/** * Copyright 2013 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.jogl.acore; import com.jogamp.opengl.GLAutoDrawable; import com.jogamp.opengl.GLCapabilities; import com.jogamp.opengl.GLEventListener; import com.jogamp.opengl.GLProfile; import org.junit.Assert; import org.junit.Test; import org.junit.FixMethodOrder; import org.junit.runners.MethodSorters; import com.jogamp.newt.opengl.GLWindow; import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2; import com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2; import com.jogamp.opengl.test.junit.util.UITestCase; import com.jogamp.opengl.util.Animator; /** * Tests recursive GLContext behavior. * * <p> * Issues {@link GLAutoDrawable#display()} of another {@link GLAutoDrawable} * from within {@link GLEventListener#display(GLAutoDrawable)}. * </p> * * <https://jogamp.org/bugzilla/show_bug.cgi?id=669> */ @FixMethodOrder(MethodSorters.NAME_ASCENDING) public class TestBug669RecursiveGLContext02NEWT extends UITestCase { @Test(timeout=10000) public void test01_Plain() { test01Impl(false); } @Test(timeout=10000) public void test01_Anim() { test01Impl(true); } private void test01Impl(final boolean anim) { final String profile = GLProfile.GL2ES2; if(!GLProfile.isAvailable(profile)) { System.err.println(profile+" n/a"); return; } final GLProfile pro = GLProfile.get(profile); final GLCapabilities caps = new GLCapabilities(pro); final GLWindow window2 = GLWindow.create(caps); // display() triggered by window's GLEventListener! window2.setPosition(0, 0); window2.setSize(200, 200); window2.addGLEventListener(new RedSquareES2()); final GLWindow window1 = GLWindow.create(caps); final Animator animator1 = new Animator(); final Animator animator2 = new Animator(); if(anim) { animator1.add(window1); animator2.add(window2); } animator1.start(); animator2.start(); window1.setPosition(250, 0); window1.setSize(200, 200); window1.addGLEventListener(new GLEventListener() { public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { } public void init(final GLAutoDrawable drawable) { } public void dispose(final GLAutoDrawable drawable) { } public void display(final GLAutoDrawable drawable) { window2.display(); } }); window1.addGLEventListener(new GearsES2()); try { window2.setVisible(true); window1.setVisible(true); window1.display(); window2.display(); if(anim) { try { Thread.sleep(500); } catch(final InterruptedException ie) {} } } finally { animator1.stop(); final int win1Frames = window1.getTotalFPSFrames(); final int win2Frames = window2.getTotalFPSFrames(); System.err.println("Window1: frames "+win1Frames); System.err.println("Window2: frames "+win2Frames); Assert.assertTrue("Win2 frames not double the amount of Win1 frames", 2*win2Frames >= win1Frames); window1.destroy(); window2.destroy(); } } public static void main(final String args[]) { org.junit.runner.JUnitCore.main(TestBug669RecursiveGLContext02NEWT.class.getName()); } }