/** * Copyright 2012 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl; /** * Class holding OpenGL extension strings, commonly used by JOGL's implementation. */ public class GLExtensions { public static final String VERSION_1_2 = "GL_VERSION_1_2"; public static final String VERSION_1_4 = "GL_VERSION_1_4"; public static final String VERSION_1_5 = "GL_VERSION_1_5"; public static final String VERSION_2_0 = "GL_VERSION_2_0"; public static final String GL_KHR_debug = "GL_KHR_debug"; public static final String ARB_debug_output = "GL_ARB_debug_output"; public static final String AMD_debug_output = "GL_AMD_debug_output"; public static final String ARB_framebuffer_object = "GL_ARB_framebuffer_object"; public static final String OES_framebuffer_object = "GL_OES_framebuffer_object"; public static final String EXT_framebuffer_object = "GL_EXT_framebuffer_object"; public static final String EXT_framebuffer_blit = "GL_EXT_framebuffer_blit"; public static final String EXT_framebuffer_multisample = "GL_EXT_framebuffer_multisample"; public static final String EXT_packed_depth_stencil = "GL_EXT_packed_depth_stencil"; public static final String OES_depth24 = "GL_OES_depth24"; public static final String OES_depth32 = "GL_OES_depth32"; public static final String OES_packed_depth_stencil = "GL_OES_packed_depth_stencil"; public static final String NV_fbo_color_attachments = "GL_NV_fbo_color_attachments"; public static final String ARB_ES2_compatibility = "GL_ARB_ES2_compatibility"; public static final String ARB_ES3_compatibility = "GL_ARB_ES3_compatibility"; public static final String ARB_ES3_1_compatibility = "GL_ARB_ES3_1_compatibility"; public static final String ARB_ES3_2_compatibility = "GL_ARB_ES3_2_compatibility"; public static final String EXT_abgr = "GL_EXT_abgr"; public static final String OES_rgb8_rgba8 = "GL_OES_rgb8_rgba8"; public static final String OES_stencil1 = "GL_OES_stencil1"; public static final String OES_stencil4 = "GL_OES_stencil4"; public static final String OES_stencil8 = "GL_OES_stencil8"; public static final String APPLE_float_pixels = "GL_APPLE_float_pixels"; public static final String ARB_texture_non_power_of_two = "GL_ARB_texture_non_power_of_two"; public static final String ARB_texture_rectangle = "GL_ARB_texture_rectangle"; public static final String EXT_texture_rectangle = "GL_EXT_texture_rectangle"; public static final String NV_texture_rectangle = "GL_NV_texture_rectangle"; public static final String EXT_texture_format_BGRA8888 = "GL_EXT_texture_format_BGRA8888"; public static final String IMG_texture_format_BGRA8888 = "GL_IMG_texture_format_BGRA8888"; public static final String EXT_texture_compression_s3tc = "GL_EXT_texture_compression_s3tc"; public static final String NV_texture_compression_vtc = "GL_NV_texture_compression_vtc"; public static final String SGIS_generate_mipmap = "GL_SGIS_generate_mipmap"; public static final String OES_read_format = "GL_OES_read_format"; public static final String OES_single_precision = "GL_OES_single_precision"; public static final String OES_EGL_image_external = "GL_OES_EGL_image_external"; /** Required to be requested for OpenGL ES 2.0, <i>not</i> ES 3.0! */ public static final String OES_standard_derivatives = "GL_OES_standard_derivatives"; public static final String ARB_gpu_shader_fp64 = "GL_ARB_gpu_shader_fp64"; public static final String ARB_shader_objects = "GL_ARB_shader_objects"; public static final String ARB_geometry_shader4 = "GL_ARB_geometry_shader4"; // // Aliased GLX/WGL/.. extensions // public static final String ARB_pixel_format = "GL_ARB_pixel_format"; public static final String ARB_pbuffer = "GL_ARB_pbuffer"; }