/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.commons.math3.geometry; import java.text.NumberFormat; import org.apache.commons.math3.exception.MathArithmeticException; /** This interface represents a generic vector in a vectorial space or a point in an affine space. * @param <S> Type of the space. * @see Space * @see Point * @since 3.0 */ public interface Vector<S extends Space> extends Point<S> { /** Get the null vector of the vectorial space or origin point of the affine space. * @return null vector of the vectorial space or origin point of the affine space */ Vector<S> getZero(); /** Get the L<sub>1</sub> norm for the vector. * @return L<sub>1</sub> norm for the vector */ double getNorm1(); /** Get the L<sub>2</sub> norm for the vector. * @return Euclidean norm for the vector */ double getNorm(); /** Get the square of the norm for the vector. * @return square of the Euclidean norm for the vector */ double getNormSq(); /** Get the L<sub>∞</sub> norm for the vector. * @return L<sub>∞</sub> norm for the vector */ double getNormInf(); /** Add a vector to the instance. * @param v vector to add * @return a new vector */ Vector<S> add(Vector<S> v); /** Add a scaled vector to the instance. * @param factor scale factor to apply to v before adding it * @param v vector to add * @return a new vector */ Vector<S> add(double factor, Vector<S> v); /** Subtract a vector from the instance. * @param v vector to subtract * @return a new vector */ Vector<S> subtract(Vector<S> v); /** Subtract a scaled vector from the instance. * @param factor scale factor to apply to v before subtracting it * @param v vector to subtract * @return a new vector */ Vector<S> subtract(double factor, Vector<S> v); /** Get the opposite of the instance. * @return a new vector which is opposite to the instance */ Vector<S> negate(); /** Get a normalized vector aligned with the instance. * @return a new normalized vector * @exception MathArithmeticException if the norm is zero */ Vector<S> normalize() throws MathArithmeticException; /** Multiply the instance by a scalar. * @param a scalar * @return a new vector */ Vector<S> scalarMultiply(double a); /** * Returns true if any coordinate of this vector is infinite and none are NaN; * false otherwise * @return true if any coordinate of this vector is infinite and none are NaN; * false otherwise */ boolean isInfinite(); /** Compute the distance between the instance and another vector according to the L<sub>1</sub> norm. * <p>Calling this method is equivalent to calling: * <code>q.subtract(p).getNorm1()</code> except that no intermediate * vector is built</p> * @param v second vector * @return the distance between the instance and p according to the L<sub>1</sub> norm */ double distance1(Vector<S> v); /** Compute the distance between the instance and another vector according to the L<sub>2</sub> norm. * <p>Calling this method is equivalent to calling: * <code>q.subtract(p).getNorm()</code> except that no intermediate * vector is built</p> * @param v second vector * @return the distance between the instance and p according to the L<sub>2</sub> norm */ double distance(Vector<S> v); /** Compute the distance between the instance and another vector according to the L<sub>∞</sub> norm. * <p>Calling this method is equivalent to calling: * <code>q.subtract(p).getNormInf()</code> except that no intermediate * vector is built</p> * @param v second vector * @return the distance between the instance and p according to the L<sub>∞</sub> norm */ double distanceInf(Vector<S> v); /** Compute the square of the distance between the instance and another vector. * <p>Calling this method is equivalent to calling: * <code>q.subtract(p).getNormSq()</code> except that no intermediate * vector is built</p> * @param v second vector * @return the square of the distance between the instance and p */ double distanceSq(Vector<S> v); /** Compute the dot-product of the instance and another vector. * @param v second vector * @return the dot product this.v */ double dotProduct(Vector<S> v); /** Get a string representation of this vector. * @param format the custom format for components * @return a string representation of this vector */ String toString(final NumberFormat format); }