/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.jogl.util; import java.io.InputStream; import java.net.URLConnection; import com.jogamp.common.util.IOUtil; import com.jogamp.opengl.test.junit.jogl.demos.TextureDraw01Accessor; import com.jogamp.opengl.test.junit.jogl.util.texture.PNGTstFiles; import com.jogamp.opengl.util.ImmModeSink; import com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil; import com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode; import com.jogamp.opengl.util.texture.Texture; import com.jogamp.opengl.util.texture.TextureCoords; import com.jogamp.opengl.util.texture.TextureData; import com.jogamp.opengl.util.texture.TextureIO; import com.jogamp.opengl.GL; import com.jogamp.opengl.GL2ES1; import com.jogamp.opengl.GL2ES2; import com.jogamp.opengl.GLAutoDrawable; import com.jogamp.opengl.GLEventListener; import com.jogamp.opengl.GLPipelineFactory; import com.jogamp.opengl.fixedfunc.GLMatrixFunc; import com.jogamp.opengl.glu.GLU; public class DemoGL2ES1TextureImmModeSink implements GLEventListener, TextureDraw01Accessor { private boolean debugFFPEmu = false; private boolean verboseFFPEmu = false; private boolean traceFFPEmu = false; private boolean forceFFPEmu = false; private final ImmModeSink ims; private final GLU glu = new GLU(); private TextureData textureData; private Texture texture; boolean keepTextureBound; public DemoGL2ES1TextureImmModeSink() { this.ims = ImmModeSink.createFixed(32, 3, GL.GL_FLOAT, 4, GL.GL_FLOAT, 0, GL.GL_FLOAT, 2, GL.GL_FLOAT, GL.GL_STATIC_DRAW); this.keepTextureBound = false; } public void setForceFFPEmu(final boolean forceFFPEmu, final boolean verboseFFPEmu, final boolean debugFFPEmu, final boolean traceFFPEmu) { this.forceFFPEmu = forceFFPEmu; this.verboseFFPEmu = verboseFFPEmu; this.debugFFPEmu = debugFFPEmu; this.traceFFPEmu = traceFFPEmu; } @Override public void setKeepTextureBound(final boolean v) { this.keepTextureBound = v; } @Override public Texture getTexture( ) { return this.texture; } @Override public void init(final GLAutoDrawable drawable) { GL _gl = drawable.getGL(); if(debugFFPEmu) { // Debug .. _gl = _gl.getContext().setGL( GLPipelineFactory.create("com.jogamp.opengl.Debug", GL2ES2.class, _gl, null) ); } if(traceFFPEmu) { // Trace .. _gl = _gl.getContext().setGL( GLPipelineFactory.create("com.jogamp.opengl.Trace", GL2ES2.class, _gl, new Object[] { System.err } ) ); } final GL2ES1 gl = FixedFuncUtil.wrapFixedFuncEmul(_gl, ShaderSelectionMode.AUTO, null, forceFFPEmu, verboseFFPEmu); final URLConnection testTextureUrlConn = IOUtil.getResource("test-ntscP_3-01-160x90.png", PNGTstFiles.class.getClassLoader(), PNGTstFiles.class); try { final InputStream testTextureStream = testTextureUrlConn.getInputStream(); textureData = TextureIO.newTextureData(gl.getGLProfile(), testTextureStream , false /* mipmap */, TextureIO.PNG); texture = TextureIO.newTexture(gl, textureData); if( keepTextureBound && null != texture ) { texture.enable(gl); texture.bind(gl); } } catch (final Exception e) { e.printStackTrace(); } } @Override public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { final GL2ES1 gl = drawable.getGL().getGL2ES1(); gl.glMatrixMode(GLMatrixFunc.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(0, 1, 0, 1); gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); gl.glLoadIdentity(); } @Override public void dispose(final GLAutoDrawable drawable) { final GL2ES1 gl = drawable.getGL().getGL2ES1(); if(null!=texture) { texture.disable(gl); texture.destroy(gl); } if(null!=textureData) { textureData.destroy(); } } @Override public void display(final GLAutoDrawable drawable) { final GL2ES1 gl = drawable.getGL().getGL2ES1(); // draw one quad with the texture if(null!=texture) { if( !keepTextureBound ) { texture.enable(gl); texture.bind(gl); } // gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_REPLACE); final TextureCoords coords = texture.getImageTexCoords(); ims.glBegin(ImmModeSink.GL_QUADS); ims.glTexCoord2f(coords.left(), coords.bottom()); ims.glVertex3f(0, 0, 0); ims.glTexCoord2f(coords.right(), coords.bottom()); ims.glVertex3f(1, 0, 0); ims.glTexCoord2f(coords.right(), coords.top()); ims.glVertex3f(1, 1, 0); ims.glTexCoord2f(coords.left(), coords.top()); ims.glVertex3f(0, 1, 0); ims.glEnd(gl); if( !keepTextureBound ) { texture.disable(gl); } } } }