/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.gui;
import illarion.client.resources.data.ItemTemplate;
import org.illarion.engine.nifty.IgeTextureRenderImage;
import javax.annotation.Nonnull;
/**
* This implementation of a slick render image is used to show a image that is usually used in the game graphics,
* inside the elements of the GUI.
*
* @author Martin Karing <nitram@illarion.org>
*/
public class EntitySlickRenderImage extends IgeTextureRenderImage {
/**
* Create this render image that refers to a specified entity.
*
* @param entity the entity the image refers to
*/
public EntitySlickRenderImage(@Nonnull ItemTemplate entity) {
super(entity.getGuiTexture());
}
}