/* * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * */ package com.jogamp.newt.event; import com.jogamp.nativewindow.WindowClosingProtocol; /** NEWT {@link WindowEvent} listener. */ public interface WindowListener extends NEWTEventListener { /** Window is resized, your application shall respect the new window dimension. A repaint is recommended. */ public void windowResized(WindowEvent e); /** Window has been moved. */ public void windowMoved(WindowEvent e); /** * Window destruction has been requested. * <p> * Depending on the {@link WindowClosingProtocol#getDefaultCloseOperation() default close operation}, * the window maybe destroyed or not. * </p> * In case the window will be destroyed (see above), release of resources is recommended. **/ public void windowDestroyNotify(WindowEvent e); /** * Window has been destroyed. */ public void windowDestroyed(WindowEvent e); /** Window gained focus. */ public void windowGainedFocus(WindowEvent e); /** Window lost focus. */ public void windowLostFocus(WindowEvent e); /** Window area shall be repainted. */ public void windowRepaint(WindowUpdateEvent e); }