/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.gui.controller;
import de.lessvoid.nifty.Nifty;
import de.lessvoid.nifty.screen.Screen;
import de.lessvoid.nifty.screen.ScreenController;
import illarion.client.Game;
import org.illarion.nifty.controls.Progress;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public final class LoadScreenController implements ScreenController {
@Nullable
private Progress progress;
@Nonnull
private final Game game;
public LoadScreenController(@Nonnull Game game) {
this.game = game;
}
@Override
public void bind(@Nonnull Nifty nifty, @Nonnull Screen screen) {
progress = screen.findNiftyControl("loading", Progress.class);
}
@Override
public void onStartScreen() {
loadingDoneCalled = false;
}
private boolean loadingDoneCalled;
public void loadingDone() {
if (loadingDoneCalled) {
return;
}
loadingDoneCalled = true;
game.enterState(Game.STATE_PLAYING);
}
public void setProgress(float progressValue) {
if (progress != null) {
progress.setProgress(progressValue);
}
}
@Override
public void onEndScreen() {
// nothing to do
}
}