/*
* This file is part of the Illarion project.
*
* Copyright © 2015 - Illarion e.V.
*
* Illarion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Illarion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package org.illarion.engine.backend.shared;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.concurrent.Callable;
/**
* The texture pre-loading task is used to load the texture data as far as possible outside of the graphics context.
*
* @author Martin Karing <nitram@illarion.org>
*/
public class TextureAtlasPreLoadTask<V> implements Callable<V> {
/**
* The texture manager used to load the texture data.
*/
@Nonnull
private final AbstractTextureManager<V> textureManager;
/**
* The name of the texture to load.
*/
@Nonnull
private final String textureName;
/**
* Create a new pre-load texture atlas task.
*
* @param textureManager the task manager used to load the texture data
* @param textureName the name of the texture atlas
*/
public TextureAtlasPreLoadTask(
@Nonnull AbstractTextureManager<V> textureManager, @Nonnull String textureName) {
this.textureManager = textureManager;
this.textureName = textureName;
}
@Nullable
@Override
public V call() throws Exception {
return textureManager.loadTextureData(textureName + ".png");
}
}