/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.graph.demos; import com.jogamp.opengl.GL; import com.jogamp.opengl.GL2ES2; import com.jogamp.opengl.GL2GL3; import com.jogamp.opengl.GLAutoDrawable; import com.jogamp.opengl.GLCapabilitiesImmutable; public class MSAATool { public static boolean glIsEnabled(final GL gl, final int name) { boolean isEnabled = false; try { isEnabled = gl.glIsEnabled(name); final int glerr = gl.glGetError(); if(GL.GL_NO_ERROR != glerr) { System.err.println("glIsEnabled(0x"+Integer.toHexString(name)+") -> error 0x"+Integer.toHexString(glerr)); } } catch (final Exception e) { System.err.println("Caught exception: "+e.getMessage()); // e.printStackTrace(); } return isEnabled; } public static void dump(final GLAutoDrawable drawable) { final float[] vf = new float[] { 0f }; final byte[] vb = new byte[] { 0 }; final int[] vi = new int[] { 0, 0 }; System.out.println("GL MSAA SETUP:"); final GL2ES2 gl = drawable.getGL().getGL2ES2(); final GLCapabilitiesImmutable caps = drawable.getChosenGLCapabilities(); System.out.println(" Caps realised "+caps); System.out.println(" Caps sample buffers "+caps.getSampleBuffers()+", samples "+caps.getNumSamples()); System.out.println(" GL MULTISAMPLE "+glIsEnabled(gl, GL.GL_MULTISAMPLE)); // sample buffers min 0, same as GLX_SAMPLE_BUFFERS_ARB or WGL_SAMPLE_BUFFERS_ARB gl.glGetIntegerv(GL.GL_SAMPLE_BUFFERS, vi, 0); // samples min 0 gl.glGetIntegerv(GL.GL_SAMPLES, vi, 1); System.out.println(" GL SAMPLE_BUFFERS "+vi[0]+", SAMPLES "+vi[1]); System.out.println("GL CSAA SETUP:"); // default FALSE System.out.println(" GL SAMPLE COVERAGE "+glIsEnabled(gl, GL.GL_SAMPLE_COVERAGE)); // default FALSE System.out.println(" GL SAMPLE_ALPHA_TO_COVERAGE "+glIsEnabled(gl, GL.GL_SAMPLE_ALPHA_TO_COVERAGE)); // default FALSE System.out.println(" GL SAMPLE_ALPHA_TO_ONE "+glIsEnabled(gl, GL.GL_SAMPLE_ALPHA_TO_ONE)); // default FALSE, value 1, invert false gl.glGetFloatv(GL.GL_SAMPLE_COVERAGE_VALUE, vf, 0); gl.glGetBooleanv(GL.GL_SAMPLE_COVERAGE_INVERT, vb, 0); System.out.println(" GL SAMPLE_COVERAGE "+glIsEnabled(gl, GL.GL_SAMPLE_COVERAGE) + ": SAMPLE_COVERAGE_VALUE "+vf[0]+ ", SAMPLE_COVERAGE_INVERT "+vb[0]); dumpBlend(gl); } public static void dumpBlend(final GL gl) { final int[] vi = new int[] { 0, 0, 0, 0 }; gl.glGetIntegerv(GL.GL_BLEND, vi, 0); gl.glGetIntegerv(GL.GL_BLEND_SRC_ALPHA, vi, 1); gl.glGetIntegerv(GL.GL_BLEND_SRC_RGB, vi, 2); gl.glGetIntegerv(GL.GL_BLEND_DST_RGB, vi, 3); final boolean blendEnabled = vi[0] == GL.GL_TRUE; System.out.println("GL_BLEND "+blendEnabled+"/"+glIsEnabled(gl, GL.GL_BLEND) + " GL_SRC_ALPHA 0x"+Integer.toHexString(vi[1])+ " GL_SRC_RGB 0x"+Integer.toHexString(vi[2])+ " GL_DST_RGB 0x"+Integer.toHexString(vi[3])); } }