/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.states;
import de.lessvoid.nifty.Nifty;
import illarion.client.Game;
import illarion.client.gui.controller.LoadScreenController;
import illarion.client.loading.Loading;
import org.illarion.engine.GameContainer;
import javax.annotation.Nonnull;
/**
* This game state is active while the game loads. It takes care for showing the loading screen and to trigger the
* actual loading.
*
* @author Martin Karing <nitram@illarion.org>
*/
public final class LoadingState implements GameState {
/**
* The screen controller that handles the display of the loading progress.
*/
private LoadScreenController controller;
/**
* The manager of the loading tasks.
*/
@Nonnull
private final Loading loadingManager = new Loading();
@Override
public void create(@Nonnull Game game, @Nonnull GameContainer container, @Nonnull Nifty nifty) {
controller = new LoadScreenController(game);
nifty.registerScreenController(controller);
Util.loadXML(nifty, "illarion/client/gui/xml/loading.xml");
}
@Override
public void dispose() {
}
@Override
public void resize(@Nonnull GameContainer container, int width, int height) {
}
@Override
public void update(@Nonnull GameContainer container, int delta) {
}
@Override
public void render(@Nonnull GameContainer container) {
loadingManager.load();
controller.setProgress(loadingManager.getProgress());
if (loadingManager.isLoadingDone()) {
controller.loadingDone();
}
}
@Override
public boolean isClosingGame() {
return true;
}
@Override
public void enterState(@Nonnull GameContainer container, @Nonnull Nifty nifty) {
loadingManager.enlistMissingComponents(container.getEngine());
nifty.gotoScreen("loading");
}
@Override
public void leaveState(@Nonnull GameContainer container) {
}
}