Screen screen1 = null; Display display2 = null; Screen screen2 = null; final GLWindow glWindow1 = GLWindow.create(glCaps); screen1 = glWindow1.getScreen(); display1 = screen1.getDisplay(); glWindow1.setTitle("test03ReparentWin2Top"); glWindow1.setSize(640, 480); final GLEventListener demo1 = new RedSquareES2(); setDemoFields(demo1, glWindow1, false); glWindow1.addGLEventListener(demo1); Assert.assertEquals(0,display1.getReferenceCount()); Assert.assertEquals(false,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(0,screen1.getReferenceCount()); Assert.assertEquals(false,screen1.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); final GLWindow glWindow2 = GLWindow.create(glWindow1, glCaps); screen2 = glWindow2.getScreen(); display2 = screen2.getDisplay(); glWindow2.setSize(320, 240); final GLEventListener demo2 = new GearsES2(); setDemoFields(demo2, glWindow2, false); glWindow2.addGLEventListener(demo2); Assert.assertEquals(0,display2.getReferenceCount()); Assert.assertEquals(false,display2.isNativeValid()); Assert.assertNotNull(display2.getEDTUtil()); Assert.assertEquals(true,display2.getEDTUtil().isRunning()); Assert.assertEquals(0,screen2.getReferenceCount()); Assert.assertEquals(false,screen2.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); Assert.assertSame(screen1,glWindow2.getScreen()); Assert.assertSame(display1,glWindow2.getScreen().getDisplay()); Assert.assertEquals(0, glWindow1.getTotalFPSFrames()); Assert.assertEquals(0, glWindow2.getTotalFPSFrames()); glWindow1.setVisible(true); Assert.assertEquals(1,display1.getReferenceCount()); Assert.assertEquals(true,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(2,screen1.getReferenceCount()); Assert.assertEquals(true,screen1.isNativeValid()); Assert.assertSame(glWindow1,glWindow2.getParent()); Assert.assertSame(screen1,glWindow2.getScreen()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); waitForFrames("window1.setVisible(true)", 1, glWindow1, glWindow2, 2000, true); final Animator animator1 = new Animator(glWindow1); animator1.setUpdateFPSFrames(1, null); animator1.start(); final Animator animator2 = new Animator(glWindow2); animator2.setUpdateFPSFrames(1, null); animator2.start(); int state = 0; Window.ReparentOperation reparentAction; while(animator1.isAnimating() && animator1.getTotalFPSDuration()<7*durationPerTest) { Thread.sleep(durationPerTest); switch(state) { case 0: // child glWindow2 hide Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(true, glWindow2.isVisible()); glWindow2.setVisible(false); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(true, glWindow1.isVisible()); break; case 1: // child glWindow2 show Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(false, glWindow2.isVisible()); glWindow2.setVisible(true); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow1.isVisible()); break; case 2: // glWindow2 --> top Assert.assertEquals(true, glWindow2.isVisible()); reparentAction = glWindow2.reparentWindow(null, -1, -1, reparentHints); Assert.assertTrue(Window.ReparentOperation.ACTION_INVALID != reparentAction); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow2.isNativeValid()); waitForFrames("reparentWindow.top(parent, "+reparentRecreate+"), "+reparentAction, 10, glWindow1, glWindow2, 2000, true); Assert.assertNull(glWindow2.getParent()); Assert.assertSame(screen1,glWindow2.getScreen()); Assert.assertSame(display1,glWindow2.getScreen().getDisplay()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); break; case 3: // top-level glWindow2 hide Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(true, glWindow2.isVisible()); glWindow2.setVisible(false); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(true, glWindow1.isVisible()); break; case 4: // top-level glWindow2 show Assert.assertEquals(true, glWindow1.isVisible()); Assert.assertEquals(false, glWindow2.isVisible()); glWindow2.setVisible(true); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow1.isVisible()); break; case 5: // glWindow2 -- child --> glWindow1: compatible Assert.assertEquals(true, glWindow2.isVisible()); reparentAction = glWindow2.reparentWindow(glWindow1, -1, -1, reparentHints); Assert.assertTrue(Window.ReparentOperation.ACTION_INVALID != reparentAction); Assert.assertEquals(true, glWindow2.isVisible()); Assert.assertEquals(true, glWindow2.isNativeValid()); waitForFrames("reparentWindow.child(parent, "+reparentRecreate+"), "+reparentAction, 11, glWindow1, glWindow2, 2000, true); Assert.assertSame(glWindow1,glWindow2.getParent()); Assert.assertSame(screen1,glWindow2.getScreen()); Assert.assertSame(display1,glWindow2.getScreen().getDisplay()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); break; } state++; } // // glwindow2 is child of glwindow1 // animator1.stop(); Assert.assertEquals(false, animator1.isAnimating()); Assert.assertEquals(false, animator1.isPaused()); Assert.assertEquals(null, animator1.getThread()); animator2.stop(); Assert.assertEquals(false, animator2.isAnimating()); Assert.assertEquals(false, animator2.isPaused()); Assert.assertEquals(null, animator2.getThread()); Assert.assertEquals(1,display1.getReferenceCount()); Assert.assertEquals(true,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(true,display1.getEDTUtil().isRunning()); Assert.assertEquals(2,screen1.getReferenceCount()); Assert.assertEquals(true,screen1.isNativeValid()); Assert.assertSame(glWindow1,glWindow2.getParent()); Assert.assertSame(screen1,glWindow2.getScreen()); Assert.assertEquals(1,Display.getActiveDisplayNumber()); glWindow1.destroy(); // should destroy both windows, actually, since glWindow2 is a child Assert.assertEquals(false, glWindow1.isNativeValid()); Assert.assertEquals(false, glWindow1.isVisible()); Assert.assertEquals(false, glWindow2.isNativeValid()); Assert.assertEquals(false, glWindow2.isVisible()); Assert.assertEquals(0,display1.getReferenceCount()); Assert.assertEquals(false,display1.isNativeValid()); Assert.assertNotNull(display1.getEDTUtil()); Assert.assertEquals(false,display1.getEDTUtil().isRunning()); Assert.assertEquals(0,screen1.getReferenceCount()); Assert.assertEquals(false,screen1.isNativeValid()); Assert.assertEquals(0,display2.getReferenceCount()); Assert.assertEquals(false,display2.isNativeValid()); Assert.assertNotNull(display2.getEDTUtil()); Assert.assertEquals(false,display2.getEDTUtil().isRunning()); Assert.assertEquals(0,screen2.getReferenceCount()); Assert.assertEquals(false,screen2.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); glWindow2.destroy(); // dbl destroy check .. Assert.assertEquals(false, glWindow1.isNativeValid()); Assert.assertEquals(false, glWindow2.isNativeValid()); glWindow1.destroy(); // parent -> child Assert.assertEquals(false, glWindow1.isNativeValid()); Assert.assertEquals(false, glWindow2.isNativeValid()); Assert.assertEquals(0,Display.getActiveDisplayNumber()); } public static void setDemoFields(final GLEventListener demo, final GLWindow glWindow, final boolean debug) { Assert.assertNotNull(demo); Assert.assertNotNull(glWindow); if(debug) { MiscUtils.setFieldIfExists(demo, "glDebug", true); MiscUtils.setFieldIfExists(demo, "glTrace", true); } if(!MiscUtils.setFieldIfExists(demo, "window", glWindow.getDelegatedWindow())) { MiscUtils.setFieldIfExists(demo, "glWindow", glWindow); } } static int atoi(final String a) { int i=0; try { i = Integer.parseInt(a); } catch (final Exception ex) { ex.printStackTrace(); } return i; } public static void main(final String args[]) throws IOException { boolean asMain = false; for(int i=0; i<args.length; i++) { if(args[i].equals("-time")) { durationPerTest = atoi(args[++i]); } else if(args[i].equals("-loopvt")) { loopVisibleToggle = atoi(args[++i]); } else if(args[i].equals("-manual")) { manual = true; } else if(args[i].equals("-asMain")) { asMain = true; } } System.err.println("durationPerTest: "+durationPerTest); if( asMain ) { try { TestParenting01NEWT.initClass(); final TestParenting01NEWT m = new TestParenting01NEWT(); m.test01CreateVisibleDestroy(); m.test02aReparentTop2WinReparentRecreate(); } catch (final Throwable t ) { t.printStackTrace(); } } else { final String tstname = TestParenting01NEWT.class.getName(); org.junit.runner.JUnitCore.main(tstname); } } }