// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: PMotion.proto
package messages;
/**
* Protobuf type {@code messages.JointAngles}
*/
public final class JointAngles extends
com.google.protobuf.GeneratedMessage
implements JointAnglesOrBuilder {
// Use JointAngles.newBuilder() to construct.
private JointAngles(com.google.protobuf.GeneratedMessage.Builder<?> builder) {
super(builder);
this.unknownFields = builder.getUnknownFields();
}
private JointAngles(boolean noInit) { this.unknownFields = com.google.protobuf.UnknownFieldSet.getDefaultInstance(); }
private static final JointAngles defaultInstance;
public static JointAngles getDefaultInstance() {
return defaultInstance;
}
public JointAngles getDefaultInstanceForType() {
return defaultInstance;
}
private final com.google.protobuf.UnknownFieldSet unknownFields;
@java.lang.Override
public final com.google.protobuf.UnknownFieldSet
getUnknownFields() {
return this.unknownFields;
}
private JointAngles(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
initFields();
int mutable_bitField0_ = 0;
com.google.protobuf.UnknownFieldSet.Builder unknownFields =
com.google.protobuf.UnknownFieldSet.newBuilder();
try {
boolean done = false;
while (!done) {
int tag = input.readTag();
switch (tag) {
case 0:
done = true;
break;
default: {
if (!parseUnknownField(input, unknownFields,
extensionRegistry, tag)) {
done = true;
}
break;
}
case 13: {
bitField0_ |= 0x00000001;
headYaw_ = input.readFloat();
break;
}
case 21: {
bitField0_ |= 0x00000002;
headPitch_ = input.readFloat();
break;
}
case 29: {
bitField0_ |= 0x00000004;
lShoulderPitch_ = input.readFloat();
break;
}
case 37: {
bitField0_ |= 0x00000008;
lShoulderRoll_ = input.readFloat();
break;
}
case 45: {
bitField0_ |= 0x00000010;
lElbowYaw_ = input.readFloat();
break;
}
case 53: {
bitField0_ |= 0x00000020;
lElbowRoll_ = input.readFloat();
break;
}
case 61: {
bitField0_ |= 0x00000040;
lWristYaw_ = input.readFloat();
break;
}
case 69: {
bitField0_ |= 0x00000080;
lHand_ = input.readFloat();
break;
}
case 77: {
bitField0_ |= 0x00000100;
rShoulderPitch_ = input.readFloat();
break;
}
case 85: {
bitField0_ |= 0x00000200;
rShoulderRoll_ = input.readFloat();
break;
}
case 93: {
bitField0_ |= 0x00000400;
rElbowYaw_ = input.readFloat();
break;
}
case 101: {
bitField0_ |= 0x00000800;
rElbowRoll_ = input.readFloat();
break;
}
case 109: {
bitField0_ |= 0x00001000;
rWristYaw_ = input.readFloat();
break;
}
case 117: {
bitField0_ |= 0x00002000;
rHand_ = input.readFloat();
break;
}
case 125: {
bitField0_ |= 0x00004000;
lHipYawPitch_ = input.readFloat();
break;
}
case 133: {
bitField0_ |= 0x00008000;
rHipYawPitch_ = input.readFloat();
break;
}
case 141: {
bitField0_ |= 0x00010000;
lHipRoll_ = input.readFloat();
break;
}
case 149: {
bitField0_ |= 0x00020000;
lHipPitch_ = input.readFloat();
break;
}
case 157: {
bitField0_ |= 0x00040000;
lKneePitch_ = input.readFloat();
break;
}
case 165: {
bitField0_ |= 0x00080000;
lAnklePitch_ = input.readFloat();
break;
}
case 173: {
bitField0_ |= 0x00100000;
lAnkleRoll_ = input.readFloat();
break;
}
case 181: {
bitField0_ |= 0x00200000;
rHipRoll_ = input.readFloat();
break;
}
case 189: {
bitField0_ |= 0x00400000;
rHipPitch_ = input.readFloat();
break;
}
case 197: {
bitField0_ |= 0x00800000;
rKneePitch_ = input.readFloat();
break;
}
case 205: {
bitField0_ |= 0x01000000;
rAnklePitch_ = input.readFloat();
break;
}
case 213: {
bitField0_ |= 0x02000000;
rAnkleRoll_ = input.readFloat();
break;
}
}
}
} catch (com.google.protobuf.InvalidProtocolBufferException e) {
throw e.setUnfinishedMessage(this);
} catch (java.io.IOException e) {
throw new com.google.protobuf.InvalidProtocolBufferException(
e.getMessage()).setUnfinishedMessage(this);
} finally {
this.unknownFields = unknownFields.build();
makeExtensionsImmutable();
}
}
public static final com.google.protobuf.Descriptors.Descriptor
getDescriptor() {
return messages._File_PMotion.internal_static_messages_JointAngles_descriptor;
}
protected com.google.protobuf.GeneratedMessage.FieldAccessorTable
internalGetFieldAccessorTable() {
return messages._File_PMotion.internal_static_messages_JointAngles_fieldAccessorTable
.ensureFieldAccessorsInitialized(
messages.JointAngles.class, messages.JointAngles.Builder.class);
}
public static com.google.protobuf.Parser<JointAngles> PARSER =
new com.google.protobuf.AbstractParser<JointAngles>() {
public JointAngles parsePartialFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
return new JointAngles(input, extensionRegistry);
}
};
@java.lang.Override
public com.google.protobuf.Parser<JointAngles> getParserForType() {
return PARSER;
}
private int bitField0_;
// optional float head_yaw = 1;
public static final int HEAD_YAW_FIELD_NUMBER = 1;
private float headYaw_;
/**
* <code>optional float head_yaw = 1;</code>
*
* <pre>
* Head angles.
* </pre>
*/
public boolean hasHeadYaw() {
return ((bitField0_ & 0x00000001) == 0x00000001);
}
/**
* <code>optional float head_yaw = 1;</code>
*
* <pre>
* Head angles.
* </pre>
*/
public float getHeadYaw() {
return headYaw_;
}
// optional float head_pitch = 2;
public static final int HEAD_PITCH_FIELD_NUMBER = 2;
private float headPitch_;
/**
* <code>optional float head_pitch = 2;</code>
*/
public boolean hasHeadPitch() {
return ((bitField0_ & 0x00000002) == 0x00000002);
}
/**
* <code>optional float head_pitch = 2;</code>
*/
public float getHeadPitch() {
return headPitch_;
}
// optional float l_shoulder_pitch = 3;
public static final int L_SHOULDER_PITCH_FIELD_NUMBER = 3;
private float lShoulderPitch_;
/**
* <code>optional float l_shoulder_pitch = 3;</code>
*
* <pre>
* Left arm angles.
* </pre>
*/
public boolean hasLShoulderPitch() {
return ((bitField0_ & 0x00000004) == 0x00000004);
}
/**
* <code>optional float l_shoulder_pitch = 3;</code>
*
* <pre>
* Left arm angles.
* </pre>
*/
public float getLShoulderPitch() {
return lShoulderPitch_;
}
// optional float l_shoulder_roll = 4;
public static final int L_SHOULDER_ROLL_FIELD_NUMBER = 4;
private float lShoulderRoll_;
/**
* <code>optional float l_shoulder_roll = 4;</code>
*/
public boolean hasLShoulderRoll() {
return ((bitField0_ & 0x00000008) == 0x00000008);
}
/**
* <code>optional float l_shoulder_roll = 4;</code>
*/
public float getLShoulderRoll() {
return lShoulderRoll_;
}
// optional float l_elbow_yaw = 5;
public static final int L_ELBOW_YAW_FIELD_NUMBER = 5;
private float lElbowYaw_;
/**
* <code>optional float l_elbow_yaw = 5;</code>
*/
public boolean hasLElbowYaw() {
return ((bitField0_ & 0x00000010) == 0x00000010);
}
/**
* <code>optional float l_elbow_yaw = 5;</code>
*/
public float getLElbowYaw() {
return lElbowYaw_;
}
// optional float l_elbow_roll = 6;
public static final int L_ELBOW_ROLL_FIELD_NUMBER = 6;
private float lElbowRoll_;
/**
* <code>optional float l_elbow_roll = 6;</code>
*/
public boolean hasLElbowRoll() {
return ((bitField0_ & 0x00000020) == 0x00000020);
}
/**
* <code>optional float l_elbow_roll = 6;</code>
*/
public float getLElbowRoll() {
return lElbowRoll_;
}
// optional float l_wrist_yaw = 7;
public static final int L_WRIST_YAW_FIELD_NUMBER = 7;
private float lWristYaw_;
/**
* <code>optional float l_wrist_yaw = 7;</code>
*/
public boolean hasLWristYaw() {
return ((bitField0_ & 0x00000040) == 0x00000040);
}
/**
* <code>optional float l_wrist_yaw = 7;</code>
*/
public float getLWristYaw() {
return lWristYaw_;
}
// optional float l_hand = 8;
public static final int L_HAND_FIELD_NUMBER = 8;
private float lHand_;
/**
* <code>optional float l_hand = 8;</code>
*/
public boolean hasLHand() {
return ((bitField0_ & 0x00000080) == 0x00000080);
}
/**
* <code>optional float l_hand = 8;</code>
*/
public float getLHand() {
return lHand_;
}
// optional float r_shoulder_pitch = 9;
public static final int R_SHOULDER_PITCH_FIELD_NUMBER = 9;
private float rShoulderPitch_;
/**
* <code>optional float r_shoulder_pitch = 9;</code>
*
* <pre>
* Right arm angles.
* </pre>
*/
public boolean hasRShoulderPitch() {
return ((bitField0_ & 0x00000100) == 0x00000100);
}
/**
* <code>optional float r_shoulder_pitch = 9;</code>
*
* <pre>
* Right arm angles.
* </pre>
*/
public float getRShoulderPitch() {
return rShoulderPitch_;
}
// optional float r_shoulder_roll = 10;
public static final int R_SHOULDER_ROLL_FIELD_NUMBER = 10;
private float rShoulderRoll_;
/**
* <code>optional float r_shoulder_roll = 10;</code>
*/
public boolean hasRShoulderRoll() {
return ((bitField0_ & 0x00000200) == 0x00000200);
}
/**
* <code>optional float r_shoulder_roll = 10;</code>
*/
public float getRShoulderRoll() {
return rShoulderRoll_;
}
// optional float r_elbow_yaw = 11;
public static final int R_ELBOW_YAW_FIELD_NUMBER = 11;
private float rElbowYaw_;
/**
* <code>optional float r_elbow_yaw = 11;</code>
*/
public boolean hasRElbowYaw() {
return ((bitField0_ & 0x00000400) == 0x00000400);
}
/**
* <code>optional float r_elbow_yaw = 11;</code>
*/
public float getRElbowYaw() {
return rElbowYaw_;
}
// optional float r_elbow_roll = 12;
public static final int R_ELBOW_ROLL_FIELD_NUMBER = 12;
private float rElbowRoll_;
/**
* <code>optional float r_elbow_roll = 12;</code>
*/
public boolean hasRElbowRoll() {
return ((bitField0_ & 0x00000800) == 0x00000800);
}
/**
* <code>optional float r_elbow_roll = 12;</code>
*/
public float getRElbowRoll() {
return rElbowRoll_;
}
// optional float r_wrist_yaw = 13;
public static final int R_WRIST_YAW_FIELD_NUMBER = 13;
private float rWristYaw_;
/**
* <code>optional float r_wrist_yaw = 13;</code>
*/
public boolean hasRWristYaw() {
return ((bitField0_ & 0x00001000) == 0x00001000);
}
/**
* <code>optional float r_wrist_yaw = 13;</code>
*/
public float getRWristYaw() {
return rWristYaw_;
}
// optional float r_hand = 14;
public static final int R_HAND_FIELD_NUMBER = 14;
private float rHand_;
/**
* <code>optional float r_hand = 14;</code>
*/
public boolean hasRHand() {
return ((bitField0_ & 0x00002000) == 0x00002000);
}
/**
* <code>optional float r_hand = 14;</code>
*/
public float getRHand() {
return rHand_;
}
// optional float l_hip_yaw_pitch = 15;
public static final int L_HIP_YAW_PITCH_FIELD_NUMBER = 15;
private float lHipYawPitch_;
/**
* <code>optional float l_hip_yaw_pitch = 15;</code>
*
* <pre>
* Pelvis angles.
* </pre>
*/
public boolean hasLHipYawPitch() {
return ((bitField0_ & 0x00004000) == 0x00004000);
}
/**
* <code>optional float l_hip_yaw_pitch = 15;</code>
*
* <pre>
* Pelvis angles.
* </pre>
*/
public float getLHipYawPitch() {
return lHipYawPitch_;
}
// optional float r_hip_yaw_pitch = 16;
public static final int R_HIP_YAW_PITCH_FIELD_NUMBER = 16;
private float rHipYawPitch_;
/**
* <code>optional float r_hip_yaw_pitch = 16;</code>
*/
public boolean hasRHipYawPitch() {
return ((bitField0_ & 0x00008000) == 0x00008000);
}
/**
* <code>optional float r_hip_yaw_pitch = 16;</code>
*/
public float getRHipYawPitch() {
return rHipYawPitch_;
}
// optional float l_hip_roll = 17;
public static final int L_HIP_ROLL_FIELD_NUMBER = 17;
private float lHipRoll_;
/**
* <code>optional float l_hip_roll = 17;</code>
*
* <pre>
* Left leg angles.
* </pre>
*/
public boolean hasLHipRoll() {
return ((bitField0_ & 0x00010000) == 0x00010000);
}
/**
* <code>optional float l_hip_roll = 17;</code>
*
* <pre>
* Left leg angles.
* </pre>
*/
public float getLHipRoll() {
return lHipRoll_;
}
// optional float l_hip_pitch = 18;
public static final int L_HIP_PITCH_FIELD_NUMBER = 18;
private float lHipPitch_;
/**
* <code>optional float l_hip_pitch = 18;</code>
*/
public boolean hasLHipPitch() {
return ((bitField0_ & 0x00020000) == 0x00020000);
}
/**
* <code>optional float l_hip_pitch = 18;</code>
*/
public float getLHipPitch() {
return lHipPitch_;
}
// optional float l_knee_pitch = 19;
public static final int L_KNEE_PITCH_FIELD_NUMBER = 19;
private float lKneePitch_;
/**
* <code>optional float l_knee_pitch = 19;</code>
*/
public boolean hasLKneePitch() {
return ((bitField0_ & 0x00040000) == 0x00040000);
}
/**
* <code>optional float l_knee_pitch = 19;</code>
*/
public float getLKneePitch() {
return lKneePitch_;
}
// optional float l_ankle_pitch = 20;
public static final int L_ANKLE_PITCH_FIELD_NUMBER = 20;
private float lAnklePitch_;
/**
* <code>optional float l_ankle_pitch = 20;</code>
*/
public boolean hasLAnklePitch() {
return ((bitField0_ & 0x00080000) == 0x00080000);
}
/**
* <code>optional float l_ankle_pitch = 20;</code>
*/
public float getLAnklePitch() {
return lAnklePitch_;
}
// optional float l_ankle_roll = 21;
public static final int L_ANKLE_ROLL_FIELD_NUMBER = 21;
private float lAnkleRoll_;
/**
* <code>optional float l_ankle_roll = 21;</code>
*/
public boolean hasLAnkleRoll() {
return ((bitField0_ & 0x00100000) == 0x00100000);
}
/**
* <code>optional float l_ankle_roll = 21;</code>
*/
public float getLAnkleRoll() {
return lAnkleRoll_;
}
// optional float r_hip_roll = 22;
public static final int R_HIP_ROLL_FIELD_NUMBER = 22;
private float rHipRoll_;
/**
* <code>optional float r_hip_roll = 22;</code>
*
* <pre>
* Right leg angles.
* </pre>
*/
public boolean hasRHipRoll() {
return ((bitField0_ & 0x00200000) == 0x00200000);
}
/**
* <code>optional float r_hip_roll = 22;</code>
*
* <pre>
* Right leg angles.
* </pre>
*/
public float getRHipRoll() {
return rHipRoll_;
}
// optional float r_hip_pitch = 23;
public static final int R_HIP_PITCH_FIELD_NUMBER = 23;
private float rHipPitch_;
/**
* <code>optional float r_hip_pitch = 23;</code>
*/
public boolean hasRHipPitch() {
return ((bitField0_ & 0x00400000) == 0x00400000);
}
/**
* <code>optional float r_hip_pitch = 23;</code>
*/
public float getRHipPitch() {
return rHipPitch_;
}
// optional float r_knee_pitch = 24;
public static final int R_KNEE_PITCH_FIELD_NUMBER = 24;
private float rKneePitch_;
/**
* <code>optional float r_knee_pitch = 24;</code>
*/
public boolean hasRKneePitch() {
return ((bitField0_ & 0x00800000) == 0x00800000);
}
/**
* <code>optional float r_knee_pitch = 24;</code>
*/
public float getRKneePitch() {
return rKneePitch_;
}
// optional float r_ankle_pitch = 25;
public static final int R_ANKLE_PITCH_FIELD_NUMBER = 25;
private float rAnklePitch_;
/**
* <code>optional float r_ankle_pitch = 25;</code>
*/
public boolean hasRAnklePitch() {
return ((bitField0_ & 0x01000000) == 0x01000000);
}
/**
* <code>optional float r_ankle_pitch = 25;</code>
*/
public float getRAnklePitch() {
return rAnklePitch_;
}
// optional float r_ankle_roll = 26;
public static final int R_ANKLE_ROLL_FIELD_NUMBER = 26;
private float rAnkleRoll_;
/**
* <code>optional float r_ankle_roll = 26;</code>
*/
public boolean hasRAnkleRoll() {
return ((bitField0_ & 0x02000000) == 0x02000000);
}
/**
* <code>optional float r_ankle_roll = 26;</code>
*/
public float getRAnkleRoll() {
return rAnkleRoll_;
}
private void initFields() {
headYaw_ = 0F;
headPitch_ = 0F;
lShoulderPitch_ = 0F;
lShoulderRoll_ = 0F;
lElbowYaw_ = 0F;
lElbowRoll_ = 0F;
lWristYaw_ = 0F;
lHand_ = 0F;
rShoulderPitch_ = 0F;
rShoulderRoll_ = 0F;
rElbowYaw_ = 0F;
rElbowRoll_ = 0F;
rWristYaw_ = 0F;
rHand_ = 0F;
lHipYawPitch_ = 0F;
rHipYawPitch_ = 0F;
lHipRoll_ = 0F;
lHipPitch_ = 0F;
lKneePitch_ = 0F;
lAnklePitch_ = 0F;
lAnkleRoll_ = 0F;
rHipRoll_ = 0F;
rHipPitch_ = 0F;
rKneePitch_ = 0F;
rAnklePitch_ = 0F;
rAnkleRoll_ = 0F;
}
private byte memoizedIsInitialized = -1;
public final boolean isInitialized() {
byte isInitialized = memoizedIsInitialized;
if (isInitialized != -1) return isInitialized == 1;
memoizedIsInitialized = 1;
return true;
}
public void writeTo(com.google.protobuf.CodedOutputStream output)
throws java.io.IOException {
getSerializedSize();
if (((bitField0_ & 0x00000001) == 0x00000001)) {
output.writeFloat(1, headYaw_);
}
if (((bitField0_ & 0x00000002) == 0x00000002)) {
output.writeFloat(2, headPitch_);
}
if (((bitField0_ & 0x00000004) == 0x00000004)) {
output.writeFloat(3, lShoulderPitch_);
}
if (((bitField0_ & 0x00000008) == 0x00000008)) {
output.writeFloat(4, lShoulderRoll_);
}
if (((bitField0_ & 0x00000010) == 0x00000010)) {
output.writeFloat(5, lElbowYaw_);
}
if (((bitField0_ & 0x00000020) == 0x00000020)) {
output.writeFloat(6, lElbowRoll_);
}
if (((bitField0_ & 0x00000040) == 0x00000040)) {
output.writeFloat(7, lWristYaw_);
}
if (((bitField0_ & 0x00000080) == 0x00000080)) {
output.writeFloat(8, lHand_);
}
if (((bitField0_ & 0x00000100) == 0x00000100)) {
output.writeFloat(9, rShoulderPitch_);
}
if (((bitField0_ & 0x00000200) == 0x00000200)) {
output.writeFloat(10, rShoulderRoll_);
}
if (((bitField0_ & 0x00000400) == 0x00000400)) {
output.writeFloat(11, rElbowYaw_);
}
if (((bitField0_ & 0x00000800) == 0x00000800)) {
output.writeFloat(12, rElbowRoll_);
}
if (((bitField0_ & 0x00001000) == 0x00001000)) {
output.writeFloat(13, rWristYaw_);
}
if (((bitField0_ & 0x00002000) == 0x00002000)) {
output.writeFloat(14, rHand_);
}
if (((bitField0_ & 0x00004000) == 0x00004000)) {
output.writeFloat(15, lHipYawPitch_);
}
if (((bitField0_ & 0x00008000) == 0x00008000)) {
output.writeFloat(16, rHipYawPitch_);
}
if (((bitField0_ & 0x00010000) == 0x00010000)) {
output.writeFloat(17, lHipRoll_);
}
if (((bitField0_ & 0x00020000) == 0x00020000)) {
output.writeFloat(18, lHipPitch_);
}
if (((bitField0_ & 0x00040000) == 0x00040000)) {
output.writeFloat(19, lKneePitch_);
}
if (((bitField0_ & 0x00080000) == 0x00080000)) {
output.writeFloat(20, lAnklePitch_);
}
if (((bitField0_ & 0x00100000) == 0x00100000)) {
output.writeFloat(21, lAnkleRoll_);
}
if (((bitField0_ & 0x00200000) == 0x00200000)) {
output.writeFloat(22, rHipRoll_);
}
if (((bitField0_ & 0x00400000) == 0x00400000)) {
output.writeFloat(23, rHipPitch_);
}
if (((bitField0_ & 0x00800000) == 0x00800000)) {
output.writeFloat(24, rKneePitch_);
}
if (((bitField0_ & 0x01000000) == 0x01000000)) {
output.writeFloat(25, rAnklePitch_);
}
if (((bitField0_ & 0x02000000) == 0x02000000)) {
output.writeFloat(26, rAnkleRoll_);
}
getUnknownFields().writeTo(output);
}
private int memoizedSerializedSize = -1;
public int getSerializedSize() {
int size = memoizedSerializedSize;
if (size != -1) return size;
size = 0;
if (((bitField0_ & 0x00000001) == 0x00000001)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(1, headYaw_);
}
if (((bitField0_ & 0x00000002) == 0x00000002)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(2, headPitch_);
}
if (((bitField0_ & 0x00000004) == 0x00000004)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(3, lShoulderPitch_);
}
if (((bitField0_ & 0x00000008) == 0x00000008)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(4, lShoulderRoll_);
}
if (((bitField0_ & 0x00000010) == 0x00000010)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(5, lElbowYaw_);
}
if (((bitField0_ & 0x00000020) == 0x00000020)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(6, lElbowRoll_);
}
if (((bitField0_ & 0x00000040) == 0x00000040)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(7, lWristYaw_);
}
if (((bitField0_ & 0x00000080) == 0x00000080)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(8, lHand_);
}
if (((bitField0_ & 0x00000100) == 0x00000100)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(9, rShoulderPitch_);
}
if (((bitField0_ & 0x00000200) == 0x00000200)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(10, rShoulderRoll_);
}
if (((bitField0_ & 0x00000400) == 0x00000400)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(11, rElbowYaw_);
}
if (((bitField0_ & 0x00000800) == 0x00000800)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(12, rElbowRoll_);
}
if (((bitField0_ & 0x00001000) == 0x00001000)) {
size += com.google.protobuf.CodedOutputStream
.computeFloatSize(13, rWristYaw_);
}
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size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x00004000) == 0x00004000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x00008000) == 0x00008000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x00010000) == 0x00010000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x00020000) == 0x00020000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x00040000) == 0x00040000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x00080000) == 0x00080000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x00100000) == 0x00100000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x00200000) == 0x00200000)) {
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if (((bitField0_ & 0x00400000) == 0x00400000)) {
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if (((bitField0_ & 0x00800000) == 0x00800000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x01000000) == 0x01000000)) {
size += com.google.protobuf.CodedOutputStream
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if (((bitField0_ & 0x02000000) == 0x02000000)) {
size += com.google.protobuf.CodedOutputStream
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size += getUnknownFields().getSerializedSize();
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return size;
}
private static final long serialVersionUID = 0L;
@java.lang.Override
protected java.lang.Object writeReplace()
throws java.io.ObjectStreamException {
return super.writeReplace();
}
public static messages.JointAngles parseFrom(
com.google.protobuf.ByteString data)
throws com.google.protobuf.InvalidProtocolBufferException {
return PARSER.parseFrom(data);
}
public static messages.JointAngles parseFrom(
com.google.protobuf.ByteString data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
return PARSER.parseFrom(data, extensionRegistry);
}
public static messages.JointAngles parseFrom(byte[] data)
throws com.google.protobuf.InvalidProtocolBufferException {
return PARSER.parseFrom(data);
}
public static messages.JointAngles parseFrom(
byte[] data,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
return PARSER.parseFrom(data, extensionRegistry);
}
public static messages.JointAngles parseFrom(java.io.InputStream input)
throws java.io.IOException {
return PARSER.parseFrom(input);
}
public static messages.JointAngles parseFrom(
java.io.InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws java.io.IOException {
return PARSER.parseFrom(input, extensionRegistry);
}
public static messages.JointAngles parseDelimitedFrom(java.io.InputStream input)
throws java.io.IOException {
return PARSER.parseDelimitedFrom(input);
}
public static messages.JointAngles parseDelimitedFrom(
java.io.InputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws java.io.IOException {
return PARSER.parseDelimitedFrom(input, extensionRegistry);
}
public static messages.JointAngles parseFrom(
com.google.protobuf.CodedInputStream input)
throws java.io.IOException {
return PARSER.parseFrom(input);
}
public static messages.JointAngles parseFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws java.io.IOException {
return PARSER.parseFrom(input, extensionRegistry);
}
public static Builder newBuilder() { return Builder.create(); }
public Builder newBuilderForType() { return newBuilder(); }
public static Builder newBuilder(messages.JointAngles prototype) {
return newBuilder().mergeFrom(prototype);
}
public Builder toBuilder() { return newBuilder(this); }
@java.lang.Override
protected Builder newBuilderForType(
com.google.protobuf.GeneratedMessage.BuilderParent parent) {
Builder builder = new Builder(parent);
return builder;
}
/**
* Protobuf type {@code messages.JointAngles}
*/
public static final class Builder extends
com.google.protobuf.GeneratedMessage.Builder<Builder>
implements messages.JointAnglesOrBuilder {
public static final com.google.protobuf.Descriptors.Descriptor
getDescriptor() {
return messages._File_PMotion.internal_static_messages_JointAngles_descriptor;
}
protected com.google.protobuf.GeneratedMessage.FieldAccessorTable
internalGetFieldAccessorTable() {
return messages._File_PMotion.internal_static_messages_JointAngles_fieldAccessorTable
.ensureFieldAccessorsInitialized(
messages.JointAngles.class, messages.JointAngles.Builder.class);
}
// Construct using messages.JointAngles.newBuilder()
private Builder() {
maybeForceBuilderInitialization();
}
private Builder(
com.google.protobuf.GeneratedMessage.BuilderParent parent) {
super(parent);
maybeForceBuilderInitialization();
}
private void maybeForceBuilderInitialization() {
if (com.google.protobuf.GeneratedMessage.alwaysUseFieldBuilders) {
}
}
private static Builder create() {
return new Builder();
}
public Builder clear() {
super.clear();
headYaw_ = 0F;
bitField0_ = (bitField0_ & ~0x00000001);
headPitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00000002);
lShoulderPitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00000004);
lShoulderRoll_ = 0F;
bitField0_ = (bitField0_ & ~0x00000008);
lElbowYaw_ = 0F;
bitField0_ = (bitField0_ & ~0x00000010);
lElbowRoll_ = 0F;
bitField0_ = (bitField0_ & ~0x00000020);
lWristYaw_ = 0F;
bitField0_ = (bitField0_ & ~0x00000040);
lHand_ = 0F;
bitField0_ = (bitField0_ & ~0x00000080);
rShoulderPitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00000100);
rShoulderRoll_ = 0F;
bitField0_ = (bitField0_ & ~0x00000200);
rElbowYaw_ = 0F;
bitField0_ = (bitField0_ & ~0x00000400);
rElbowRoll_ = 0F;
bitField0_ = (bitField0_ & ~0x00000800);
rWristYaw_ = 0F;
bitField0_ = (bitField0_ & ~0x00001000);
rHand_ = 0F;
bitField0_ = (bitField0_ & ~0x00002000);
lHipYawPitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00004000);
rHipYawPitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00008000);
lHipRoll_ = 0F;
bitField0_ = (bitField0_ & ~0x00010000);
lHipPitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00020000);
lKneePitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00040000);
lAnklePitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00080000);
lAnkleRoll_ = 0F;
bitField0_ = (bitField0_ & ~0x00100000);
rHipRoll_ = 0F;
bitField0_ = (bitField0_ & ~0x00200000);
rHipPitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00400000);
rKneePitch_ = 0F;
bitField0_ = (bitField0_ & ~0x00800000);
rAnklePitch_ = 0F;
bitField0_ = (bitField0_ & ~0x01000000);
rAnkleRoll_ = 0F;
bitField0_ = (bitField0_ & ~0x02000000);
return this;
}
public Builder clone() {
return create().mergeFrom(buildPartial());
}
public com.google.protobuf.Descriptors.Descriptor
getDescriptorForType() {
return messages._File_PMotion.internal_static_messages_JointAngles_descriptor;
}
public messages.JointAngles getDefaultInstanceForType() {
return messages.JointAngles.getDefaultInstance();
}
public messages.JointAngles build() {
messages.JointAngles result = buildPartial();
if (!result.isInitialized()) {
throw newUninitializedMessageException(result);
}
return result;
}
public messages.JointAngles buildPartial() {
messages.JointAngles result = new messages.JointAngles(this);
int from_bitField0_ = bitField0_;
int to_bitField0_ = 0;
if (((from_bitField0_ & 0x00000001) == 0x00000001)) {
to_bitField0_ |= 0x00000001;
}
result.headYaw_ = headYaw_;
if (((from_bitField0_ & 0x00000002) == 0x00000002)) {
to_bitField0_ |= 0x00000002;
}
result.headPitch_ = headPitch_;
if (((from_bitField0_ & 0x00000004) == 0x00000004)) {
to_bitField0_ |= 0x00000004;
}
result.lShoulderPitch_ = lShoulderPitch_;
if (((from_bitField0_ & 0x00000008) == 0x00000008)) {
to_bitField0_ |= 0x00000008;
}
result.lShoulderRoll_ = lShoulderRoll_;
if (((from_bitField0_ & 0x00000010) == 0x00000010)) {
to_bitField0_ |= 0x00000010;
}
result.lElbowYaw_ = lElbowYaw_;
if (((from_bitField0_ & 0x00000020) == 0x00000020)) {
to_bitField0_ |= 0x00000020;
}
result.lElbowRoll_ = lElbowRoll_;
if (((from_bitField0_ & 0x00000040) == 0x00000040)) {
to_bitField0_ |= 0x00000040;
}
result.lWristYaw_ = lWristYaw_;
if (((from_bitField0_ & 0x00000080) == 0x00000080)) {
to_bitField0_ |= 0x00000080;
}
result.lHand_ = lHand_;
if (((from_bitField0_ & 0x00000100) == 0x00000100)) {
to_bitField0_ |= 0x00000100;
}
result.rShoulderPitch_ = rShoulderPitch_;
if (((from_bitField0_ & 0x00000200) == 0x00000200)) {
to_bitField0_ |= 0x00000200;
}
result.rShoulderRoll_ = rShoulderRoll_;
if (((from_bitField0_ & 0x00000400) == 0x00000400)) {
to_bitField0_ |= 0x00000400;
}
result.rElbowYaw_ = rElbowYaw_;
if (((from_bitField0_ & 0x00000800) == 0x00000800)) {
to_bitField0_ |= 0x00000800;
}
result.rElbowRoll_ = rElbowRoll_;
if (((from_bitField0_ & 0x00001000) == 0x00001000)) {
to_bitField0_ |= 0x00001000;
}
result.rWristYaw_ = rWristYaw_;
if (((from_bitField0_ & 0x00002000) == 0x00002000)) {
to_bitField0_ |= 0x00002000;
}
result.rHand_ = rHand_;
if (((from_bitField0_ & 0x00004000) == 0x00004000)) {
to_bitField0_ |= 0x00004000;
}
result.lHipYawPitch_ = lHipYawPitch_;
if (((from_bitField0_ & 0x00008000) == 0x00008000)) {
to_bitField0_ |= 0x00008000;
}
result.rHipYawPitch_ = rHipYawPitch_;
if (((from_bitField0_ & 0x00010000) == 0x00010000)) {
to_bitField0_ |= 0x00010000;
}
result.lHipRoll_ = lHipRoll_;
if (((from_bitField0_ & 0x00020000) == 0x00020000)) {
to_bitField0_ |= 0x00020000;
}
result.lHipPitch_ = lHipPitch_;
if (((from_bitField0_ & 0x00040000) == 0x00040000)) {
to_bitField0_ |= 0x00040000;
}
result.lKneePitch_ = lKneePitch_;
if (((from_bitField0_ & 0x00080000) == 0x00080000)) {
to_bitField0_ |= 0x00080000;
}
result.lAnklePitch_ = lAnklePitch_;
if (((from_bitField0_ & 0x00100000) == 0x00100000)) {
to_bitField0_ |= 0x00100000;
}
result.lAnkleRoll_ = lAnkleRoll_;
if (((from_bitField0_ & 0x00200000) == 0x00200000)) {
to_bitField0_ |= 0x00200000;
}
result.rHipRoll_ = rHipRoll_;
if (((from_bitField0_ & 0x00400000) == 0x00400000)) {
to_bitField0_ |= 0x00400000;
}
result.rHipPitch_ = rHipPitch_;
if (((from_bitField0_ & 0x00800000) == 0x00800000)) {
to_bitField0_ |= 0x00800000;
}
result.rKneePitch_ = rKneePitch_;
if (((from_bitField0_ & 0x01000000) == 0x01000000)) {
to_bitField0_ |= 0x01000000;
}
result.rAnklePitch_ = rAnklePitch_;
if (((from_bitField0_ & 0x02000000) == 0x02000000)) {
to_bitField0_ |= 0x02000000;
}
result.rAnkleRoll_ = rAnkleRoll_;
result.bitField0_ = to_bitField0_;
onBuilt();
return result;
}
public Builder mergeFrom(com.google.protobuf.Message other) {
if (other instanceof messages.JointAngles) {
return mergeFrom((messages.JointAngles)other);
} else {
super.mergeFrom(other);
return this;
}
}
public Builder mergeFrom(messages.JointAngles other) {
if (other == messages.JointAngles.getDefaultInstance()) return this;
if (other.hasHeadYaw()) {
setHeadYaw(other.getHeadYaw());
}
if (other.hasHeadPitch()) {
setHeadPitch(other.getHeadPitch());
}
if (other.hasLShoulderPitch()) {
setLShoulderPitch(other.getLShoulderPitch());
}
if (other.hasLShoulderRoll()) {
setLShoulderRoll(other.getLShoulderRoll());
}
if (other.hasLElbowYaw()) {
setLElbowYaw(other.getLElbowYaw());
}
if (other.hasLElbowRoll()) {
setLElbowRoll(other.getLElbowRoll());
}
if (other.hasLWristYaw()) {
setLWristYaw(other.getLWristYaw());
}
if (other.hasLHand()) {
setLHand(other.getLHand());
}
if (other.hasRShoulderPitch()) {
setRShoulderPitch(other.getRShoulderPitch());
}
if (other.hasRShoulderRoll()) {
setRShoulderRoll(other.getRShoulderRoll());
}
if (other.hasRElbowYaw()) {
setRElbowYaw(other.getRElbowYaw());
}
if (other.hasRElbowRoll()) {
setRElbowRoll(other.getRElbowRoll());
}
if (other.hasRWristYaw()) {
setRWristYaw(other.getRWristYaw());
}
if (other.hasRHand()) {
setRHand(other.getRHand());
}
if (other.hasLHipYawPitch()) {
setLHipYawPitch(other.getLHipYawPitch());
}
if (other.hasRHipYawPitch()) {
setRHipYawPitch(other.getRHipYawPitch());
}
if (other.hasLHipRoll()) {
setLHipRoll(other.getLHipRoll());
}
if (other.hasLHipPitch()) {
setLHipPitch(other.getLHipPitch());
}
if (other.hasLKneePitch()) {
setLKneePitch(other.getLKneePitch());
}
if (other.hasLAnklePitch()) {
setLAnklePitch(other.getLAnklePitch());
}
if (other.hasLAnkleRoll()) {
setLAnkleRoll(other.getLAnkleRoll());
}
if (other.hasRHipRoll()) {
setRHipRoll(other.getRHipRoll());
}
if (other.hasRHipPitch()) {
setRHipPitch(other.getRHipPitch());
}
if (other.hasRKneePitch()) {
setRKneePitch(other.getRKneePitch());
}
if (other.hasRAnklePitch()) {
setRAnklePitch(other.getRAnklePitch());
}
if (other.hasRAnkleRoll()) {
setRAnkleRoll(other.getRAnkleRoll());
}
this.mergeUnknownFields(other.getUnknownFields());
return this;
}
public final boolean isInitialized() {
return true;
}
public Builder mergeFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws java.io.IOException {
messages.JointAngles parsedMessage = null;
try {
parsedMessage = PARSER.parsePartialFrom(input, extensionRegistry);
} catch (com.google.protobuf.InvalidProtocolBufferException e) {
parsedMessage = (messages.JointAngles) e.getUnfinishedMessage();
throw e;
} finally {
if (parsedMessage != null) {
mergeFrom(parsedMessage);
}
}
return this;
}
private int bitField0_;
// optional float head_yaw = 1;
private float headYaw_ ;
/**
* <code>optional float head_yaw = 1;</code>
*
* <pre>
* Head angles.
* </pre>
*/
public boolean hasHeadYaw() {
return ((bitField0_ & 0x00000001) == 0x00000001);
}
/**
* <code>optional float head_yaw = 1;</code>
*
* <pre>
* Head angles.
* </pre>
*/
public float getHeadYaw() {
return headYaw_;
}
/**
* <code>optional float head_yaw = 1;</code>
*
* <pre>
* Head angles.
* </pre>
*/
public Builder setHeadYaw(float value) {
bitField0_ |= 0x00000001;
headYaw_ = value;
onChanged();
return this;
}
/**
* <code>optional float head_yaw = 1;</code>
*
* <pre>
* Head angles.
* </pre>
*/
public Builder clearHeadYaw() {
bitField0_ = (bitField0_ & ~0x00000001);
headYaw_ = 0F;
onChanged();
return this;
}
// optional float head_pitch = 2;
private float headPitch_ ;
/**
* <code>optional float head_pitch = 2;</code>
*/
public boolean hasHeadPitch() {
return ((bitField0_ & 0x00000002) == 0x00000002);
}
/**
* <code>optional float head_pitch = 2;</code>
*/
public float getHeadPitch() {
return headPitch_;
}
/**
* <code>optional float head_pitch = 2;</code>
*/
public Builder setHeadPitch(float value) {
bitField0_ |= 0x00000002;
headPitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float head_pitch = 2;</code>
*/
public Builder clearHeadPitch() {
bitField0_ = (bitField0_ & ~0x00000002);
headPitch_ = 0F;
onChanged();
return this;
}
// optional float l_shoulder_pitch = 3;
private float lShoulderPitch_ ;
/**
* <code>optional float l_shoulder_pitch = 3;</code>
*
* <pre>
* Left arm angles.
* </pre>
*/
public boolean hasLShoulderPitch() {
return ((bitField0_ & 0x00000004) == 0x00000004);
}
/**
* <code>optional float l_shoulder_pitch = 3;</code>
*
* <pre>
* Left arm angles.
* </pre>
*/
public float getLShoulderPitch() {
return lShoulderPitch_;
}
/**
* <code>optional float l_shoulder_pitch = 3;</code>
*
* <pre>
* Left arm angles.
* </pre>
*/
public Builder setLShoulderPitch(float value) {
bitField0_ |= 0x00000004;
lShoulderPitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_shoulder_pitch = 3;</code>
*
* <pre>
* Left arm angles.
* </pre>
*/
public Builder clearLShoulderPitch() {
bitField0_ = (bitField0_ & ~0x00000004);
lShoulderPitch_ = 0F;
onChanged();
return this;
}
// optional float l_shoulder_roll = 4;
private float lShoulderRoll_ ;
/**
* <code>optional float l_shoulder_roll = 4;</code>
*/
public boolean hasLShoulderRoll() {
return ((bitField0_ & 0x00000008) == 0x00000008);
}
/**
* <code>optional float l_shoulder_roll = 4;</code>
*/
public float getLShoulderRoll() {
return lShoulderRoll_;
}
/**
* <code>optional float l_shoulder_roll = 4;</code>
*/
public Builder setLShoulderRoll(float value) {
bitField0_ |= 0x00000008;
lShoulderRoll_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_shoulder_roll = 4;</code>
*/
public Builder clearLShoulderRoll() {
bitField0_ = (bitField0_ & ~0x00000008);
lShoulderRoll_ = 0F;
onChanged();
return this;
}
// optional float l_elbow_yaw = 5;
private float lElbowYaw_ ;
/**
* <code>optional float l_elbow_yaw = 5;</code>
*/
public boolean hasLElbowYaw() {
return ((bitField0_ & 0x00000010) == 0x00000010);
}
/**
* <code>optional float l_elbow_yaw = 5;</code>
*/
public float getLElbowYaw() {
return lElbowYaw_;
}
/**
* <code>optional float l_elbow_yaw = 5;</code>
*/
public Builder setLElbowYaw(float value) {
bitField0_ |= 0x00000010;
lElbowYaw_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_elbow_yaw = 5;</code>
*/
public Builder clearLElbowYaw() {
bitField0_ = (bitField0_ & ~0x00000010);
lElbowYaw_ = 0F;
onChanged();
return this;
}
// optional float l_elbow_roll = 6;
private float lElbowRoll_ ;
/**
* <code>optional float l_elbow_roll = 6;</code>
*/
public boolean hasLElbowRoll() {
return ((bitField0_ & 0x00000020) == 0x00000020);
}
/**
* <code>optional float l_elbow_roll = 6;</code>
*/
public float getLElbowRoll() {
return lElbowRoll_;
}
/**
* <code>optional float l_elbow_roll = 6;</code>
*/
public Builder setLElbowRoll(float value) {
bitField0_ |= 0x00000020;
lElbowRoll_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_elbow_roll = 6;</code>
*/
public Builder clearLElbowRoll() {
bitField0_ = (bitField0_ & ~0x00000020);
lElbowRoll_ = 0F;
onChanged();
return this;
}
// optional float l_wrist_yaw = 7;
private float lWristYaw_ ;
/**
* <code>optional float l_wrist_yaw = 7;</code>
*/
public boolean hasLWristYaw() {
return ((bitField0_ & 0x00000040) == 0x00000040);
}
/**
* <code>optional float l_wrist_yaw = 7;</code>
*/
public float getLWristYaw() {
return lWristYaw_;
}
/**
* <code>optional float l_wrist_yaw = 7;</code>
*/
public Builder setLWristYaw(float value) {
bitField0_ |= 0x00000040;
lWristYaw_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_wrist_yaw = 7;</code>
*/
public Builder clearLWristYaw() {
bitField0_ = (bitField0_ & ~0x00000040);
lWristYaw_ = 0F;
onChanged();
return this;
}
// optional float l_hand = 8;
private float lHand_ ;
/**
* <code>optional float l_hand = 8;</code>
*/
public boolean hasLHand() {
return ((bitField0_ & 0x00000080) == 0x00000080);
}
/**
* <code>optional float l_hand = 8;</code>
*/
public float getLHand() {
return lHand_;
}
/**
* <code>optional float l_hand = 8;</code>
*/
public Builder setLHand(float value) {
bitField0_ |= 0x00000080;
lHand_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_hand = 8;</code>
*/
public Builder clearLHand() {
bitField0_ = (bitField0_ & ~0x00000080);
lHand_ = 0F;
onChanged();
return this;
}
// optional float r_shoulder_pitch = 9;
private float rShoulderPitch_ ;
/**
* <code>optional float r_shoulder_pitch = 9;</code>
*
* <pre>
* Right arm angles.
* </pre>
*/
public boolean hasRShoulderPitch() {
return ((bitField0_ & 0x00000100) == 0x00000100);
}
/**
* <code>optional float r_shoulder_pitch = 9;</code>
*
* <pre>
* Right arm angles.
* </pre>
*/
public float getRShoulderPitch() {
return rShoulderPitch_;
}
/**
* <code>optional float r_shoulder_pitch = 9;</code>
*
* <pre>
* Right arm angles.
* </pre>
*/
public Builder setRShoulderPitch(float value) {
bitField0_ |= 0x00000100;
rShoulderPitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_shoulder_pitch = 9;</code>
*
* <pre>
* Right arm angles.
* </pre>
*/
public Builder clearRShoulderPitch() {
bitField0_ = (bitField0_ & ~0x00000100);
rShoulderPitch_ = 0F;
onChanged();
return this;
}
// optional float r_shoulder_roll = 10;
private float rShoulderRoll_ ;
/**
* <code>optional float r_shoulder_roll = 10;</code>
*/
public boolean hasRShoulderRoll() {
return ((bitField0_ & 0x00000200) == 0x00000200);
}
/**
* <code>optional float r_shoulder_roll = 10;</code>
*/
public float getRShoulderRoll() {
return rShoulderRoll_;
}
/**
* <code>optional float r_shoulder_roll = 10;</code>
*/
public Builder setRShoulderRoll(float value) {
bitField0_ |= 0x00000200;
rShoulderRoll_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_shoulder_roll = 10;</code>
*/
public Builder clearRShoulderRoll() {
bitField0_ = (bitField0_ & ~0x00000200);
rShoulderRoll_ = 0F;
onChanged();
return this;
}
// optional float r_elbow_yaw = 11;
private float rElbowYaw_ ;
/**
* <code>optional float r_elbow_yaw = 11;</code>
*/
public boolean hasRElbowYaw() {
return ((bitField0_ & 0x00000400) == 0x00000400);
}
/**
* <code>optional float r_elbow_yaw = 11;</code>
*/
public float getRElbowYaw() {
return rElbowYaw_;
}
/**
* <code>optional float r_elbow_yaw = 11;</code>
*/
public Builder setRElbowYaw(float value) {
bitField0_ |= 0x00000400;
rElbowYaw_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_elbow_yaw = 11;</code>
*/
public Builder clearRElbowYaw() {
bitField0_ = (bitField0_ & ~0x00000400);
rElbowYaw_ = 0F;
onChanged();
return this;
}
// optional float r_elbow_roll = 12;
private float rElbowRoll_ ;
/**
* <code>optional float r_elbow_roll = 12;</code>
*/
public boolean hasRElbowRoll() {
return ((bitField0_ & 0x00000800) == 0x00000800);
}
/**
* <code>optional float r_elbow_roll = 12;</code>
*/
public float getRElbowRoll() {
return rElbowRoll_;
}
/**
* <code>optional float r_elbow_roll = 12;</code>
*/
public Builder setRElbowRoll(float value) {
bitField0_ |= 0x00000800;
rElbowRoll_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_elbow_roll = 12;</code>
*/
public Builder clearRElbowRoll() {
bitField0_ = (bitField0_ & ~0x00000800);
rElbowRoll_ = 0F;
onChanged();
return this;
}
// optional float r_wrist_yaw = 13;
private float rWristYaw_ ;
/**
* <code>optional float r_wrist_yaw = 13;</code>
*/
public boolean hasRWristYaw() {
return ((bitField0_ & 0x00001000) == 0x00001000);
}
/**
* <code>optional float r_wrist_yaw = 13;</code>
*/
public float getRWristYaw() {
return rWristYaw_;
}
/**
* <code>optional float r_wrist_yaw = 13;</code>
*/
public Builder setRWristYaw(float value) {
bitField0_ |= 0x00001000;
rWristYaw_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_wrist_yaw = 13;</code>
*/
public Builder clearRWristYaw() {
bitField0_ = (bitField0_ & ~0x00001000);
rWristYaw_ = 0F;
onChanged();
return this;
}
// optional float r_hand = 14;
private float rHand_ ;
/**
* <code>optional float r_hand = 14;</code>
*/
public boolean hasRHand() {
return ((bitField0_ & 0x00002000) == 0x00002000);
}
/**
* <code>optional float r_hand = 14;</code>
*/
public float getRHand() {
return rHand_;
}
/**
* <code>optional float r_hand = 14;</code>
*/
public Builder setRHand(float value) {
bitField0_ |= 0x00002000;
rHand_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_hand = 14;</code>
*/
public Builder clearRHand() {
bitField0_ = (bitField0_ & ~0x00002000);
rHand_ = 0F;
onChanged();
return this;
}
// optional float l_hip_yaw_pitch = 15;
private float lHipYawPitch_ ;
/**
* <code>optional float l_hip_yaw_pitch = 15;</code>
*
* <pre>
* Pelvis angles.
* </pre>
*/
public boolean hasLHipYawPitch() {
return ((bitField0_ & 0x00004000) == 0x00004000);
}
/**
* <code>optional float l_hip_yaw_pitch = 15;</code>
*
* <pre>
* Pelvis angles.
* </pre>
*/
public float getLHipYawPitch() {
return lHipYawPitch_;
}
/**
* <code>optional float l_hip_yaw_pitch = 15;</code>
*
* <pre>
* Pelvis angles.
* </pre>
*/
public Builder setLHipYawPitch(float value) {
bitField0_ |= 0x00004000;
lHipYawPitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_hip_yaw_pitch = 15;</code>
*
* <pre>
* Pelvis angles.
* </pre>
*/
public Builder clearLHipYawPitch() {
bitField0_ = (bitField0_ & ~0x00004000);
lHipYawPitch_ = 0F;
onChanged();
return this;
}
// optional float r_hip_yaw_pitch = 16;
private float rHipYawPitch_ ;
/**
* <code>optional float r_hip_yaw_pitch = 16;</code>
*/
public boolean hasRHipYawPitch() {
return ((bitField0_ & 0x00008000) == 0x00008000);
}
/**
* <code>optional float r_hip_yaw_pitch = 16;</code>
*/
public float getRHipYawPitch() {
return rHipYawPitch_;
}
/**
* <code>optional float r_hip_yaw_pitch = 16;</code>
*/
public Builder setRHipYawPitch(float value) {
bitField0_ |= 0x00008000;
rHipYawPitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_hip_yaw_pitch = 16;</code>
*/
public Builder clearRHipYawPitch() {
bitField0_ = (bitField0_ & ~0x00008000);
rHipYawPitch_ = 0F;
onChanged();
return this;
}
// optional float l_hip_roll = 17;
private float lHipRoll_ ;
/**
* <code>optional float l_hip_roll = 17;</code>
*
* <pre>
* Left leg angles.
* </pre>
*/
public boolean hasLHipRoll() {
return ((bitField0_ & 0x00010000) == 0x00010000);
}
/**
* <code>optional float l_hip_roll = 17;</code>
*
* <pre>
* Left leg angles.
* </pre>
*/
public float getLHipRoll() {
return lHipRoll_;
}
/**
* <code>optional float l_hip_roll = 17;</code>
*
* <pre>
* Left leg angles.
* </pre>
*/
public Builder setLHipRoll(float value) {
bitField0_ |= 0x00010000;
lHipRoll_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_hip_roll = 17;</code>
*
* <pre>
* Left leg angles.
* </pre>
*/
public Builder clearLHipRoll() {
bitField0_ = (bitField0_ & ~0x00010000);
lHipRoll_ = 0F;
onChanged();
return this;
}
// optional float l_hip_pitch = 18;
private float lHipPitch_ ;
/**
* <code>optional float l_hip_pitch = 18;</code>
*/
public boolean hasLHipPitch() {
return ((bitField0_ & 0x00020000) == 0x00020000);
}
/**
* <code>optional float l_hip_pitch = 18;</code>
*/
public float getLHipPitch() {
return lHipPitch_;
}
/**
* <code>optional float l_hip_pitch = 18;</code>
*/
public Builder setLHipPitch(float value) {
bitField0_ |= 0x00020000;
lHipPitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_hip_pitch = 18;</code>
*/
public Builder clearLHipPitch() {
bitField0_ = (bitField0_ & ~0x00020000);
lHipPitch_ = 0F;
onChanged();
return this;
}
// optional float l_knee_pitch = 19;
private float lKneePitch_ ;
/**
* <code>optional float l_knee_pitch = 19;</code>
*/
public boolean hasLKneePitch() {
return ((bitField0_ & 0x00040000) == 0x00040000);
}
/**
* <code>optional float l_knee_pitch = 19;</code>
*/
public float getLKneePitch() {
return lKneePitch_;
}
/**
* <code>optional float l_knee_pitch = 19;</code>
*/
public Builder setLKneePitch(float value) {
bitField0_ |= 0x00040000;
lKneePitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_knee_pitch = 19;</code>
*/
public Builder clearLKneePitch() {
bitField0_ = (bitField0_ & ~0x00040000);
lKneePitch_ = 0F;
onChanged();
return this;
}
// optional float l_ankle_pitch = 20;
private float lAnklePitch_ ;
/**
* <code>optional float l_ankle_pitch = 20;</code>
*/
public boolean hasLAnklePitch() {
return ((bitField0_ & 0x00080000) == 0x00080000);
}
/**
* <code>optional float l_ankle_pitch = 20;</code>
*/
public float getLAnklePitch() {
return lAnklePitch_;
}
/**
* <code>optional float l_ankle_pitch = 20;</code>
*/
public Builder setLAnklePitch(float value) {
bitField0_ |= 0x00080000;
lAnklePitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_ankle_pitch = 20;</code>
*/
public Builder clearLAnklePitch() {
bitField0_ = (bitField0_ & ~0x00080000);
lAnklePitch_ = 0F;
onChanged();
return this;
}
// optional float l_ankle_roll = 21;
private float lAnkleRoll_ ;
/**
* <code>optional float l_ankle_roll = 21;</code>
*/
public boolean hasLAnkleRoll() {
return ((bitField0_ & 0x00100000) == 0x00100000);
}
/**
* <code>optional float l_ankle_roll = 21;</code>
*/
public float getLAnkleRoll() {
return lAnkleRoll_;
}
/**
* <code>optional float l_ankle_roll = 21;</code>
*/
public Builder setLAnkleRoll(float value) {
bitField0_ |= 0x00100000;
lAnkleRoll_ = value;
onChanged();
return this;
}
/**
* <code>optional float l_ankle_roll = 21;</code>
*/
public Builder clearLAnkleRoll() {
bitField0_ = (bitField0_ & ~0x00100000);
lAnkleRoll_ = 0F;
onChanged();
return this;
}
// optional float r_hip_roll = 22;
private float rHipRoll_ ;
/**
* <code>optional float r_hip_roll = 22;</code>
*
* <pre>
* Right leg angles.
* </pre>
*/
public boolean hasRHipRoll() {
return ((bitField0_ & 0x00200000) == 0x00200000);
}
/**
* <code>optional float r_hip_roll = 22;</code>
*
* <pre>
* Right leg angles.
* </pre>
*/
public float getRHipRoll() {
return rHipRoll_;
}
/**
* <code>optional float r_hip_roll = 22;</code>
*
* <pre>
* Right leg angles.
* </pre>
*/
public Builder setRHipRoll(float value) {
bitField0_ |= 0x00200000;
rHipRoll_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_hip_roll = 22;</code>
*
* <pre>
* Right leg angles.
* </pre>
*/
public Builder clearRHipRoll() {
bitField0_ = (bitField0_ & ~0x00200000);
rHipRoll_ = 0F;
onChanged();
return this;
}
// optional float r_hip_pitch = 23;
private float rHipPitch_ ;
/**
* <code>optional float r_hip_pitch = 23;</code>
*/
public boolean hasRHipPitch() {
return ((bitField0_ & 0x00400000) == 0x00400000);
}
/**
* <code>optional float r_hip_pitch = 23;</code>
*/
public float getRHipPitch() {
return rHipPitch_;
}
/**
* <code>optional float r_hip_pitch = 23;</code>
*/
public Builder setRHipPitch(float value) {
bitField0_ |= 0x00400000;
rHipPitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_hip_pitch = 23;</code>
*/
public Builder clearRHipPitch() {
bitField0_ = (bitField0_ & ~0x00400000);
rHipPitch_ = 0F;
onChanged();
return this;
}
// optional float r_knee_pitch = 24;
private float rKneePitch_ ;
/**
* <code>optional float r_knee_pitch = 24;</code>
*/
public boolean hasRKneePitch() {
return ((bitField0_ & 0x00800000) == 0x00800000);
}
/**
* <code>optional float r_knee_pitch = 24;</code>
*/
public float getRKneePitch() {
return rKneePitch_;
}
/**
* <code>optional float r_knee_pitch = 24;</code>
*/
public Builder setRKneePitch(float value) {
bitField0_ |= 0x00800000;
rKneePitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_knee_pitch = 24;</code>
*/
public Builder clearRKneePitch() {
bitField0_ = (bitField0_ & ~0x00800000);
rKneePitch_ = 0F;
onChanged();
return this;
}
// optional float r_ankle_pitch = 25;
private float rAnklePitch_ ;
/**
* <code>optional float r_ankle_pitch = 25;</code>
*/
public boolean hasRAnklePitch() {
return ((bitField0_ & 0x01000000) == 0x01000000);
}
/**
* <code>optional float r_ankle_pitch = 25;</code>
*/
public float getRAnklePitch() {
return rAnklePitch_;
}
/**
* <code>optional float r_ankle_pitch = 25;</code>
*/
public Builder setRAnklePitch(float value) {
bitField0_ |= 0x01000000;
rAnklePitch_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_ankle_pitch = 25;</code>
*/
public Builder clearRAnklePitch() {
bitField0_ = (bitField0_ & ~0x01000000);
rAnklePitch_ = 0F;
onChanged();
return this;
}
// optional float r_ankle_roll = 26;
private float rAnkleRoll_ ;
/**
* <code>optional float r_ankle_roll = 26;</code>
*/
public boolean hasRAnkleRoll() {
return ((bitField0_ & 0x02000000) == 0x02000000);
}
/**
* <code>optional float r_ankle_roll = 26;</code>
*/
public float getRAnkleRoll() {
return rAnkleRoll_;
}
/**
* <code>optional float r_ankle_roll = 26;</code>
*/
public Builder setRAnkleRoll(float value) {
bitField0_ |= 0x02000000;
rAnkleRoll_ = value;
onChanged();
return this;
}
/**
* <code>optional float r_ankle_roll = 26;</code>
*/
public Builder clearRAnkleRoll() {
bitField0_ = (bitField0_ & ~0x02000000);
rAnkleRoll_ = 0F;
onChanged();
return this;
}
// @@protoc_insertion_point(builder_scope:messages.JointAngles)
}
static {
defaultInstance = new JointAngles(true);
defaultInstance.initFields();
}
// @@protoc_insertion_point(class_scope:messages.JointAngles)
}