/**
* Copyright 2014 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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package com.jogamp.opengl.test.junit.graph.demos.ui;
import com.jogamp.opengl.GL2ES2;
import com.jogamp.graph.curve.OutlineShape;
import com.jogamp.graph.curve.Region;
import com.jogamp.graph.curve.opengl.GLRegion;
import com.jogamp.graph.curve.opengl.RegionRenderer;
import com.jogamp.graph.geom.Vertex;
import com.jogamp.graph.geom.Vertex.Factory;
import com.jogamp.opengl.util.texture.TextureSequence;
/**
* GPU based resolution independent {@link TextureSequence} Button impl
*/
public class TextureSeqButton extends RoundButton {
protected final TextureSequence texSeq;
public TextureSeqButton(final Factory<? extends Vertex> factory, final int renderModes,
final float width, final float height, final TextureSequence texSeq) {
super(factory, renderModes | Region.COLORTEXTURE_RENDERING_BIT, width, height);
this.texSeq = texSeq;
}
@Override
protected GLRegion createGLRegion() {
return GLRegion.create(getRenderModes(), texSeq);
}
public final TextureSequence getTextureSequence() { return this.texSeq; }
@Override
protected void addShapeToRegion(final GL2ES2 gl, final RegionRenderer renderer) {
final OutlineShape shape = new OutlineShape(renderer.getRenderState().getVertexFactory());
if(corner == 0.0f) {
createSharpOutline(shape, 0f);
} else {
createCurvedOutline(shape, 0f);
}
shape.setIsQuadraticNurbs();
shape.setSharpness(shapesSharpness);
region.addOutlineShape(shape, null, rgbaColor);
box.resize(shape.getBounds());
final float[] ctr = box.getCenter();
setRotationOrigin( ctr[0], ctr[1], ctr[2]);
if( DRAW_DEBUG_BOX ) {
System.err.println("XXX.UIShape.TextureSeqButton: Added Shape: "+shape+", "+box);
}
}
}