/** * Copyright 2012 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl; import com.jogamp.nativewindow.NativeWindowException; import com.jogamp.opengl.FBObject; /** * Platform-independent {@link GLAutoDrawable} specialization, * exposing offscreen functionality. * <p> * This class distinguishes itself from {@link GLAutoDrawable} * with it's {@link #setSurfaceSize(int, int)} functionality. * </p> * <p> * <a name="contextSharing"><h5>OpenGL Context Sharing</h5></a> * To share a {@link GLContext} see the following note in the documentation overview: * <a href="../../../overview-summary.html#SHARING">context sharing</a> * as well as {@link GLSharedContextSetter}. * </p> */ public interface GLOffscreenAutoDrawable extends GLAutoDrawable, GLSharedContextSetter { /** * Resize this {@link GLAutoDrawable}'s surface * @param newWidth new width in pixel units * @param newHeight new height in pixel units * @throws NativeWindowException in case the surface could no be locked * @throws GLException in case of an error during the resize operation */ void setSurfaceSize(int newWidth, int newHeight) throws NativeWindowException, GLException; /** * Set the upstream UI toolkit object. * @see #getUpstreamWidget() */ void setUpstreamWidget(Object newUpstreamWidget); /** {@link FBObject} based {@link GLOffscreenAutoDrawable} specialization */ public interface FBO extends GLOffscreenAutoDrawable, GLFBODrawable { } }