package controller.action.ui.penalty;
import common.Log;
import data.AdvancedData;
import data.GameControlData;
import data.PlayerInfo;
import data.Rules;
/**
* @author Michel Bartsch
*
* This action means that the leaving the field penalty has been selected.
*/
public class Leaving extends Penalty
{
/**
* Performs this action`s penalty on a selected player.
*
* @param data The current data to work on.
* @param player The player to penalise.
* @param side The side the player is playing on (0:left, 1:right).
* @param number The player`s number, beginning with 0!
*/
@Override
public void performOn(AdvancedData data, PlayerInfo player, int side, int number)
{
player.penalty = PlayerInfo.PENALTY_SPL_LEAVING_THE_FIELD;
handleRepeatedPenaltyEjection(data, player, side, number);
data.whenPenalized[side][number] = data.getTime();
Log.state(data, "Leaving the Field "+
Rules.league.teamColorName[data.team[side].teamColor]
+ " " + (number+1));
}
/**
* Checks if this action is legal with the given data (model).
* Illegal actions are not performed by the EventHandler.
*
* @param data The current data to check with.
*/
@Override
public boolean isLegal(AdvancedData data)
{
return (data.gameState == GameControlData.STATE_READY)
|| (data.gameState == GameControlData.STATE_PLAYING)
|| (data.testmode);
}
}