/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2015 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.jogamp.opengl.util.texture.spi; import java.io.IOException; import java.io.InputStream; import com.jogamp.opengl.GLProfile; import com.jogamp.opengl.util.texture.ImageType; import com.jogamp.opengl.util.texture.TextureData; /** Plug-in interface to TextureIO to support reading OpenGL textures from new file formats. For all methods, either internalFormat or pixelFormat may be 0 in which case they must be inferred as e.g. RGB or RGBA depending on the file contents. */ public interface TextureProvider { /** * Optional additional interface for {@link TextureProvider} implementation * exposing the supported {@link ImageType}s. * <p> * Use case: Mapping of {@link ImageType}s to {@link TextureProvider}. * </p> */ public static interface SupportsImageTypes { /** Returns the supported {@link ImageType}s. */ ImageType[] getImageTypes(); } /** * Returns the known supported {@link ImageType}s, or {@code null} if unknown. * <p> * Use case: Mapping of {@link ImageType}s to {@link TextureProvider}. * </p> */ ImageType[] getImageTypes(); /** * Produces a TextureData object from a stream, or returns null if * the file format was not supported by this TextureProvider. Does * not do any OpenGL-related work. The resulting TextureData can be * converted into an OpenGL texture in a later step. * * @param glp the OpenGL Profile this texture data should be * created for. * @param stream the stream from which to read the texture data * * @param internalFormat the OpenGL internal format to be used for * the texture, or 0 if it should be inferred * from the file's contents * * @param pixelFormat the OpenGL pixel format to be used for * the texture, or 0 if it should be inferred * from the file's contents * * @param mipmap whether mipmaps should be produced for this * texture either by autogenerating them or * reading them from the file. Some file formats * support multiple mipmaps in a single file in * which case those mipmaps will be used rather * than generating them. * * @param fileSuffix the file suffix to be used as a hint to the * provider to more quickly decide whether it * can handle the file, or null if the * provider should infer the type from the * file's contents * * @throws IOException if an error occurred while reading the stream */ public TextureData newTextureData(GLProfile glp, InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException; }