/** * Copyright 2013 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. * * --------------------- * * Based on Brian Paul's tile rendering library, found * at <a href = "http://www.mesa3d.org/brianp/TR.html">http://www.mesa3d.org/brianp/TR.html</a>. * * Copyright (C) 1997-2005 Brian Paul. * Licensed under BSD-compatible terms with permission of the author. * See LICENSE.txt for license information. */ package com.jogamp.opengl.util; import com.jogamp.nativewindow.util.Dimension; import com.jogamp.nativewindow.util.DimensionImmutable; import com.jogamp.opengl.GL; import com.jogamp.opengl.GL2ES3; import com.jogamp.opengl.GLException; import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes; /** * A fairly direct port of Brian Paul's tile rendering library, found * at <a href = "http://www.mesa3d.org/brianp/TR.html"> * http://www.mesa3d.org/brianp/TR.html </a> . I've java-fied it, but * the functionality is the same. * <p> * Original code Copyright (C) 1997-2005 Brian Paul. Licensed under * BSD-compatible terms with permission of the author. See LICENSE.txt * for license information. * </p> * <p> * Enhanced for {@link GL2ES3}. * </p> * <p> * See {@link TileRendererBase} for details. * </p> * * @author ryanm, sgothel */ public class TileRenderer extends TileRendererBase { /** * The width of the final clipped image. See {@link #getParam(int)}. */ public static final int TR_IMAGE_CLIPPING_WIDTH = 7; /** * The height of the final clipped image. See {@link #getParam(int)}. */ public static final int TR_IMAGE_CLIPPING_HEIGHT = 8; /** * The width of the tiles. See {@link #getParam(int)}. */ public static final int TR_TILE_WIDTH = 9; /** * The height of the tiles. See {@link #getParam(int)}. */ public static final int TR_TILE_HEIGHT = 10; /** * The width of the border around the tiles. See {@link #getParam(int)}. */ public static final int TR_TILE_BORDER = 11; /** * The tiles x-offset. See {@link #getParam(int)}. */ public static final int TR_TILE_X_OFFSET = 12; /** * The tiles y-offset. See {@link #getParam(int)}. */ public static final int TR_TILE_Y_OFFSET = 13; /** * The number of rows of tiles. See {@link #getParam(int)}. */ public static final int TR_ROWS = 14; /** * The number of columns of tiles. See {@link #getParam(int)}. */ public static final int TR_COLUMNS = 15; /** * The current tile number. Has value -1 if {@link #eot()}. See {@link #getParam(int)}. */ public static final int TR_CURRENT_TILE_NUM = 16; /** * The current row number. See {@link #getParam(int)}. */ public static final int TR_CURRENT_ROW = 17; /** * The current column number. See {@link #getParam(int)}. */ public static final int TR_CURRENT_COLUMN = 18; /** * The order that the rows are traversed. See {@link #getParam(int)}. */ public static final int TR_ROW_ORDER = 19; /** * Indicates we are traversing rows from the top to the bottom. See {@link #getParam(int)}. */ public static final int TR_TOP_TO_BOTTOM = 20; /** * Indicates we are traversing rows from the bottom to the top (default). See {@link #getParam(int)}. */ public static final int TR_BOTTOM_TO_TOP = 21; private static final int DEFAULT_TILE_WIDTH = 256; private static final int DEFAULT_TILE_HEIGHT = 256; private static final int DEFAULT_TILE_BORDER = 0; private final Dimension tileSize = new Dimension(DEFAULT_TILE_WIDTH, DEFAULT_TILE_HEIGHT); private final Dimension tileSizeNB = new Dimension(DEFAULT_TILE_WIDTH - 2 * DEFAULT_TILE_BORDER, DEFAULT_TILE_HEIGHT - 2 * DEFAULT_TILE_BORDER); private boolean isInit = false; private Dimension imageClippingDim = null; // not set - default private int tileBorder = DEFAULT_TILE_BORDER; private int rowOrder = TR_BOTTOM_TO_TOP; private int rows; private int columns; private int currentTile = 0; private int currentRow; private int currentColumn; private int offsetX; private int offsetY; @Override protected StringBuilder tileDetails(final StringBuilder sb) { sb.append("# "+currentTile+": ["+currentColumn+"]["+currentRow+"] / "+columns+"x"+rows+", ") .append("rowOrder "+rowOrder+", offset/size "+offsetX+"/"+offsetY+" "+tileSize.getWidth()+"x"+tileSize.getHeight()+" brd "+tileBorder+", "); return super.tileDetails(sb); } /** * Creates a new TileRenderer object */ public TileRenderer() { super(); } /** * {@inheritDoc} * <p> * Implementation {@link #reset()} internal states. * </p> */ @Override public final void setImageSize(final int width, final int height) { super.setImageSize(width, height); reset(); } /** * Clips the image-size this tile-renderer iterates through, * which can be retrieved via {@link #getClippedImageSize()}. * <p> * Original image-size stored in this tile-renderer is unmodified. * </p> * <p> * Implementation {@link #reset()} internal states. * </p> * * @param width The image-clipping.width * @param height The image-clipping.height * @see #getClippedImageSize() */ public final void clipImageSize(final int width, final int height) { if( null == imageClippingDim ) { imageClippingDim = new Dimension(width, height); } else { imageClippingDim.set(width, height); } reset(); } /** * Returns the clipped image-size. * <p> * If a image-size is clipped via {@link #clipImageSize(int, int)}, * method returns: * <ul> * <li><code>min( image-clipping, image-size )</code>, otherwise</li> * <li><code> image-size </code></li> * </ul> * </p> * <p> * The clipping width and height can be retrieved via {@link #TR_IMAGE_CLIPPING_WIDTH} * {@link #TR_IMAGE_CLIPPING_HEIGHT}. * </p> */ public final DimensionImmutable getClippedImageSize() { if( null != imageClippingDim ) { return new Dimension(Math.min(imageClippingDim.getWidth(), imageSize.getWidth()), Math.min(imageClippingDim.getHeight(), imageSize.getHeight()) ); } else { return imageSize; } } /** * Sets the size of the tiles to use in rendering. The actual * effective size of the tile depends on the border size, ie ( * width - 2*border ) * ( height - 2 * border ) * <p> * Implementation {@link #reset()} internal states. * </p> * * @param width * The width of the tiles. Must not be larger than the GL * context * @param height * The height of the tiles. Must not be larger than the * GL context * @param border * The width of the borders on each tile. This is needed * to avoid artifacts when rendering lines or points with * thickness > 1. */ public final void setTileSize(final int width, final int height, final int border) { if( 0 > border ) { throw new IllegalArgumentException("Tile border must be >= 0"); } if( 2 * border >= width || 2 * border >= height ) { throw new IllegalArgumentException("Tile size must be > 0x0 minus 2*border"); } tileBorder = border; tileSize.set( width, height ); tileSizeNB.set( width - 2 * border, height - 2 * border ); reset(); } /** * Sets an xy offset for the resulting tiles * {@link TileRendererBase#TR_CURRENT_TILE_X_POS x-pos} and {@link TileRendererBase#TR_CURRENT_TILE_Y_POS y-pos}. * @see #TR_TILE_X_OFFSET * @see #TR_TILE_Y_OFFSET **/ public void setTileOffset(final int xoff, final int yoff) { offsetX = xoff; offsetY = yoff; } /** * {@inheritDoc} * * Reset internal states of {@link TileRenderer} are: * <ul> * <li>{@link #TR_ROWS}</li> * <li>{@link #TR_COLUMNS}</li> * <li>{@link #TR_CURRENT_COLUMN}</li> * <li>{@link #TR_CURRENT_ROW}</li> * <li>{@link #TR_CURRENT_TILE_NUM}</li> * <li>{@link #TR_CURRENT_TILE_X_POS}</li> * <li>{@link #TR_CURRENT_TILE_Y_POS}</li> * <li>{@link #TR_CURRENT_TILE_WIDTH}</li> * <li>{@link #TR_CURRENT_TILE_HEIGHT}</li> *</ul> */ @Override public final void reset() { final DimensionImmutable clippedImageSize = getClippedImageSize(); columns = ( clippedImageSize.getWidth() + tileSizeNB.getWidth() - 1 ) / tileSizeNB.getWidth(); rows = ( clippedImageSize.getHeight() + tileSizeNB.getHeight() - 1 ) / tileSizeNB.getHeight(); currentRow = 0; currentColumn = 0; currentTile = 0; currentTileXPos = 0; currentTileYPos = 0; currentTileWidth = 0; currentTileHeight = 0; assert columns >= 0; assert rows >= 0; beginCalled = false; isInit = true; } /* pp */ final int getCurrentTile() { return currentTile; } @Override public final int getParam(final int pname) { switch (pname) { case TR_IMAGE_WIDTH: return imageSize.getWidth(); case TR_IMAGE_HEIGHT: return imageSize.getHeight(); case TR_CURRENT_TILE_X_POS: return currentTileXPos; case TR_CURRENT_TILE_Y_POS: return currentTileYPos; case TR_CURRENT_TILE_WIDTH: return currentTileWidth; case TR_CURRENT_TILE_HEIGHT: return currentTileHeight; case TR_IMAGE_CLIPPING_WIDTH: return null != imageClippingDim ? imageClippingDim.getWidth() : 0; case TR_IMAGE_CLIPPING_HEIGHT: return null != imageClippingDim ? imageClippingDim.getHeight() : 0; case TR_TILE_WIDTH: return tileSize.getWidth(); case TR_TILE_HEIGHT: return tileSize.getHeight(); case TR_TILE_BORDER: return tileBorder; case TR_TILE_X_OFFSET: return offsetX; case TR_TILE_Y_OFFSET: return offsetY; case TR_ROWS: return rows; case TR_COLUMNS: return columns; case TR_CURRENT_TILE_NUM: return currentTile; case TR_CURRENT_ROW: return currentRow; case TR_CURRENT_COLUMN: return currentColumn; case TR_ROW_ORDER: return rowOrder; default: throw new IllegalArgumentException("Invalid pname: "+pname); } } /** * Sets the order of row traversal, default is {@link #TR_BOTTOM_TO_TOP}. * * @param order The row traversal order, must be either {@link #TR_TOP_TO_BOTTOM} or {@link #TR_BOTTOM_TO_TOP}. */ public final void setRowOrder(final int order) { if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) { rowOrder = order; } else { throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP"); } } @Override public final boolean isSetup() { return 0 < imageSize.getWidth() && 0 < imageSize.getHeight(); } /** * {@inheritDoc} * * <p> * <i>end of tiling</i> is reached w/ {@link TileRenderer}, if at least one of the following is true: * <ul> * <li>all tiles have been rendered, i.e. {@link #TR_CURRENT_TILE_NUM} is -1</li> * <li>no tiles to render, i.e. {@link #TR_COLUMNS} or {@link #TR_ROWS} is 0</li> * </ul> * </p> */ @Override public final boolean eot() { if ( !isInit ) { // ensure at least one reset-call reset(); } return 0 > currentTile || 0 >= columns*rows; } /** * {@inheritDoc} * * @throws IllegalStateException if {@link #setImageSize(int, int) image-size} has not been set or * {@link #eot() end-of-tiling} has been reached. */ @Override public final void beginTile( final GL gl ) throws IllegalStateException, GLException { if( !isSetup() ) { throw new IllegalStateException("Image size has not been set: "+this); } if ( eot() ) { throw new IllegalStateException("EOT reached: "+this); } validateGL(gl); /* which tile (by row and column) we're about to render */ if (rowOrder == TR_BOTTOM_TO_TOP) { currentRow = currentTile / columns; currentColumn = currentTile % columns; } else { currentRow = rows - ( currentTile / columns ) - 1; currentColumn = currentTile % columns; } assert ( currentRow < rows ); assert ( currentColumn < columns ); final int border = tileBorder; final DimensionImmutable clippedImageSize = getClippedImageSize(); int tH, tW; /* Compute actual size of this tile with border */ if (currentRow < rows - 1) { tH = tileSize.getHeight(); } else { tH = clippedImageSize.getHeight() - ( rows - 1 ) * ( tileSizeNB.getHeight() ) + 2 * border; } if (currentColumn < columns - 1) { tW = tileSize.getWidth(); } else { tW = clippedImageSize.getWidth() - ( columns - 1 ) * ( tileSizeNB.getWidth() ) + 2 * border; } currentTileXPos = currentColumn * tileSizeNB.getWidth() + offsetX; currentTileYPos = currentRow * tileSizeNB.getHeight() + offsetY; /* Save tile size, with border */ currentTileWidth = tW; currentTileHeight = tH; gl.glViewport( 0, 0, tW, tH ); if( DEBUG ) { System.err.println("TileRenderer.begin: "+this.toString()); } // Do not forget to issue: // reshape( 0, 0, tW, tH ); // which shall reflect tile renderer tiles: currentTileXPos, currentTileYPos and imageSize beginCalled = true; } @Override public void endTile( final GL gl ) throws IllegalStateException, GLException { if( !beginCalled ) { throw new IllegalStateException("beginTile(..) has not been called"); } validateGL(gl); // be sure OpenGL rendering is finished gl.glFlush(); // implicitly save current glPixelStore values psm.setPackAlignment(gl, 1); final GL2ES3 gl2es3; final int readBuffer; if( gl.isGL2ES3() ) { gl2es3 = gl.getGL2ES3(); readBuffer = gl2es3.getDefaultReadBuffer(); gl2es3.glReadBuffer(readBuffer); } else { gl2es3 = null; readBuffer = 0; // undef. probably default: GL_FRONT (single buffering) GL_BACK (double buffering) } if( DEBUG ) { System.err.println("TileRenderer.end.0: readBuffer 0x"+Integer.toHexString(readBuffer)+", "+this.toString()); } final int tmp[] = new int[1]; if( tileBuffer != null ) { final GLPixelAttributes pixelAttribs = tileBuffer.pixelAttributes; final int srcX = tileBorder; final int srcY = tileBorder; final int srcWidth = tileSizeNB.getWidth(); final int srcHeight = tileSizeNB.getHeight(); final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.pfmt.comp.bytesPerPixel(), srcWidth, srcHeight, 1, true); tileBuffer.clear(); if( tileBuffer.requiresNewBuffer(gl, srcWidth, srcHeight, readPixelSize) ) { throw new IndexOutOfBoundsException("Required " + readPixelSize + " bytes of buffer, only had " + tileBuffer); } gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, pixelAttribs.format, pixelAttribs.type, tileBuffer.buffer); // be sure OpenGL rendering is finished gl.glFlush(); tileBuffer.position( readPixelSize ); tileBuffer.flip(); } if( imageBuffer != null ) { final GLPixelAttributes pixelAttribs = imageBuffer.pixelAttributes; final int srcX = tileBorder; final int srcY = tileBorder; final int srcWidth = currentTileWidth - 2 * tileBorder; final int srcHeight = currentTileHeight - 2 * tileBorder; /* setup pixel store for glReadPixels */ final int rowLength = imageSize.getWidth(); psm.setPackRowLength(gl2es3, rowLength); /* read the tile into the final image */ final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.pfmt.comp.bytesPerPixel(), srcWidth, srcHeight, 1, true); final int skipPixels = currentColumn * tileSizeNB.getWidth(); final int skipRows = currentRow * tileSizeNB.getHeight(); final int ibPos = ( skipPixels + ( skipRows * rowLength ) ) * pixelAttribs.pfmt.comp.bytesPerPixel(); final int ibLim = ibPos + readPixelSize; imageBuffer.clear(); if( imageBuffer.requiresNewBuffer(gl, srcWidth, srcHeight, readPixelSize) ) { throw new IndexOutOfBoundsException("Required " + ibLim + " bytes of buffer, only had " + imageBuffer); } imageBuffer.position(ibPos); gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, pixelAttribs.format, pixelAttribs.type, imageBuffer.buffer); // be sure OpenGL rendering is finished gl.glFlush(); imageBuffer.position( ibLim ); imageBuffer.flip(); } /* restore previous glPixelStore values */ psm.restore(gl); beginCalled = false; /* increment tile counter, return 1 if more tiles left to render */ currentTile++; if( currentTile >= rows * columns ) { currentTile = -1; /* all done */ } } }