/*
* This file is part of the Illarion project.
*
* Copyright © 2014 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.world.characters;
import javax.annotation.Nonnull;
/**
* This enumerator contains the attributes of a character the client is able to monitor.
*
* @author Martin Karing <nitram@illarion.org>
*/
public enum CharacterAttribute {
HitPoints("hitpoints"),
ManaPoints("mana"),
FoodPoints("foodlevel"),
Strength("strength"),
Agility("agility"),
Dexterity("dexterity"),
Constitution("constitution"),
Intelligence("intelligence"),
Essence("essence"),
Willpower("willpower"),
Perception("perception"),
Age("age"),
Weight("weight"),
Height("height"),
Attitude("attitude"),
Luck("luck"),
Sex("sex");
/**
* The name for the attribute that is used by the server.
*/
@Nonnull
private final String serverName;
/**
* Default constructor.
*
* @param serverName the name used by the server to refer to this attribute
*/
CharacterAttribute(@Nonnull String serverName) {
this.serverName = serverName;
}
/**
* Get the server name that is used to refer to this attribute.
*
* @return the name used by the server to refer to this attribute
*/
@Nonnull
public String getServerName() {
return serverName;
}
}