/*
* Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
*/
package com.jogamp.newt.event;
import com.jogamp.nativewindow.WindowClosingProtocol;
/** NEWT {@link WindowEvent} listener. */
public interface WindowListener extends NEWTEventListener {
/** Window is resized, your application shall respect the new window dimension. A repaint is recommended. */
public void windowResized(WindowEvent e);
/** Window has been moved. */
public void windowMoved(WindowEvent e);
/**
* Window destruction has been requested.
* <p>
* Depending on the {@link WindowClosingProtocol#getDefaultCloseOperation() default close operation},
* the window maybe destroyed or not.
* </p>
* In case the window will be destroyed (see above), release of resources is recommended.
**/
public void windowDestroyNotify(WindowEvent e);
/**
* Window has been destroyed.
*/
public void windowDestroyed(WindowEvent e);
/** Window gained focus. */
public void windowGainedFocus(WindowEvent e);
/** Window lost focus. */
public void windowLostFocus(WindowEvent e);
/** Window area shall be repainted. */
public void windowRepaint(WindowUpdateEvent e);
}