/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.commons.math3.geometry.euclidean.oned; import org.apache.commons.math3.geometry.Point; import org.apache.commons.math3.geometry.Vector; import org.apache.commons.math3.geometry.partitioning.Hyperplane; /** This class represents a 1D oriented hyperplane. * <p>An hyperplane in 1D is a simple point, its orientation being a * boolean.</p> * <p>Instances of this class are guaranteed to be immutable.</p> * @since 3.0 */ public class OrientedPoint implements Hyperplane<Euclidean1D> { /** Default value for tolerance. */ private static final double DEFAULT_TOLERANCE = 1.0e-10; /** Vector location. */ private Vector1D location; /** Orientation. */ private boolean direct; /** Tolerance below which points are considered to belong to the hyperplane. */ private final double tolerance; /** Simple constructor. * @param location location of the hyperplane * @param direct if true, the plus side of the hyperplane is towards * abscissas greater than {@code location} * @param tolerance tolerance below which points are considered to belong to the hyperplane * @since 3.3 */ public OrientedPoint(final Vector1D location, final boolean direct, final double tolerance) { this.location = location; this.direct = direct; this.tolerance = tolerance; } /** Simple constructor. * @param location location of the hyperplane * @param direct if true, the plus side of the hyperplane is towards * abscissas greater than {@code location} * @deprecated as of 3.3, replaced with {@link #OrientedPoint(Vector1D, boolean, double)} */ @Deprecated public OrientedPoint(final Vector1D location, final boolean direct) { this(location, direct, DEFAULT_TOLERANCE); } /** Copy the instance. * <p>Since instances are immutable, this method directly returns * the instance.</p> * @return the instance itself */ public OrientedPoint copySelf() { return this; } /** Get the offset (oriented distance) of a vector. * @param vector vector to check * @return offset of the vector */ public double getOffset(Vector<Euclidean1D> vector) { return getOffset((Point<Euclidean1D>) vector); } /** {@inheritDoc} */ public double getOffset(final Point<Euclidean1D> point) { final double delta = ((Vector1D) point).getX() - location.getX(); return direct ? delta : -delta; } /** Build a region covering the whole hyperplane. * <p>Since this class represent zero dimension spaces which does * not have lower dimension sub-spaces, this method returns a dummy * implementation of a {@link * org.apache.commons.math3.geometry.partitioning.SubHyperplane SubHyperplane}. * This implementation is only used to allow the {@link * org.apache.commons.math3.geometry.partitioning.SubHyperplane * SubHyperplane} class implementation to work properly, it should * <em>not</em> be used otherwise.</p> * @return a dummy sub hyperplane */ public SubOrientedPoint wholeHyperplane() { return new SubOrientedPoint(this, null); } /** Build a region covering the whole space. * @return a region containing the instance (really an {@link * IntervalsSet IntervalsSet} instance) */ public IntervalsSet wholeSpace() { return new IntervalsSet(tolerance); } /** {@inheritDoc} */ public boolean sameOrientationAs(final Hyperplane<Euclidean1D> other) { return !(direct ^ ((OrientedPoint) other).direct); } /** {@inheritDoc} * @since 3.3 */ public Point<Euclidean1D> project(Point<Euclidean1D> point) { return location; } /** {@inheritDoc} * @since 3.3 */ public double getTolerance() { return tolerance; } /** Get the hyperplane location on the real line. * @return the hyperplane location */ public Vector1D getLocation() { return location; } /** Check if the hyperplane orientation is direct. * @return true if the plus side of the hyperplane is towards * abscissae greater than hyperplane location */ public boolean isDirect() { return direct; } /** Revert the instance. */ public void revertSelf() { direct = !direct; } }