// Generated by the protocol buffer compiler. DO NOT EDIT! // source: CameraParams.proto package messages; public interface CameraParamsOrBuilder extends com.google.protobuf.MessageOrBuilder { // optional string whichCamera = 1; /** * <code>optional string whichCamera = 1;</code> */ boolean hasWhichCamera(); /** * <code>optional string whichCamera = 1;</code> */ java.lang.String getWhichCamera(); /** * <code>optional string whichCamera = 1;</code> */ com.google.protobuf.ByteString getWhichCameraBytes(); // optional int32 H_FLIP = 2; /** * <code>optional int32 H_FLIP = 2;</code> */ boolean hasHFLIP(); /** * <code>optional int32 H_FLIP = 2;</code> */ int getHFLIP(); // optional int32 V_FLIP = 3; /** * <code>optional int32 V_FLIP = 3;</code> */ boolean hasVFLIP(); /** * <code>optional int32 V_FLIP = 3;</code> */ int getVFLIP(); // optional int32 auto_exposure = 4; /** * <code>optional int32 auto_exposure = 4;</code> */ boolean hasAutoExposure(); /** * <code>optional int32 auto_exposure = 4;</code> */ int getAutoExposure(); // optional int32 brightness = 5; /** * <code>optional int32 brightness = 5;</code> */ boolean hasBrightness(); /** * <code>optional int32 brightness = 5;</code> */ int getBrightness(); // optional int32 contrast = 6; /** * <code>optional int32 contrast = 6;</code> */ boolean hasContrast(); /** * <code>optional int32 contrast = 6;</code> */ int getContrast(); // optional int32 saturation = 7; /** * <code>optional int32 saturation = 7;</code> */ boolean hasSaturation(); /** * <code>optional int32 saturation = 7;</code> */ int getSaturation(); // optional int32 hue = 8; /** * <code>optional int32 hue = 8;</code> */ boolean hasHue(); /** * <code>optional int32 hue = 8;</code> */ int getHue(); // optional int32 sharpness = 9; /** * <code>optional int32 sharpness = 9;</code> */ boolean hasSharpness(); /** * <code>optional int32 sharpness = 9;</code> */ int getSharpness(); // optional int32 gamma = 10; /** * <code>optional int32 gamma = 10;</code> */ boolean hasGamma(); /** * <code>optional int32 gamma = 10;</code> */ int getGamma(); // optional int32 autoWhiteBalance = 11; /** * <code>optional int32 autoWhiteBalance = 11;</code> */ boolean hasAutoWhiteBalance(); /** * <code>optional int32 autoWhiteBalance = 11;</code> */ int getAutoWhiteBalance(); // optional int32 exposure = 12; /** * <code>optional int32 exposure = 12;</code> */ boolean hasExposure(); /** * <code>optional int32 exposure = 12;</code> */ int getExposure(); // optional int32 gain = 13; /** * <code>optional int32 gain = 13;</code> */ boolean hasGain(); /** * <code>optional int32 gain = 13;</code> */ int getGain(); // optional int32 whiteBalance = 14; /** * <code>optional int32 whiteBalance = 14;</code> */ boolean hasWhiteBalance(); /** * <code>optional int32 whiteBalance = 14;</code> */ int getWhiteBalance(); // optional int32 fadeToBlack = 15; /** * <code>optional int32 fadeToBlack = 15;</code> */ boolean hasFadeToBlack(); /** * <code>optional int32 fadeToBlack = 15;</code> */ int getFadeToBlack(); }