/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.resources.data;
import illarion.client.graphics.AbstractEntity;
import org.illarion.engine.graphic.Color;
import org.illarion.engine.graphic.Sprite;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.annotation.concurrent.Immutable;
import javax.annotation.concurrent.ThreadSafe;
/**
* This template in general stores the data required to create any class that inherits
* {@link AbstractEntity} and has additional support for multiple frames.
*
* @author Martin Karing <nitram@illarion.org>
*/
@Immutable
@ThreadSafe
public class AbstractMultiFrameEntityTemplate extends AbstractEntityTemplate {
/**
* The frame displayed by this entity in case no animation is going on.
*/
private final int stillFrame;
/**
* The total amount of frames.
*/
private final int frames;
/**
* The constructor of this class.
*
* @param id the identification number of the entity
* @param sprite the sprite used to render the entity
* @param frames the total amount of frames
* @param stillFrame the frame displayed in case no frame animation is running
* @param defaultColor the default color of the entity
* @param shadowOffset the offset of the shadow
*/
protected AbstractMultiFrameEntityTemplate(
int id,
@Nonnull Sprite sprite,
int frames,
int stillFrame,
@Nullable Color defaultColor,
int shadowOffset) {
super(id, sprite, defaultColor, shadowOffset);
this.frames = frames;
this.stillFrame = stillFrame;
}
public int getFrames() {
return frames;
}
public int getStillFrame() {
return stillFrame;
}
}