// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: CameraParams.proto
package messages;
public interface CameraParamsOrBuilder
extends com.google.protobuf.MessageOrBuilder {
// optional string whichCamera = 1;
/**
* <code>optional string whichCamera = 1;</code>
*/
boolean hasWhichCamera();
/**
* <code>optional string whichCamera = 1;</code>
*/
java.lang.String getWhichCamera();
/**
* <code>optional string whichCamera = 1;</code>
*/
com.google.protobuf.ByteString
getWhichCameraBytes();
// optional int32 H_FLIP = 2;
/**
* <code>optional int32 H_FLIP = 2;</code>
*/
boolean hasHFLIP();
/**
* <code>optional int32 H_FLIP = 2;</code>
*/
int getHFLIP();
// optional int32 V_FLIP = 3;
/**
* <code>optional int32 V_FLIP = 3;</code>
*/
boolean hasVFLIP();
/**
* <code>optional int32 V_FLIP = 3;</code>
*/
int getVFLIP();
// optional int32 auto_exposure = 4;
/**
* <code>optional int32 auto_exposure = 4;</code>
*/
boolean hasAutoExposure();
/**
* <code>optional int32 auto_exposure = 4;</code>
*/
int getAutoExposure();
// optional int32 brightness = 5;
/**
* <code>optional int32 brightness = 5;</code>
*/
boolean hasBrightness();
/**
* <code>optional int32 brightness = 5;</code>
*/
int getBrightness();
// optional int32 contrast = 6;
/**
* <code>optional int32 contrast = 6;</code>
*/
boolean hasContrast();
/**
* <code>optional int32 contrast = 6;</code>
*/
int getContrast();
// optional int32 saturation = 7;
/**
* <code>optional int32 saturation = 7;</code>
*/
boolean hasSaturation();
/**
* <code>optional int32 saturation = 7;</code>
*/
int getSaturation();
// optional int32 hue = 8;
/**
* <code>optional int32 hue = 8;</code>
*/
boolean hasHue();
/**
* <code>optional int32 hue = 8;</code>
*/
int getHue();
// optional int32 sharpness = 9;
/**
* <code>optional int32 sharpness = 9;</code>
*/
boolean hasSharpness();
/**
* <code>optional int32 sharpness = 9;</code>
*/
int getSharpness();
// optional int32 gamma = 10;
/**
* <code>optional int32 gamma = 10;</code>
*/
boolean hasGamma();
/**
* <code>optional int32 gamma = 10;</code>
*/
int getGamma();
// optional int32 autoWhiteBalance = 11;
/**
* <code>optional int32 autoWhiteBalance = 11;</code>
*/
boolean hasAutoWhiteBalance();
/**
* <code>optional int32 autoWhiteBalance = 11;</code>
*/
int getAutoWhiteBalance();
// optional int32 exposure = 12;
/**
* <code>optional int32 exposure = 12;</code>
*/
boolean hasExposure();
/**
* <code>optional int32 exposure = 12;</code>
*/
int getExposure();
// optional int32 gain = 13;
/**
* <code>optional int32 gain = 13;</code>
*/
boolean hasGain();
/**
* <code>optional int32 gain = 13;</code>
*/
int getGain();
// optional int32 whiteBalance = 14;
/**
* <code>optional int32 whiteBalance = 14;</code>
*/
boolean hasWhiteBalance();
/**
* <code>optional int32 whiteBalance = 14;</code>
*/
int getWhiteBalance();
// optional int32 fadeToBlack = 15;
/**
* <code>optional int32 fadeToBlack = 15;</code>
*/
boolean hasFadeToBlack();
/**
* <code>optional int32 fadeToBlack = 15;</code>
*/
int getFadeToBlack();
}