/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.client.resources.data; import illarion.client.graphics.AbstractEntity; import org.illarion.engine.graphic.Color; import org.illarion.engine.graphic.Sprite; import javax.annotation.Nonnull; import javax.annotation.Nullable; import javax.annotation.concurrent.Immutable; import javax.annotation.concurrent.ThreadSafe; /** * This template in general stores the data required to create any class that inherits * {@link AbstractEntity} and has additional support for multiple frames. * * @author Martin Karing <nitram@illarion.org> */ @Immutable @ThreadSafe public class AbstractMultiFrameEntityTemplate extends AbstractEntityTemplate { /** * The frame displayed by this entity in case no animation is going on. */ private final int stillFrame; /** * The total amount of frames. */ private final int frames; /** * The constructor of this class. * * @param id the identification number of the entity * @param sprite the sprite used to render the entity * @param frames the total amount of frames * @param stillFrame the frame displayed in case no frame animation is running * @param defaultColor the default color of the entity * @param shadowOffset the offset of the shadow */ protected AbstractMultiFrameEntityTemplate( int id, @Nonnull Sprite sprite, int frames, int stillFrame, @Nullable Color defaultColor, int shadowOffset) { super(id, sprite, defaultColor, shadowOffset); this.frames = frames; this.stillFrame = stillFrame; } public int getFrames() { return frames; } public int getStillFrame() { return stillFrame; } }