/* * This file is part of the Illarion project. * * Copyright © 2015 - Illarion e.V. * * Illarion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Illarion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ package illarion.client.resources.data; import illarion.client.graphics.AbstractEntity; import org.illarion.engine.graphic.Color; import org.illarion.engine.graphic.Sprite; import javax.annotation.Nonnull; import javax.annotation.Nullable; import javax.annotation.concurrent.Immutable; import javax.annotation.concurrent.ThreadSafe; /** * This template in general stores the data required to create any class that inherits {@link AbstractEntity}. * * @author Martin Karing <nitram@illarion.org> */ @Immutable @ThreadSafe public class AbstractEntityTemplate implements ResourceTemplate { /** * The sprite that is used to render the entity using this template. */ @Nonnull private final Sprite sprite; /** * The default color of the entity. Can be {@code null} to use the default color. */ @Nullable private final Color defaultColor; /** * The identification number of the entity. */ private final int id; /** * The shadow offset value of the identification number. */ private final int shadowOffset; /** * The constructor of this class. * * @param id the identification number of the entity * @param sprite the sprite used to render the entity * @param defaultColor the default color of the entity * @param shadowOffset the offset of the shadow */ protected AbstractEntityTemplate( int id, @Nonnull Sprite sprite, @Nullable Color defaultColor, int shadowOffset) { this.sprite = sprite; this.defaultColor = defaultColor; this.id = id; this.shadowOffset = shadowOffset; } @Nonnull public Sprite getSprite() { return sprite; } @Nullable public Color getDefaultColor() { if (defaultColor == null) { return null; } return new Color(defaultColor); } public int getId() { return id; } @Override public int getTemplateId() { return id; } public int getShadowOffset() { return shadowOffset; } }