/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.client.net.client; import illarion.client.net.CommandList; import illarion.common.net.NetCommWriter; import javax.annotation.Nonnull; import javax.annotation.concurrent.Immutable; /** * This command is used to tell the server that the player is using a item in the inventory. * * @author Martin Karing <nitram@illarion.org> */ @Immutable public final class UseInventoryCmd extends AbstractCommand { /** * The inventory slot that is used. */ private final short slot; /** * Default constructor for the use command. * * @param inventorySlot the inventory slot that is used */ public UseInventoryCmd(int inventorySlot) { super(CommandList.CMD_USE); slot = (short) inventorySlot; } @Override public void encode(@Nonnull NetCommWriter writer) { writer.writeUByte((short) 3); // INVENTORY REFERENCE writer.writeUByte(slot); } @Nonnull @Override public String toString() { return toString("Slot: " + slot); } }