/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.client.gui; import illarion.client.resources.data.ItemTemplate; import org.illarion.engine.nifty.IgeTextureRenderImage; import javax.annotation.Nonnull; /** * This implementation of a slick render image is used to show a image that is usually used in the game graphics, * inside the elements of the GUI. * * @author Martin Karing <nitram@illarion.org> */ public class EntitySlickRenderImage extends IgeTextureRenderImage { /** * Create this render image that refers to a specified entity. * * @param entity the entity the image refers to */ public EntitySlickRenderImage(@Nonnull ItemTemplate entity) { super(entity.getGuiTexture()); } }