/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.net.client;
import illarion.client.net.CommandList;
import illarion.common.net.NetCommWriter;
import javax.annotation.Nonnull;
import javax.annotation.concurrent.Immutable;
/**
* This command is used to tell the server that the player is using a item in the inventory.
*
* @author Martin Karing <nitram@illarion.org>
*/
@Immutable
public final class UseInventoryCmd extends AbstractCommand {
/**
* The inventory slot that is used.
*/
private final short slot;
/**
* Default constructor for the use command.
*
* @param inventorySlot the inventory slot that is used
*/
public UseInventoryCmd(int inventorySlot) {
super(CommandList.CMD_USE);
slot = (short) inventorySlot;
}
@Override
public void encode(@Nonnull NetCommWriter writer) {
writer.writeUByte((short) 3); // INVENTORY REFERENCE
writer.writeUByte(slot);
}
@Nonnull
@Override
public String toString() {
return toString("Slot: " + slot);
}
}