/**
* Copyright 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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*/
package com.jogamp.opengl.test.junit.graph.demos;
import com.jogamp.opengl.GL;
import com.jogamp.opengl.GL2ES2;
import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.graph.curve.Region;
import com.jogamp.graph.curve.opengl.RenderState;
import com.jogamp.graph.geom.SVertex;
import com.jogamp.newt.opengl.GLWindow;
public class GPUTextGLListener0A extends GPUTextRendererListenerBase01 {
public GPUTextGLListener0A() {
super(RenderState.createRenderState(SVertex.factory()), Region.VBAA_RENDERING_BIT, 4, true, false, false);
}
public GPUTextGLListener0A(final RenderState rs, final int renderModes, final int sampleCount, final boolean blending, final boolean debug, final boolean trace) {
super(rs, renderModes, sampleCount, blending, debug, trace);
}
public void init(final GLAutoDrawable drawable) {
if(drawable instanceof GLWindow) {
final GLWindow glw = (GLWindow) drawable;
attachInputListenerTo(glw);
}
super.init(drawable);
final GL2ES2 gl = drawable.getGL().getGL2ES2();
final RenderState rs = getRenderer().getRenderState();
gl.setSwapInterval(1);
gl.glEnable(GL.GL_DEPTH_TEST);
gl.glEnable(GL.GL_BLEND);
rs.setColorStatic(0.1f, 0.1f, 0.1f, 1.0f);
}
public void dispose(final GLAutoDrawable drawable) {
if(drawable instanceof GLWindow) {
final GLWindow glw = (GLWindow) drawable;
detachInputListenerFrom(glw);
}
super.dispose(drawable);
}
}