/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.client.states; import de.lessvoid.nifty.Nifty; import illarion.client.Game; import illarion.client.gui.controller.LoadScreenController; import illarion.client.loading.Loading; import org.illarion.engine.GameContainer; import javax.annotation.Nonnull; /** * This game state is active while the game loads. It takes care for showing the loading screen and to trigger the * actual loading. * * @author Martin Karing <nitram@illarion.org> */ public final class LoadingState implements GameState { /** * The screen controller that handles the display of the loading progress. */ private LoadScreenController controller; /** * The manager of the loading tasks. */ @Nonnull private final Loading loadingManager = new Loading(); @Override public void create(@Nonnull Game game, @Nonnull GameContainer container, @Nonnull Nifty nifty) { controller = new LoadScreenController(game); nifty.registerScreenController(controller); Util.loadXML(nifty, "illarion/client/gui/xml/loading.xml"); } @Override public void dispose() { } @Override public void resize(@Nonnull GameContainer container, int width, int height) { } @Override public void update(@Nonnull GameContainer container, int delta) { } @Override public void render(@Nonnull GameContainer container) { loadingManager.load(); controller.setProgress(loadingManager.getProgress()); if (loadingManager.isLoadingDone()) { controller.loadingDone(); } } @Override public boolean isClosingGame() { return true; } @Override public void enterState(@Nonnull GameContainer container, @Nonnull Nifty nifty) { loadingManager.enlistMissingComponents(container.getEngine()); nifty.gotoScreen("loading"); } @Override public void leaveState(@Nonnull GameContainer container) { } }