package com.github.czyzby.lml.parser.impl.tag.actor; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.ui.Button; import com.github.czyzby.lml.parser.LmlParser; import com.github.czyzby.lml.parser.tag.LmlActorBuilder; import com.github.czyzby.lml.parser.tag.LmlTag; /** Handles {@link Button} actor. Allows its children tags to use cell attributes. Mapped to "button". * * @author MJ */ public class ButtonLmlTag extends TableLmlTag { public ButtonLmlTag(final LmlParser parser, final LmlTag parentTag, final StringBuilder rawTagData) { super(parser, parentTag, rawTagData); } @Override protected Actor getNewInstanceOfActor(final LmlActorBuilder builder) { return new Button(getSkin(builder), builder.getStyleName()); } }