/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package jogamp.opengl.x11.glx; import java.nio.IntBuffer; import com.jogamp.nativewindow.AbstractGraphicsDevice; import com.jogamp.nativewindow.AbstractGraphicsScreen; import com.jogamp.nativewindow.NativeSurface; import com.jogamp.nativewindow.MutableSurface; import com.jogamp.opengl.GLContext; import com.jogamp.opengl.GLDrawableFactory; import com.jogamp.opengl.GLException; import com.jogamp.common.nio.Buffers; public class X11PbufferGLXDrawable extends X11GLXDrawable { protected X11PbufferGLXDrawable(final GLDrawableFactory factory, final NativeSurface target) { /* GLCapabilities caps, GLCapabilitiesChooser chooser, int width, int height */ super(factory, target, false); } @Override protected void setRealizedImpl() { if(realized) { createPbuffer(); } else { destroyPbuffer(); } } @Override public GLContext createContext(final GLContext shareWith) { return new X11GLXContext(this, shareWith); } protected void destroyPbuffer() { final NativeSurface ns = getNativeSurface(); if (ns.getSurfaceHandle() != 0) { GLX.glXDestroyPbuffer(ns.getDisplayHandle(), ns.getSurfaceHandle()); } ((MutableSurface)ns).setSurfaceHandle(0); if (DEBUG) { System.err.println(getThreadName()+": Destroyed pbuffer " + this); } } private void createPbuffer() { final MutableSurface ms = (MutableSurface) getNativeSurface(); final X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) ms.getGraphicsConfiguration(); final AbstractGraphicsScreen aScreen = config.getScreen(); final AbstractGraphicsDevice aDevice = aScreen.getDevice(); final long display = aDevice.getHandle(); if (DEBUG) { System.out.println(getThreadName()+": Pbuffer config: " + config); } if (display==0) { throw new GLException("Null display"); } // Create the p-buffer. int niattribs = 0; final IntBuffer iattributes = Buffers.newDirectIntBuffer(7); iattributes.put(niattribs++, GLX.GLX_PBUFFER_WIDTH); iattributes.put(niattribs++, ms.getSurfaceWidth()); iattributes.put(niattribs++, GLX.GLX_PBUFFER_HEIGHT); iattributes.put(niattribs++, ms.getSurfaceHeight()); iattributes.put(niattribs++, GLX.GLX_LARGEST_PBUFFER); // exact iattributes.put(niattribs++, 0); iattributes.put(niattribs++, 0); final long pbuffer = GLX.glXCreatePbuffer(display, config.getFBConfig(), iattributes); if (pbuffer == 0) { // FIXME: query X error code for detail error message throw new GLException("pbuffer creation error: glXCreatePbuffer() failed"); } // Set up instance variables ms.setSurfaceHandle(pbuffer); if (DEBUG) { System.err.println(getThreadName()+": Created pbuffer " + this); } } }