// Generated by the protocol buffer compiler. DO NOT EDIT! // source: GameState.proto package messages; public interface TeamInfoOrBuilder extends com.google.protobuf.MessageOrBuilder { // optional uint32 team_number = 1; /** * <code>optional uint32 team_number = 1;</code> */ boolean hasTeamNumber(); /** * <code>optional uint32 team_number = 1;</code> */ int getTeamNumber(); // optional uint32 team_color = 2; /** * <code>optional uint32 team_color = 2;</code> */ boolean hasTeamColor(); /** * <code>optional uint32 team_color = 2;</code> */ int getTeamColor(); // optional uint32 score = 3; /** * <code>optional uint32 score = 3;</code> */ boolean hasScore(); /** * <code>optional uint32 score = 3;</code> */ int getScore(); // optional uint32 goal_color = 4; /** * <code>optional uint32 goal_color = 4;</code> */ boolean hasGoalColor(); /** * <code>optional uint32 goal_color = 4;</code> */ int getGoalColor(); // repeated .messages.RobotInfo player = 5; /** * <code>repeated .messages.RobotInfo player = 5;</code> */ java.util.List<messages.RobotInfo> getPlayerList(); /** * <code>repeated .messages.RobotInfo player = 5;</code> */ messages.RobotInfo getPlayer(int index); /** * <code>repeated .messages.RobotInfo player = 5;</code> */ int getPlayerCount(); /** * <code>repeated .messages.RobotInfo player = 5;</code> */ java.util.List<? extends messages.RobotInfoOrBuilder> getPlayerOrBuilderList(); /** * <code>repeated .messages.RobotInfo player = 5;</code> */ messages.RobotInfoOrBuilder getPlayerOrBuilder( int index); }