/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.world.movement;
import illarion.common.types.ServerCoordinate;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* The purpose of this movement handler is in general to approach a specified target location.
*
* @author Martin Karing <nitram@illarion.org>
*/
public interface TargetMovementHandler extends MovementHandler {
/**
* Start moving towards a location until its within the distance specified.
*
* @param target the target location
* @param distance the distance to the location that is sufficient for the approach
*/
void walkTo(@Nonnull ServerCoordinate target, int distance);
/**
* Set the action that is executed once the target of the path is reached.
*
* @param action the action
*/
void setTargetReachedAction(@Nullable Runnable action);
}