/*
* This file is part of the Illarion project.
*
* Copyright © 2014 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package org.illarion.engine.assets;
import org.illarion.engine.EngineException;
import org.illarion.engine.graphic.WorldMap;
import org.illarion.engine.graphic.effects.*;
import javax.annotation.Nonnull;
/**
* This is the manager that creates and maintains the references to all the effects.
*
* @author Martin Karing <nitram@illarion.org>
*/
public interface EffectManager {
/**
* Get the effect that can be used to render the mini map from the world map.
*
* @param worldMap the world map that supplies this effect with the required data
* @param sharedInstance {@code true} to return the shared single instance, {@code false} to get a new instance
* @return the mini map effect
* @throws EngineException in case loading the effect fails
*/
@Nonnull
MiniMapEffect getMiniMapEffect(@Nonnull WorldMap worldMap, boolean sharedInstance) throws EngineException;
/**
* Get the effect that should be used to highlight objects on the map.
*
* @param sharedInstance {@code true} to receive the shared instance, {@code false} to create a new one
* @return the highlight effect
* @throws EngineException in case creating the effect fails
*/
@Nonnull
HighlightEffect getHighlightEffect(boolean sharedInstance) throws EngineException;
/**
* Get the effect that is used to render the fog on the entire scene.
*
* @param sharedInstance {@code true} to receive the shared instance, {@code false} to create a new one
* @return the fog effect
* @throws EngineException in case creating the effect fails
*/
@Nonnull
FogEffect getFogEffect(boolean sharedInstance) throws EngineException;
/**
* Get the effect that is used to render the scene or a single texture as gray scale.
*
* @param sharedInstance {@code true} to receive the shared instance, {@code false} to create a new one
* @return the gray scale effect
* @throws EngineException in case creating the effect fails
*/
@Nonnull
GrayScaleEffect getGrayScaleEffect(boolean sharedInstance) throws EngineException;
/**
* Get the effect that is used to render the light on a tile.
*
* @param sharedInstance {@code true} to receive the shared instance, {@code false} to create a new one
* @return the tile light effect
* @throws EngineException in case creating the effect fails
*/
@Nonnull
TileLightEffect getTileLightEffect(boolean sharedInstance) throws EngineException;
}