/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.client.gui; import illarion.common.types.ServerCoordinate; import javax.annotation.Nonnull; import java.util.List; /** * This interface defines the access possibilities that are exposed to access the quest log. * * @author Martin Karing <nitram@illarion.org> */ public interface QuestGui { /** * Hide the quest log from the screen. */ void hideQuestLog(); /** * Check if the quest log is currently visible. * * @return {@code true} if the quest log is currently visible */ boolean isQuestLogVisible(); /** * Remove a quest from the log. * * @param questId the ID of the quest */ void removeQuest(int questId); /** * Set the quest that is currently shown in the quest log. * * @param questId the ID of the quest that is shown in the log */ void setDisplayedQuest(int questId); /** * Add or update a quest in the log. * * @param questId the ID of the quest * @param name the title of the quest * @param description the current description text of the quest * @param finished {@code true} in case this quest is finished already * @param locations a list of target locations for the text stage of the quest */ void setQuest( int questId, @Nonnull String name, @Nonnull String description, boolean finished, @Nonnull List<ServerCoordinate> locations); /** * Toggle the visibility state of the quest log. */ void toggleQuestLog(); /** * Show the quest log on the screen. */ void showQuestLog(); /** * Update the data of all quests. */ void updateAllQuests(); }