/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.states;
import de.lessvoid.nifty.Nifty;
import illarion.client.Game;
import illarion.client.gui.controller.CharScreenController;
import illarion.client.gui.controller.CreditsStartScreenController;
import illarion.client.gui.controller.LoginScreenController;
import org.illarion.engine.GameContainer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import javax.annotation.Nonnull;
/**
* This game state is used to display the login and character selection dialog. Also the option dialog is displayed in
* this state.
*
* @author Martin Karing <nitram@illarion.org>
*/
public class LoginState implements GameState {
/**
* The screen controller that takes care for the login screen.
*/
private LoginScreenController loginScreenController;
/**
* The logger that is used for the logging output of this class.
*/
private static final Logger log = LoggerFactory.getLogger(LoginState.class);
@Override
public void create(@Nonnull Game game, @Nonnull GameContainer container, @Nonnull Nifty nifty) {
loginScreenController = new LoginScreenController(game, container.getEngine());
nifty.registerScreenController(loginScreenController, new CharScreenController(game),
new CreditsStartScreenController(container.getEngine()));
nifty.loadStyleFile("nifty-illarion-style.xml");
nifty.loadControlFile("nifty-default-controls.xml");
nifty.loadControlFile("illarion-gamecontrols.xml");
Util.loadXML(nifty, "illarion/client/gui/xml/login.xml");
Util.loadXML(nifty, "illarion/client/gui/xml/charselect.xml");
Util.loadXML(nifty, "illarion/client/gui/xml/options.xml");
Util.loadXML(nifty, "illarion/client/gui/xml/credits.xml");
}
@Override
public void dispose() {
}
@Override
public void resize(@Nonnull GameContainer container, int width, int height) {
}
@Override
public void update(@Nonnull GameContainer container, int delta) {
if (loginScreenController != null) {
loginScreenController.update();
}
}
@Override
public void render(@Nonnull GameContainer container) {
}
@Override
public boolean isClosingGame() {
return true;
}
@Override
public void enterState(@Nonnull GameContainer container, @Nonnull Nifty nifty) {
nifty.gotoScreen("login");
}
@Override
public void leaveState(@Nonnull GameContainer container) {
}
}