/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.easynpc.parsed; import illarion.easynpc.writer.LuaRequireTable; import illarion.easynpc.writer.LuaWriter; import illarion.easynpc.writer.LuaWriter.WritingStage; import illarion.easynpc.writer.SQLBuilder; import javax.annotation.Nonnull; import java.io.IOException; import java.io.Writer; import java.util.Collection; import java.util.Collections; /** * This class is used to store one text line for the trader NPC. * * @author Martin Karing <nitram@illarion.org> */ public final class ParsedTradeText implements ParsedData { /** * This enumerator stores the different types of text that can be stored in this class. */ public enum TradeTextType { /** * This type stands for a text that is said by the NPC in case the player does not have enough money. */ NoMoney, /** * This type stands for a text that is said in case the player cancels the trading with the NPC. */ TradingCanceled, /** * This type stands for a text that is said in case the player cancels the trading with the NPC, * without having traded anything. */ TradingCanceledWithoutTrade, /** * This type stands for a text that is displayed in case the user tries to sell a invalid item. */ WrongItem } /** * The type of this text entry. */ private final TradeTextType type; /** * The german text. */ private final String german; /** * The english text. */ private final String english; /** * This constructor creates this parsed instance with all required values. * * @param textType the type of the text * @param germanText the german text * @param englishText the english text */ public ParsedTradeText( TradeTextType textType, String germanText, String englishText) { type = textType; german = germanText; english = englishText; } @Override public void buildSQL(@Nonnull SQLBuilder builder) { // nothing } @Override public boolean effectsLuaWritingStage(@Nonnull WritingStage stage) { return stage == WritingStage.Trading; } @Nonnull @Override public Collection<String> getRequiredModules() { return Collections.singleton("npc.base.trade"); } @Override public void writeLua(@Nonnull Writer target, @Nonnull LuaRequireTable requires, @Nonnull WritingStage stage) throws IOException { target.write("tradingNPC:"); switch (type) { case NoMoney: target.write("addNotEnoughMoneyMsg"); break; case TradingCanceled: target.write("addDialogClosedMsg"); break; case TradingCanceledWithoutTrade: target.write("addDialogClosedNoTradeMsg"); break; case WrongItem: target.write("addWrongItemMsg"); break; } target.write("(\""); target.write(german); target.write("\", \""); target.write(english); target.write("\")"); target.write(LuaWriter.NL); } }