package com.github.czyzby.lml.parser.impl.tag.actor;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.ui.Button;
import com.github.czyzby.lml.parser.LmlParser;
import com.github.czyzby.lml.parser.tag.LmlActorBuilder;
import com.github.czyzby.lml.parser.tag.LmlTag;
/** Handles {@link Button} actor. Allows its children tags to use cell attributes. Mapped to "button".
*
* @author MJ */
public class ButtonLmlTag extends TableLmlTag {
public ButtonLmlTag(final LmlParser parser, final LmlTag parentTag, final StringBuilder rawTagData) {
super(parser, parentTag, rawTagData);
}
@Override
protected Actor getNewInstanceOfActor(final LmlActorBuilder builder) {
return new Button(getSkin(builder), builder.getStyleName());
}
}