/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.client.gui.controller; import de.lessvoid.nifty.Nifty; import de.lessvoid.nifty.screen.Screen; import de.lessvoid.nifty.screen.ScreenController; import illarion.client.Game; import org.illarion.nifty.controls.Progress; import javax.annotation.Nonnull; import javax.annotation.Nullable; public final class LoadScreenController implements ScreenController { @Nullable private Progress progress; @Nonnull private final Game game; public LoadScreenController(@Nonnull Game game) { this.game = game; } @Override public void bind(@Nonnull Nifty nifty, @Nonnull Screen screen) { progress = screen.findNiftyControl("loading", Progress.class); } @Override public void onStartScreen() { loadingDoneCalled = false; } private boolean loadingDoneCalled; public void loadingDone() { if (loadingDoneCalled) { return; } loadingDoneCalled = true; game.enterState(Game.STATE_PLAYING); } public void setProgress(float progressValue) { if (progress != null) { progress.setProgress(progressValue); } } @Override public void onEndScreen() { // nothing to do } }