/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package org.illarion.engine.nifty;
import de.lessvoid.nifty.spi.sound.SoundHandle;
import org.illarion.engine.sound.Music;
import org.illarion.engine.sound.Sounds;
import javax.annotation.Nonnull;
/**
* This is the sound handle used to reference to the background music track.
*
* @author Martin Karing <nitram@illarion.org>
*/
class MusicSoundHandle implements SoundHandle {
/**
* The music track that is wrapped by this sound handle.
*/
@Nonnull
private final Music music;
/**
* The sound engine used to play the music.
*/
@Nonnull
private final Sounds soundsEngine;
/**
* Create a new sound handle for playing a background music track.
*
* @param soundsEngine the sound engine used to play the music
* @param music the music track that is played
*/
MusicSoundHandle(@Nonnull Sounds soundsEngine, @Nonnull Music music) {
this.music = music;
this.soundsEngine = soundsEngine;
}
@Override
public void play() {
soundsEngine.playMusic(music, 100, 100);
}
@Override
public void stop() {
soundsEngine.stopMusic(100);
}
@Override
public void setVolume(float volume) {
soundsEngine.setMusicVolume(volume);
}
@Override
public float getVolume() {
return soundsEngine.getMusicVolume();
}
@Override
public boolean isPlaying() {
return soundsEngine.isMusicPlaying(music);
}
@Override
public void dispose() {
music.dispose();
}
}