// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: GameState.proto
package messages;
public interface TeamInfoOrBuilder
extends com.google.protobuf.MessageOrBuilder {
// optional uint32 team_number = 1;
/**
* <code>optional uint32 team_number = 1;</code>
*/
boolean hasTeamNumber();
/**
* <code>optional uint32 team_number = 1;</code>
*/
int getTeamNumber();
// optional uint32 team_color = 2;
/**
* <code>optional uint32 team_color = 2;</code>
*/
boolean hasTeamColor();
/**
* <code>optional uint32 team_color = 2;</code>
*/
int getTeamColor();
// optional uint32 score = 3;
/**
* <code>optional uint32 score = 3;</code>
*/
boolean hasScore();
/**
* <code>optional uint32 score = 3;</code>
*/
int getScore();
// optional uint32 goal_color = 4;
/**
* <code>optional uint32 goal_color = 4;</code>
*/
boolean hasGoalColor();
/**
* <code>optional uint32 goal_color = 4;</code>
*/
int getGoalColor();
// repeated .messages.RobotInfo player = 5;
/**
* <code>repeated .messages.RobotInfo player = 5;</code>
*/
java.util.List<messages.RobotInfo>
getPlayerList();
/**
* <code>repeated .messages.RobotInfo player = 5;</code>
*/
messages.RobotInfo getPlayer(int index);
/**
* <code>repeated .messages.RobotInfo player = 5;</code>
*/
int getPlayerCount();
/**
* <code>repeated .messages.RobotInfo player = 5;</code>
*/
java.util.List<? extends messages.RobotInfoOrBuilder>
getPlayerOrBuilderList();
/**
* <code>repeated .messages.RobotInfo player = 5;</code>
*/
messages.RobotInfoOrBuilder getPlayerOrBuilder(
int index);
}