/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.common.graphics;
import illarion.common.types.DisplayCoordinate;
import org.jetbrains.annotations.Contract;
/**
* Utility class to store the constants that mark the graphical layers of the different elements. This layer values
* influence the order of the items they are rendered in. The lower the layer number the sooner the object is
* rendered. A object with a low layer number will be below a object with a high layer number.
*
* @author Martin Karing <nitram@illarion.org>
*/
public enum Layer {
Chars((DisplayCoordinate.ROW_DISTANCE * 6) + 1),
Effects((DisplayCoordinate.ROW_DISTANCE * 6) + 2),
Overlays((DisplayCoordinate.ROW_DISTANCE * 6) + 3),
Items(DisplayCoordinate.ROW_DISTANCE * 6),
Tiles(0);
private final int layerOffset;
Layer(int offset) {
layerOffset = offset;
}
@Contract(pure = true)
public int getLayerOffset() {
return layerOffset;
}
}