/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.client.states; import de.lessvoid.nifty.Nifty; import illarion.client.Game; import illarion.client.gui.controller.CharScreenController; import illarion.client.gui.controller.CreditsStartScreenController; import illarion.client.gui.controller.LoginScreenController; import org.illarion.engine.GameContainer; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import javax.annotation.Nonnull; /** * This game state is used to display the login and character selection dialog. Also the option dialog is displayed in * this state. * * @author Martin Karing <nitram@illarion.org> */ public class LoginState implements GameState { /** * The screen controller that takes care for the login screen. */ private LoginScreenController loginScreenController; /** * The logger that is used for the logging output of this class. */ private static final Logger log = LoggerFactory.getLogger(LoginState.class); @Override public void create(@Nonnull Game game, @Nonnull GameContainer container, @Nonnull Nifty nifty) { loginScreenController = new LoginScreenController(game, container.getEngine()); nifty.registerScreenController(loginScreenController, new CharScreenController(game), new CreditsStartScreenController(container.getEngine())); nifty.loadStyleFile("nifty-illarion-style.xml"); nifty.loadControlFile("nifty-default-controls.xml"); nifty.loadControlFile("illarion-gamecontrols.xml"); Util.loadXML(nifty, "illarion/client/gui/xml/login.xml"); Util.loadXML(nifty, "illarion/client/gui/xml/charselect.xml"); Util.loadXML(nifty, "illarion/client/gui/xml/options.xml"); Util.loadXML(nifty, "illarion/client/gui/xml/credits.xml"); } @Override public void dispose() { } @Override public void resize(@Nonnull GameContainer container, int width, int height) { } @Override public void update(@Nonnull GameContainer container, int delta) { if (loginScreenController != null) { loginScreenController.update(); } } @Override public void render(@Nonnull GameContainer container) { } @Override public boolean isClosingGame() { return true; } @Override public void enterState(@Nonnull GameContainer container, @Nonnull Nifty nifty) { nifty.gotoScreen("login"); } @Override public void leaveState(@Nonnull GameContainer container) { } }