/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.common.util;
import org.jetbrains.annotations.Contract;
import javax.annotation.Nonnull;
/**
* This is a special implementation of the table loader that targets the effects table file.
*
* @author Martin Karing >nitram@illarion.org<
*/
public final class TableLoaderEffects extends TableLoader {
/**
* The table index of the column that stores the amount of frames of the effect animation.
*/
private static final int TB_FRAME = 2;
/**
* The table index of the column that stores the effect ID.
*/
private static final int TB_ID = 0;
/**
* The table index of the column that stores the encoded light value that is emitted by the effect.
*/
private static final int TB_LIGHT = 7;
/**
* The table index of the column that stores the base filename of the effect graphics.
*/
private static final int TB_NAME = 1;
/**
* The table index of the column that stores the x offset of the effect graphic.
*/
private static final int TB_OFFX = 3;
/**
* The table index of the column that stores the y offset of the effect graphic.
*/
private static final int TB_OFFY = 4;
/**
* The table index of the column that stores the speed of the effect animation.
*/
private static final int TB_SPEED = 5;
public TableLoaderEffects(@Nonnull TableLoaderSink<TableLoaderEffects> callback) {
super("Effects", callback);
}
/**
* Get the animation speed of this effect.
*
* @return the animation speed of the effect
*/
@Contract(pure = true)
public int getAnimationSpeed() {
return getInt(TB_SPEED);
}
/**
* Get the ID of this effect.
*
* @return the ID of the effect
*/
@Contract(pure = true)
public int getEffectId() {
return getInt(TB_ID);
}
/**
* Get the data of the light that is emitted by this effect.
*
* @return the light emitted by this effect
*/
@Contract(pure = true)
public int getEffectLight() {
return getInt(TB_LIGHT);
}
/**
* Get the amount of frames of the animation of this effect.
*
* @return the frame count of the effect
*/
@Contract(pure = true)
public int getFrameCount() {
return getInt(TB_FRAME);
}
/**
* The X-component of the offset of the effect graphics.
*
* @return the offset component that needs to be applied to the item graphics
*/
@Contract(pure = true)
public int getOffsetX() {
return getInt(TB_OFFX);
}
/**
* The Y-component of the offset of the effect graphics.
*
* @return the offset component that needs to be applied to the item graphics
*/
@Contract(pure = true)
public int getOffsetY() {
return getInt(TB_OFFY);
}
/**
* Get the resource name of the effect. This name is supposed to be used to fetch the graphics of this tile from
* the resource loader.
*
* @return the resource name of this effect
*/
@Nonnull
@Contract(pure = true)
public String getResourceName() {
return getString(TB_NAME);
}
}