/*
* This file is part of the Illarion project.
*
* Copyright © 2014 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package org.illarion.engine.graphic.effects;
import org.illarion.engine.graphic.Color;
import javax.annotation.Nonnull;
/**
* This effect is used to render the light on a texture.
*
* @author Martin Karing <nitram@illarion.org>
*/
public interface TileLightEffect extends TextureEffect {
/**
* Set the color of the tile top left of the rendered tile.
*
* @param color the color of the tile
*/
void setTopLeftColor(@Nonnull Color color);
/**
* Set the color of the tile top right of the rendered tile.
*
* @param color the color of the tile
*/
void setTopRightColor(@Nonnull Color color);
/**
* Set the color of the tile bottom left of the rendered tile.
*
* @param color the color of the tile
*/
void setBottomLeftColor(@Nonnull Color color);
/**
* Set the color of the tile bottom right of the rendered tile.
*
* @param color the color of the tile
*/
void setBottomRightColor(@Nonnull Color color);
/**
* Set the color of the tile top of the rendered tile.
*
* @param color the color of the tile
*/
void setTopColor(@Nonnull Color color);
/**
* Set the color of the tile bottom of the rendered tile.
*
* @param color the color of the tile
*/
void setBottomColor(@Nonnull Color color);
/**
* Set the color of the tile left of the rendered tile.
*
* @param color the color of the tile
*/
void setLeftColor(@Nonnull Color color);
/**
* Set the color of the tile right of the rendered tile.
*
* @param color the color of the tile
*/
void setRightColor(@Nonnull Color color);
/**
* Set the color in the center of the rendered tile.
*
* @param color the color of the tile
*/
void setCenterColor(@Nonnull Color color);
}