/** * Copyright 2014 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.util.stereo; import com.jogamp.nativewindow.util.DimensionImmutable; import com.jogamp.nativewindow.util.RectangleImmutable; import com.jogamp.opengl.GL; import com.jogamp.opengl.GL2ES2; import com.jogamp.opengl.GLAutoDrawable; import com.jogamp.opengl.GLEventListener; import jogamp.opengl.GLDrawableHelper; import jogamp.opengl.GLDrawableHelper.GLEventListenerAction; import com.jogamp.opengl.FBObject; import com.jogamp.opengl.FBObject.Attachment; import com.jogamp.opengl.FBObject.TextureAttachment; import com.jogamp.opengl.FBObject.Attachment.Type; import com.jogamp.opengl.util.CustomGLEventListener; /** * {@link StereoClientRenderer} utilizing {@link StereoDeviceRenderer} * implementing {@link GLEventListener} for convenience. * <p> * See {@link StereoDeviceRenderer} notes about <a href="StereoDeviceRenderer.html#asymFOVRendering">Correct Asymmetric FOV Rendering</a>. * <p> * Implementation renders {@link StereoGLEventListener} * using one or more {@link FBObject} according to {@link StereoDeviceRenderer#getTextureCount()}. * </p> */ public class StereoClientRenderer implements GLEventListener { private final GLDrawableHelper helper; private final StereoDeviceRenderer deviceRenderer; private final boolean ownsDevice; private final FBObject[] fbos; private final int magFilter; private final int minFilter; private int numSamples; private final TextureAttachment[] fboTexs; public StereoClientRenderer(final StereoDeviceRenderer deviceRenderer, final boolean ownsDevice, final int magFilter, final int minFilter, final int numSamples) { final int fboCount = deviceRenderer.getTextureCount(); if( 0 > fboCount || 2 < fboCount ) { throw new IllegalArgumentException("fboCount must be within [0..2], has "+fboCount+", due to "+deviceRenderer); } this.helper = new GLDrawableHelper(); this.deviceRenderer = deviceRenderer; this.ownsDevice = ownsDevice; this.magFilter = magFilter; this.minFilter = minFilter; this.numSamples = numSamples; this.fbos = new FBObject[fboCount]; for(int i=0; i<fboCount; i++) { this.fbos[i] = new FBObject(); } this.fboTexs = new TextureAttachment[fboCount]; } private void initFBOs(final GL gl, final DimensionImmutable[] sizes) { for(int i=0; i<fbos.length; i++) { fbos[i].init(gl, sizes[i].getWidth(), sizes[i].getHeight(), numSamples); if( i>0 && fbos[i-1].getNumSamples() != fbos[i].getNumSamples()) { throw new InternalError("sample size mismatch: \n\t0: "+fbos[i-1]+"\n\t1: "+fbos[i]); } numSamples = fbos[i].getNumSamples(); if(numSamples>0) { fbos[i].attachColorbuffer(gl, 0, true); // MSAA requires alpha fbos[i].attachRenderbuffer(gl, Type.DEPTH, FBObject.DEFAULT_BITS); final FBObject ssink = new FBObject(); { ssink.init(gl, sizes[i].getWidth(), sizes[i].getHeight(), 0); ssink.attachTexture2D(gl, 0, false, magFilter, minFilter, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE); ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, FBObject.DEFAULT_BITS); } fbos[i].setSamplingSink(ssink); fbos[i].resetSamplingSink(gl); // validate fboTexs[i] = fbos[i].getSamplingSink().getTextureAttachment(); } else { fboTexs[i] = fbos[i].attachTexture2D(gl, 0, false, magFilter, minFilter, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE); fbos[i].attachRenderbuffer(gl, Type.DEPTH, FBObject.DEFAULT_BITS); } fbos[i].unbind(gl); System.err.println("FBO["+i+"]: "+fbos[i]); } } @SuppressWarnings("unused") private void resetFBOs(final GL gl, final DimensionImmutable size) { for(int i=0; i<fbos.length; i++) { fbos[i].reset(gl, size.getWidth(), size.getHeight(), numSamples); if( i>0 && fbos[i-1].getNumSamples() != fbos[i].getNumSamples()) { throw new InternalError("sample size mismatch: \n\t0: "+fbos[i-1]+"\n\t1: "+fbos[i]); } numSamples = fbos[i].getNumSamples(); if(numSamples>0) { fboTexs[i] = fbos[i].getSamplingSink().getTextureAttachment(); } else { fboTexs[i] = fbos[i].getColorbuffer(0).getTextureAttachment(); } } } public final StereoDeviceRenderer getStereoDeviceRenderer() { return deviceRenderer; } public final void addGLEventListener(final StereoGLEventListener l) { helper.addGLEventListener(l); } public final void removeGLEventListener(final StereoGLEventListener l) { helper.removeGLEventListener(l); } @Override public void init(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); deviceRenderer.init(gl); // We will do some offscreen rendering, setup FBO... final DimensionImmutable[] textureSize = deviceRenderer.getTextureCount() > 1 ? deviceRenderer.getEyeSurfaceSize() : new DimensionImmutable[] { deviceRenderer.getTotalSurfaceSize() }; initFBOs(gl, textureSize); helper.init(drawable, false); gl.setSwapInterval(1); } @Override public void dispose(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); helper.disposeAllGLEventListener(drawable, false); for(int i=0; i<fbos.length; i++) { fbos[i].destroy(gl); fboTexs[i] = null; } if( ownsDevice ) { deviceRenderer.dispose(gl); } } @Override public void display(final GLAutoDrawable drawable) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); deviceRenderer.beginFrame(gl); if(0 < numSamples) { gl.glEnable(GL.GL_MULTISAMPLE); } final int fboCount = fbos.length; final int displayRepeatFlags; if( 1 >= fboCount ) { displayRepeatFlags = CustomGLEventListener.DISPLAY_DONTCLEAR; } else { displayRepeatFlags = 0; } final int[] eyeOrder = deviceRenderer.getDevice().getEyeRenderOrder(); final int eyeCount = eyeOrder.length; final ViewerPose viewerPose = deviceRenderer.updateViewerPose(); if( 1 == fboCount ) { fbos[0].bind(gl); } for(int eyeNum=0; eyeNum<eyeCount; eyeNum++) { final int eyeName = eyeOrder[eyeNum]; if( 1 < fboCount ) { fbos[eyeName].bind(gl); } final StereoDeviceRenderer.Eye eye = deviceRenderer.getEye(eyeName); final RectangleImmutable viewport = eye.getViewport(); gl.glViewport(viewport.getX(), viewport.getY(), viewport.getWidth(), viewport.getHeight()); final int displayFlags = eyeNum > 0 ? CustomGLEventListener.DISPLAY_REPEAT | displayRepeatFlags : 0; final GLEventListenerAction reshapeDisplayAction = new GLEventListenerAction() { public void run(final GLAutoDrawable drawable, final GLEventListener listener) { final StereoGLEventListener sl = (StereoGLEventListener) listener; sl.reshapeForEye(drawable, viewport.getX(), viewport.getY(), viewport.getWidth(), viewport.getHeight(), eye.getEyeParameter(), viewerPose); sl.display(drawable, displayFlags); } }; helper.runForAllGLEventListener(drawable, reshapeDisplayAction); if( 1 < fboCount ) { fbos[eyeName].unbind(gl); } } if( 1 == fboCount ) { fbos[0].unbind(gl); } // restore viewport gl.glViewport(0, 0, drawable.getSurfaceWidth(), drawable.getSurfaceHeight()); if( deviceRenderer.ppAvailable() ) { deviceRenderer.ppBegin(gl); if( 1 == fboCount ) { fbos[0].use(gl, fboTexs[0]); for(int eyeNum=0; eyeNum<eyeCount; eyeNum++) { deviceRenderer.ppOneEye(gl, eyeOrder[eyeNum]); } fbos[0].unuse(gl); } else { for(int eyeNum=0; eyeNum<eyeCount; eyeNum++) { final int eyeName = eyeOrder[eyeNum]; fbos[eyeName].use(gl, fboTexs[eyeName]); deviceRenderer.ppOneEye(gl, eyeName); fbos[eyeName].unuse(gl); } } deviceRenderer.ppEnd(gl); } if( !drawable.getAutoSwapBufferMode() ) { drawable.swapBuffers(); } deviceRenderer.endFrame(gl); } @Override public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { if( !drawable.getAutoSwapBufferMode() ) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); gl.glViewport(0, 0, width, height); } } }