/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package illarion.client.resources.data;
import illarion.client.graphics.AbstractEntity;
import org.illarion.engine.graphic.Color;
import org.illarion.engine.graphic.Sprite;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.annotation.concurrent.Immutable;
import javax.annotation.concurrent.ThreadSafe;
/**
* This template in general stores the data required to create any class that inherits {@link AbstractEntity}.
*
* @author Martin Karing <nitram@illarion.org>
*/
@Immutable
@ThreadSafe
public class AbstractEntityTemplate implements ResourceTemplate {
/**
* The sprite that is used to render the entity using this template.
*/
@Nonnull
private final Sprite sprite;
/**
* The default color of the entity. Can be {@code null} to use the default color.
*/
@Nullable
private final Color defaultColor;
/**
* The identification number of the entity.
*/
private final int id;
/**
* The shadow offset value of the identification number.
*/
private final int shadowOffset;
/**
* The constructor of this class.
*
* @param id the identification number of the entity
* @param sprite the sprite used to render the entity
* @param defaultColor the default color of the entity
* @param shadowOffset the offset of the shadow
*/
protected AbstractEntityTemplate(
int id, @Nonnull Sprite sprite, @Nullable Color defaultColor, int shadowOffset) {
this.sprite = sprite;
this.defaultColor = defaultColor;
this.id = id;
this.shadowOffset = shadowOffset;
}
@Nonnull
public Sprite getSprite() {
return sprite;
}
@Nullable
public Color getDefaultColor() {
if (defaultColor == null) {
return null;
}
return new Color(defaultColor);
}
public int getId() {
return id;
}
@Override
public int getTemplateId() {
return id;
}
public int getShadowOffset() {
return shadowOffset;
}
}