package teamcomm.gui.drawings; import com.jogamp.opengl.GL2; import teamcomm.gui.Camera; /** * Abstract base class for drawings that are drawn once. * * @author Felix Thielke */ public abstract class Static extends Drawing { /** * Draws this drawing. * * @param gl OpenGL context * @param camera the camera of the scene */ public abstract void draw(final GL2 gl, final Camera camera); }