/**
* Copyright 2014 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
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*/
package com.jogamp.opengl.test.junit.graph.demos.ui;
import com.jogamp.opengl.GL2ES2;
import com.jogamp.graph.curve.opengl.RegionRenderer;
import com.jogamp.graph.geom.Vertex;
import com.jogamp.graph.geom.Vertex.Factory;
import com.jogamp.opengl.util.texture.ImageSequence;
/**
* GPU based resolution independent {@link ImageSequence} Button impl
*/
public class ImageSeqButton extends TextureSeqButton {
public ImageSeqButton(final Factory<? extends Vertex> factory, final int renderModes,
final float width, final float height, final ImageSequence texSeq) {
super(factory, renderModes, width, height, texSeq);
setColor(0.95f, 0.95f, 0.95f, 1.0f);
setPressedColorMod(1f, 1f, 1f, 0.9f);
setToggleOffColorMod(0.8f, 0.8f, 0.8f, 1.0f);
setToggleOnColorMod(1.0f, 1.0f, 1.0f, 1.0f);
}
public final void setCurrentIdx(final int idx) {
((ImageSequence)texSeq).setCurrentIdx(idx);
markStateDirty();
}
@Override
public void drawShape(final GL2ES2 gl, final RegionRenderer renderer, final int[] sampleCount) {
super.drawShape(gl, renderer, sampleCount);
if( !((ImageSequence)texSeq).getManualStepping() ) {
markStateDirty(); // keep on going
}
};
}