/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.test.junit.graph.demos.ui; import com.jogamp.opengl.GL2ES2; import jogamp.graph.geom.plane.AffineTransform; import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.curve.opengl.RegionRenderer; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.geom.Vertex.Factory; public abstract class RoundButton extends UIShape { /** {@value} */ public static final float DEFAULT_CORNER = 1f; protected float width; protected float height; protected float corner = DEFAULT_CORNER; protected final AffineTransform tempT1 = new AffineTransform(); protected final AffineTransform tempT2 = new AffineTransform(); protected RoundButton(final Factory<? extends Vertex> factory, final int renderModes, final float width, final float height) { super(factory, renderModes); this.width = width; this.height = height; } @Override protected void clearImpl(final GL2ES2 gl, final RegionRenderer renderer) { } @Override protected void destroyImpl(final GL2ES2 gl, final RegionRenderer renderer) { } public final float getWidth() { return width; } public final float getHeight() { return height; } public final float getCorner() { return corner; } public void setDimension(final float width, final float height) { this.width = width; this.height = height; markShapeDirty(); } protected void createSharpOutline(final OutlineShape shape, final float zOffset) { final float tw = getWidth(); final float th = getHeight(); final float minX = 0; final float minY = 0; final float minZ = zOffset; shape.addVertex(minX, minY, minZ, true); shape.addVertex(minX+tw, minY, minZ, true); shape.addVertex(minX+tw, minY + th, minZ, true); shape.addVertex(minX, minY + th, minZ, true); shape.closeLastOutline(true); } protected void createCurvedOutline(final OutlineShape shape, final float zOffset) { final float tw = getWidth(); final float th = getHeight(); final float dC = 0.5f*corner*Math.min(tw, th); final float minX = 0; final float minY = 0; final float minZ = zOffset; shape.addVertex(minX, minY + dC, minZ, true); shape.addVertex(minX, minY, minZ, false); shape.addVertex(minX + dC, minY, minZ, true); shape.addVertex(minX + tw - dC, minY, minZ, true); shape.addVertex(minX + tw, minY, minZ, false); shape.addVertex(minX + tw, minY + dC, minZ, true); shape.addVertex(minX + tw, minY + th- dC, minZ, true); shape.addVertex(minX + tw, minY + th, minZ, false); shape.addVertex(minX + tw - dC, minY + th, minZ, true); shape.addVertex(minX + dC, minY + th, minZ, true); shape.addVertex(minX, minY + th, minZ, false); shape.addVertex(minX, minY + th - dC, minZ, true); shape.closeLastOutline(true); } /** Set corner size, default is {@link #DEFAULT_CORNER} */ public void setCorner(final float corner) { if(corner > 1.0f){ this.corner = 1.0f; } else if(corner < 0.01f){ this.corner = 0.0f; } else{ this.corner = corner; } markShapeDirty(); } @Override public String getSubString() { return super.getSubString()+", dim "+getWidth() + "x" + getHeight() + ", corner " + corner; } }