package jogamp.opengl.util.pngj.chunks; /** * Defines gral strategy about what to do with ancillary (non-critical) chunks * when reading */ public enum ChunkLoadBehaviour { /** * All non-critical chunks are skipped */ LOAD_CHUNK_NEVER, /** * Ancillary chunks are loaded only if 'known' (registered with the * factory). */ LOAD_CHUNK_KNOWN, /** * * Load chunk if "known" or "safe to copy". */ LOAD_CHUNK_IF_SAFE, /** * Load all chunks. <br> * Notice that other restrictions might apply, see * PngReader.skipChunkMaxSize PngReader.skipChunkIds */ LOAD_CHUNK_ALWAYS; }