/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.jogamp.nativewindow; import com.jogamp.nativewindow.util.InsetsImmutable; import com.jogamp.nativewindow.util.Point; /** * Extend the {@link NativeSurface} interface with windowing * information such as {@link #getWindowHandle() window-handle}, * {@link #getWidth() window-size} and {@link #getX() window-position}. * <p> * All values of this interface are represented in window units, if not stated otherwise. * See {@link NativeSurface}. * </p> * * <a name="coordinateSystem"><h5>Coordinate System</h5></a> * <p> * <ul> * <li>Abstract screen space has it's origin in the top-left corner, and may not be at 0/0.</li> * <li>Window origin is in it's top-left corner, see {@link #getX()} and {@link #getY()}. </li> * <li>Window client-area excludes {@link #getInsets() insets}, i.e. window decoration.</li> * <li>Window origin is relative to it's parent window if exist, or the screen position (top-level).</li> * </ul> * </p> * <p> * A window toolkit such as the AWT may either implement this interface * directly with one of its components, or provide and register an * implementation of {@link NativeWindowFactory NativeWindowFactory} * which can create NativeWindow objects for its components. * </p> */ public interface NativeWindow extends NativeSurface, NativeSurfaceHolder { /** * {@inheritDoc} * <p> * Returns this instance, which <i>is-a</i> {@link NativeSurface}. * </p> */ @Override public NativeSurface getNativeSurface(); /** * Destroys this window incl. releasing all related resources. */ public void destroy(); /** * @return The parent NativeWindow, or null if this NativeWindow is top level. */ public NativeWindow getParent(); /** * Returns the window handle for this NativeWindow. <P> * * The window handle shall reflect the platform one * for all window related operations, e.g. open, close, resize. <P> * * On X11 this returns an entity of type Window. <BR> * On Microsoft Windows this returns an entity of type HWND. */ public long getWindowHandle(); /** * Returns the insets defined as the width and height of the window decoration * on the left, right, top and bottom in window units. * <p> * Insets are zero if the window is undecorated, including child windows. * </p> * * <p> * Insets are available only after the native window has been created, * ie. the native window has been made visible.<br> * * The top-level window area's top-left corner is located at * <pre> * {@link #getX()} - getInsets().{@link InsetsImmutable#getLeftWidth() getLeftWidth()} * {@link #getY()} - getInsets().{@link InsetsImmutable#getTopHeight() getTopHeight()} * </pre> * * The top-level window size is * <pre> * {@link #getWidth()} + getInsets().{@link InsetsImmutable#getTotalWidth() getTotalWidth()} * {@link #getHeight()} + getInsets().{@link InsetsImmutable#getTotalHeight() getTotalHeight()} * </pre> * * @return insets */ public InsetsImmutable getInsets(); /** Returns the current x position of this window, relative to it's parent. */ /** * Returns the x position of the top-left corner * of the client area relative to it's parent in window units. * <p> * If no parent exist (top-level window), this coordinate equals the screen coordinate. * </p> * <p> * Since the position reflects the client area, it does not include the insets. * </p> * <p> * See <a href="#coordinateSystem"> Coordinate System</a>. * </p> * @see #getInsets() * @see #getLocationOnScreen(Point) */ public int getX(); /** * Returns the current y position of the top-left corner * of the client area relative to it's parent in window units. * <p> * If no parent exist (top-level window), this coordinate equals the screen coordinate. * </p> * <p> * Since the position reflects the client area, it does not include the insets. * </p> * <p> * See <a href="#coordinateSystem"> Coordinate System</a>. * </p> * @see #getInsets() * @see #getLocationOnScreen(Point) */ public int getY(); /** * Returns the width of the client area excluding insets (window decorations) in window units. * @return width of the client area in window units * @see NativeSurface#getSurfaceWidth() */ public int getWidth(); /** * Returns the height of the client area excluding insets (window decorations) in window units. * @return height of the client area in window units * @see NativeSurface#getSurfaceHeight() */ public int getHeight(); /** * Returns the window's top-left client-area position in the screen. * <p> * If {@link Point} is not <code>null</code>, it is translated about the resulting screen position * and returned. * </p> * <p> * See <a href="#coordinateSystem"> Coordinate System</a>. * </p> * <p> * Since the position reflects the client area, it does not include the insets. * </p> * @param point Optional {@link Point} storage. * If not null, <code>null</code>, it is translated about the resulting screen position * and returned. * @see #getX() * @see #getY() * @see #getInsets() */ public Point getLocationOnScreen(Point point); /** Returns true if this native window owns the focus, otherwise false. */ boolean hasFocus(); }